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All I did was change the y value for Fuji, to 48 instead. (Though I assume you can just delete the specific volcano at x=100, y=50 as well. Probably will test that later.)
Basically:
Go to and open (don't forget to make a copy of the original file)
Steam/SteamApps/workshop/content/289070/871861883/Maps/GreatestEarthMap/Map.xml
Look for something like
Replace MapName="GreatestEarthMap" X="100" Y="50" FeatureType="FEATURE_SUK_FUJI"
and just substitute the 50 with 48
Are you planning to add new "NEW NATURAL WONDERS?"
I have a lot of ideas, but unfortunately I don't know how to make mods.
your mod has been translated by Junky into German and the translation is now part of the German translations for Civilization VI mods mod pack.
We would be more than happy if you could refer to the language translation in your mod description.
This MOD worked for me and it gave me the +2 GP points for adjacent districts. But the increase to +4 GP when said districts are on volcanic soil didn`t happen. I built a Holy Site and a Campus already on volcanic soil and then a Theatre district on a normal tile that turned volcanic on a later eruption. Nothing changed from the +2 GP I was earning. It`s worth saying that I`m playng with Terra Mirabilis and that I injected code in this MOD to make adjacent tiles yield 1 Culture (so as to be in line with Terra Mirabilis bonuses)
Go to this folder:
Steam\steamapps\workshop\content\289070\899159291\Core
Edit the file:
Suk_Fuji_Features.sql
Change the following:
NoRiver = 0
NoCoast = 0
MinDistanceNW = 1
It should be easier to plop it in your map now.