Arma 3
ChemFlare (Hand Flare Addon)
7 Comments
Schmitt Oct 13, 2023 @ 2:56pm 
I guess the problem is inside this expression:
moveVelocity[]=
{
"( - inDirX * 2 + surfNormalX / 2) * inSpeed / 2",
"( - inDirY * 2 + surfNormalY / 2) * inSpeed / 2",
"( - inDirZ * 2 + surfNormalZ / 2) * inSpeed / 2"
};
Schmitt Oct 13, 2023 @ 2:47pm 
Nice mod! Thanks! One problem though: It spams an RPT error "Error during evaluation of expression _source->AccessSourceType()->_moveVelocity" Could you please fix this?
Predator14 Nov 21, 2020 @ 9:49am 
nice mod !
Apricot_ale Sep 1, 2019 @ 4:40pm 
nice update. I wait this time.
TheDJ Apr 8, 2018 @ 9:21am 
Hi Hudra, players get damage when walk near, in my mod player will be killed when touch lighten chemfire, i dont know why?any hit or damage confing in your mod?
Hudra12  [author] Jan 11, 2018 @ 8:53pm 
@dougmiasdad Have you tried the mod without the other mod's loaded and is the flare mod loading at all? - Check the Main menu for added addons to make sure you are loading the mod's.

If its a file problem with my mod i am unable to fix it atm. The last time i updated the mod was 8th June 2017, So the new Arma updates after June 2017 could of killed my mod.

I am sorry that you are having problems with my mod. If you fix it please let me know.
dougmiasdad Jan 11, 2018 @ 6:54am 
Flares don't appear in my inventory?Only weapon mod I'm using is Breaking Point Weapons mod (by Tobias).