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https://steamcommunity.com/sharedfiles/filedetails/?id=2263389593
Patches, copying code, full fork that copies (and/or significantly alters) sprites?
Credit will be given, no profits or ownership will be claimed.
Modders that have taken up Xen's mods use the MIT license, but I don't see that license on the original Xen mods, so I'm asking just in case.
The only difference "body"-wise would be their second heart - which shouldn't interfere with normal surgery at all.
As far as stats vs humans - Zabrak have a longer lifespan, and a minor psychic resistance (resistant to both bad and good psychic waves - about 15%)
JobDriver threw exception in initAction for pawn Tater driver=JobDriver_DoBill (toilIndex=12) driver.job=(DoBill (Job_2965052) A=Thing_Alien_Zabrak2271 B=Thing_MedicineHerbal553713 C=(165, 0, 149)) lastJobGiver=RimWorld.JobGiver_Work
System.NullReferenceException: Object reference not set to an instance of an object
doesn't seem to matter what operation they character trying to perform it hust wigs out on him
Do you have any other aliens?
check the Dubs settings
Any ideas on how to fix it?
I can use prepare carefully with it, but I can't seem to load any loadouts once I saved them - anyone else have this prob? Maybe I have an odd conflict going on..
Exception drawing Alien_Zabrak_Corpse1479581: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HeadMatAt (Verse.Rot4,Verse.RotDrawMode,bool) <0x00085>
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch0 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0062c>
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00bc4>
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00069>
at Verse.Thing.Draw () <0x00047>
at Verse.ThingWithComps.Draw () <0x00010>
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)