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Can you pls update the .modinfo? just change it to 2.1.* the red logo on launcher is kinda bothersome.
Also, can you make the ring world cantain 50% or 100% of it's land tile have ancient buildings? pls? I've been trying other mods like "Origin System" but that mod is way too clustered in 1 star system and causes lag, on the other hand, it's way too op.
Currently, I looking for ring system just like you create but with this:
-1 or 2 planets with 15 to 25 slots Continental world.
- 2 Ring World zones with mineral buildings fallen empire setups.
- 2 Ring World zones with energy buildings fallen empire setups.
thats just funny to me
they pretty much flipped off everyone useing mods like this... because the mod authers hadn't done it 'properly'?
i can get enigmatic tech via a console command, edit the file to give the shield 100k hp, even without running the dlc, but this text edit based explot needed fixing?
.... i realise this isn't the place for this, but... c'mon, i mean, wtf?
anyway, thanks for getting this updated.
Testing phase not uploaded : Ringer and Sharringan has been repaired
Crosstar and B variant isn't for now probably tommorow
And new encoding system introduced in 1.8 mean it's not compatible with 1.7 and below it gonna break save.(optimized code by developper)
well so here is the update the next one maybe next month xD
I did try with some mod for testing it's ok.
And when I start my mod i did have the science ship construction one and the 3 corvette so no problem in my mod about that but if you don't see early ship it may be due to the starting system files. I can for exemple force a primitive farm,factory start for exemple.
https://drive.google.com/open?id=1F8CU9aPNqQVqXgmrDBABrS9pg3zbIFN87jfNSFPc3Hg
I'm not good with other localisations(don't speak or read)?
Or you want some more systems and then what kind ?