Stellaris

Stellaris

Choose Syncretic Species Appearance
155 Comments
reDDragon Oct 2, 2021 @ 6:01am 
Pls I dont understand how this mod works
Manyeyedgirl Feb 1, 2021 @ 7:42pm 
This is exactly what I need to base my tertiary species origin on
JACKOB Jan 19, 2019 @ 6:25am 
can you update this mod to version 2.2.3? Without it I cannot play this game
david.breitenstein Jul 25, 2018 @ 8:32am 
aha, cool.. so it is a vanilla feauture now, i see :)
Sugoi_Dekai.exe Nov 26, 2017 @ 5:10pm 
RIP we hardly knew you...
Autumn Oct 16, 2017 @ 6:41pm 
@MSGV Why would he update this? It's a vanilla feature now. It was a great mod while it lasted, but it simply isn't needed anymore.
MK.Jeon Sep 30, 2017 @ 12:55am 
Update plz
NeuralStunner Sep 28, 2017 @ 12:32pm 
Not having any problems with PDX's in 1.8.1, I can choose any mod portraits I want. (Except Mechancial, of course.)
Price Sep 27, 2017 @ 9:35am 
I also have the issue where paradox's version of this doesn't work with mods.
Black Wind Sep 26, 2017 @ 3:29am 
i have found that for me with any mod paradoxs one dose not work anyone else with this issue
Judith Sep 23, 2017 @ 7:24pm 
oki so no need for this anymore ?
Breadsmith Sep 23, 2017 @ 2:13pm 
Paradox finally added this into the base game
Laggfestttt Sep 2, 2017 @ 6:28am 
can you make that we can select mod species portrets too?
Saint Ronan Sep 1, 2017 @ 3:11pm 
If you could please update this mod I'm sure everyone would be very grateful.
Judith Aug 12, 2017 @ 6:28pm 
here it works
Elunamar Aug 12, 2017 @ 5:31pm 
I can't use :( Please update.:steamhappy:
12 Aug 7, 2017 @ 12:45pm 
Sad that only paradox created portraits can be used for second species... I usually play sci-fi all-in games and have the Naboo species with the Naboo planet and the elven ships as shipset, would be nice to put gungans as syncretic species. Good work anyway, mate. Subscribed and used.
Eisvisage Jul 28, 2017 @ 7:44am 
This is actually going to be in vanilla in 1.8
Gunvarrel Jul 20, 2017 @ 1:31am 
Is it possible to add the "Elven" appearance type (Elves) from https://steamcommunity.com/sharedfiles/filedetails/?id=915432220 Elves of Stellaris to your selection list? Or is there a compatibility patch you can make?
(I'm not sure if this would be something to be done on your end or the EoS author's end.)
Duzy Pies Jul 9, 2017 @ 12:44pm 
Hey! Good mod, deserves to be vanilla. It works in the current live version (1.6.2?) despite saying the game saying it isn't compatible.
MangoCobra Jul 8, 2017 @ 10:27pm 
I wish I could use my spiders with this..
Oninoted Jun 22, 2017 @ 9:46pm 
Can you update to use custom portraits?
Ares Jun 20, 2017 @ 11:08am 
is this going to be compatible for 1.6? It still says for me that it dousnt support the current version.
啊!臭中杯 Jun 4, 2017 @ 1:06am 
Doesnt work for me as well
AbyssalEden Jun 3, 2017 @ 3:11pm 
It's not working for me or my friend
Soyuz. Jun 2, 2017 @ 3:18am 
Nevermind; looked at the images and understood
Soyuz. Jun 2, 2017 @ 3:16am 
Mod isn't working for some reason; are you sure it is compatible with 1.6?
LAJ-47FC9 May 29, 2017 @ 6:38pm 
@Darkers - Yes, it is. Can confirm: have used with 1.6.*
Supersanttu7 May 28, 2017 @ 12:52am 
@Darkers nope.
MK.Jeon May 27, 2017 @ 11:36pm 
This mod is compatible with 1.6.* ?
LAJ-47FC9 May 27, 2017 @ 4:02pm 
@DefinitionF - It won't break a save game, but it won't do anything on a save game, either. You need to have it active at game start in order to change your secondary species' form.
Also, it's not for robots, it's for syncretic evolution. The civic you pick at the start of the game that gives you a few pops of a separate species that evolved alongside yours.
DefinitionF May 26, 2017 @ 5:23pm 
Does this activate when you select the Sythetic Evolution perk?
DefinitionF May 26, 2017 @ 5:10pm 
Does this work with saved games?
Celestial Caesar May 26, 2017 @ 8:09am 
I wish there was a mod that let you do this but with gene modification instead, that way you could turn all your Humans into Cockroaches or vice versa.
Locklave May 20, 2017 @ 5:35pm 
@Deveyer srsly, wrong and rude.
LAJ-47FC9 May 20, 2017 @ 5:18pm 
@Spectre - it doesn't need one, it's perfectly functional with 1.6.1 as-is. Can confirm, have used with 1.6.1.
Liseq May 20, 2017 @ 3:41am 
Will be any update to 1.6.1?
YggdrasilsSword May 18, 2017 @ 8:49am 
@Deveyer You got it wrong, this mod has nothing to do with synthetics. It's for the Syncretic Evolution feature from Utopia.
KrysisMode May 16, 2017 @ 2:06pm 
Just something for when you wake up. They put out a new update so your mod seems to be borked until you update it yourself. Nice one though.
Haarlock May 16, 2017 @ 11:45am 
Can't pick portraits with newest update
rolstone76 May 16, 2017 @ 9:50am 
Loving the idea of this! but it does beg the question, why the hell is this not a vanilla feature????
Notoko May 13, 2017 @ 9:26am 
I getting and error invalid text when I hover over the icon that looks like a plam tree?

running 1.6 with all DLC's in a new game.
Nozeminer May 13, 2017 @ 3:47am 
If it isn't too much to ask, would you be so kind and cover the localizations in your next update?
(No need for translating, just copy/pasting the English language into the other localizations, ([de_DE] in my case) so that those who don't use the english version won't get the underscore_text instead of Humanoid, Fungoid etc.)
Typh May 12, 2017 @ 8:13pm 
Needs update to pick the new portraits. It seems.
MK.Jeon May 12, 2017 @ 3:20am 
update please.
Haarlock May 11, 2017 @ 11:25pm 
Does this need an update to still function properly?
tilarium May 11, 2017 @ 4:01pm 
@Chris Then go into the mods files and change the version number. That's all that controls if the incompatibility warning shows or not.
Arakhor May 11, 2017 @ 3:34pm 
@christopherflagel Try reading the message literally right below yours.
LAJ-47FC9 May 11, 2017 @ 2:08am 
I've tried it and it works flawlessly.
brucethemoose May 11, 2017 @ 12:18am 
Cool, thanks.