XCOM 2
LW2 A Better AWC
215 Comments
nephilimnexus Jan 29, 2023 @ 6:23am 
It still works. Check to make sure you don't have any other AWC mods that can cause a conflict.
RogueState Oct 21, 2022 @ 12:12am 
Does this still work? Not sure if I'm doing something wrong, or if I'm supposed to do something other than subscribe, but it's not working for me. :(
nephilimnexus Jul 31, 2022 @ 1:49pm 
workshop/content/268500/897239708/config/XComLW2ABetterAWC.ini

^ This is where you go to edit training costs within this mod.


workshop/content/268500/844674609/Config/XComLW_AWCPack.ini

^ This is where you go to edit training times withing the LW2 mod.
Comand90 Aug 3, 2021 @ 1:57pm 
I love this mod and the whole idea behind it - the customization is great.
Grotbags Feb 20, 2021 @ 10:07pm 
Does work when you select a soldier in the barracks and then select AWC abilities. There's a little button at the top.
nephilimnexus Jul 15, 2020 @ 9:19pm 
In case anyone is wondering, the workshop folder ID for this mod is 897239708.
Nox Oculis May 8, 2020 @ 6:04am 
I confirm is still working, i started a part of Lw2 recently
however, you must use it in the barracks only !
after training and changing soldiers will not work
return to avenger , choice barrack , select soldier 100% work
Swiftless Jan 9, 2020 @ 4:43pm 
Alright, thx anyway. Enjoyed it while it lasted!
Dare  [author] Jan 7, 2020 @ 2:21pm 
Sry, I no longer have the means to support this mod.
Swiftless Jan 7, 2020 @ 12:19pm 
Started another LW2 campaign on a whim and started fresh. Mod's not working. I've tried a couple of the other mods, unloaded this one and loaded it again to no avail.
sumquy Dec 27, 2019 @ 9:05am 
i had the wrong version of this mod and it didn't work, so i unsubscribed and then subscribed to this one, but it still doesn't work, and i get a warning every time i load a game that it is missing the mod. any ideas how i can fix?
Dare  [author] Dec 12, 2018 @ 4:01am 
no
tiktaalik Dec 12, 2018 @ 1:16am 
Is it possible to add option to add more than one scientist to work in the AWC?
Colossus715 Sep 5, 2018 @ 7:12am 
Anyone know if this conflicts with Perfect Info or Additional Icons? For some reason, those don't work anymore & I believe this is the latest MOD which I've downloaded.
Alexandr Aug 22, 2018 @ 7:19pm 
Hey, Leoli, any chance you got that mod you were making up and running? If so, I could use it as well, otherwise I'm gonna have to figure out how to hack together something along the same lines using the mod toolkit, after a day of downloading, haha.
Freg May 24, 2018 @ 5:44am 
Ahhh, alright. Overrides it is, then. I'll have to use the mod tools. If I can get the thing to work, I may post it on the Workshop. I'll mention you for your help on it if I do. Thank you again.
Dare  [author] May 24, 2018 @ 5:25am 
You cannot just change those files as they are not getting compiled when you start your game. Mods work the same way, making any change to a none *.ini in my mod for example will have zero effekt on your side. You gotta write your own mod or maybe edit an *.ini in a way that those perks appear.
Freg May 24, 2018 @ 5:18am 
Ran through that file and also looked at this thread and applied its solution:
http://pavonisinteractive.com/phpBB3/viewtopic.php?t=26556

Still can't get Lone Wolf to appear on my Shinobi. Do source files require overrides, clearing Config folder in documents, or new saves for their changes to take effect? I can't find anything that says they do.
Freg May 24, 2018 @ 3:48am 
Ahhh. I literally just had a thought that it might be a single line of code preventing AWC learning of any skill detected in their natural tree. Which is why I couldn't find it. Then you post that exact thing seconds later. Didn't think to look in the source files, though.

I've found it and will mess with that. See if just deleting it is fine or if a new section needs to be written. Thank you for your time, quick responses, and informative responses so far.
Dare  [author] May 24, 2018 @ 3:39am 
look for this function, it return the eligable Abilities for Offperks:
In LWAWCUtilities.uc function GetValidAWCAbilitiesForUnit(...)
Freg May 24, 2018 @ 3:21am 
I'm new to modding XCOM 2 (Just got it this week), but have modded many dozens of game before, including in this code. That crossclass thing. I assume it means things either can't be learned at all or can't be learned by other classes.

However, Lone Wolf, Bladestorm, Damn Good Ground, and others on most of the trees are all learnable through the AWC, just not by a class that learns them.

I can't actually find this crossclass array you mention other than a single line in XComClassData.ini that says it completely removes "Vanilla" LightningReflexes from being able to be learned by anyone.

I looked through all the large ini files and ones related to the soldiers and still can't find what's preventing AWC of same-class abilities.
Dare  [author] May 23, 2018 @ 10:52pm 
to learn abilities through the awc the ability must be marked as crossclass and be the crossclass array.
Freg May 23, 2018 @ 2:07pm 
(2nd Half.)

Certain class things like Squadsight restrictions are there, but they are only preventing the Sniper from learning certain abilities that have nothing to do with its actual tree. There are no Squadsight restrictions on something like Damn Good Ground or Serial, but Sharpshooters still can't train them in the AWC.

I actually deleted the entire restriction section in that ini. While my Specialist can now get Rapid Reaction from the AWC when before she couldn't (It was a restricted ability.), she still can't learn any actual Specialist class tree perks I passed up on during her promotions.

There's a class tree restriction thing going on somewhere, but its not in that ini. I plan on figuring out where it is. Maybe in Core or Overhaul.
Freg May 23, 2018 @ 2:06pm 
@Vulpes
I've researched the AWC on the LW2 wiki. Lone Wolf can be obtained at Level 1. Heck, the code in the actual file reads like this:

"+AWCAbilityTree_Defense=(Level=1, AbilityName="LoneWolf"

The restrictions are in specifically the "XComLW_AWCPack.ini file. Supposedly, the entire AWC code is in there. There's a description line that reads like this in there:

";;; Restrictions ;;;

; unit cannot get AWCAbility if it is of type RestrictedClass
; unit cannot get AWCAbility if RestrictedAbility is on either class or AWC list"

The coded section after that descriptor is supposed to contain the restriction codes. The thing is, "RestrictedClass" does not come up anywhere in the actual code of that .ini. The GremlinHack thing you're describing does not actually exist in that .ini file.

(Cut short because of character restriction. This should really be a forum post with how long it is.)
Abdulla Babulla May 23, 2018 @ 10:23am 
@Leoli I haven't had XCOM on my PC for at least a month now. How thoroughly have you tested it? Maybe Lone Wolf is just on, like, fifth level of AWC abilitites?
And effecitively, there *are* class-based restriction. For example it's set so that anyone who has GremlinHack can't get Bladestorm. On practice, all Specilists can't get Bladestorm.
Freg May 23, 2018 @ 7:56am 
You mentioned editing the "XComLW_AWCPack.ini" file to allow classes to train perks they didn't choose on level. However, I can't find any code in there that actually has class-based restrictions. It says it restricts trainable perks both by class and if they have another perk that synergizes with it too well. The latter is there and I can remove it and it works. I still can't do something like having my Shinobi take Blademaster on Promotion and then take Lone Wolf through AWC, though.
Comand90 May 20, 2018 @ 3:30am 
Great mod man, thanks!
Abdulla Babulla Jan 16, 2018 @ 10:05am 
@mcb0001 The LW2 mod folder has a file called "XComLW_AWCPack.ini" that decides who gets which abilities. It has an "exceptions" section on the very bottom of it that - for example - makes it so that anyone who has "GremlinHack"(which is to say every Specialist) can't roll an ability like bladestorm. Thare are others that are included in this section of balance's sake, but if you get into the file with Notepad++, I'm sure you'll find your way.

So, to answer your question, just go to "Steam\steamapps\workshop\content\268500\897239708" and find the "XComLW_AWCPack.ini" file. Edit the section on the bottom of the file(whcih you will prefarably access with Notepad++). Doing this should allow you to make tweaks you desire.
mcb0001 Jan 16, 2018 @ 8:33am 
Is there anyway to get same class perks that I don't choose on leveling up into the respec AWC?
Nicrolyte Nov 18, 2017 @ 11:15am 
it wasnt commanders choice per se. but how i went about getting it, I think Second wave remasterd, one of them anyway came up as mod conflict in alternate mod launcher or me, however now i have no idea as at the time i wrote that slternate mod launcher had done several updates to include the Run WotC button and other stuff. soo disregaurd, it seems i was impaitient sorry. it had been mentioned and i recieved a similair error. which was very lemming of me, sorry
Dare  [author] Nov 10, 2017 @ 12:26am 
with the lw 2 update from september is this mod still working for you guys?
Dare  [author] Sep 18, 2017 @ 6:28am 
I dont get it what has Commanders Choice to do with this mod?
Nicrolyte Sep 18, 2017 @ 5:38am 
Damn, I swear we used to be able too edit comments, So i do appologize if i come off sounding like a whiney **%^*& On my birthday. Forgive me since i am so old, and ether thought i could edit my post or didnt realize I had made such an error to begin with. Thank you for any insite / imparted wizdom. I am greatful. thank you.
Nicrolyte Sep 18, 2017 @ 5:28am 
hey sorry to bring back vipers comment from a month ago but i am suddenely not able to use commanders choice, on restarts, no matter if i go throgh and actually attain the upgrade or start solders with squadie or higher,. tried killing commanders choice reloading after a xcom start with out the mod. tried wipeing the modconflict=. ini blah im not sure whats got that licked so i am only inqusitive here i have finally got alomost everything except that to my liking now i cant get that part its like 3 steps fprward only to find out the rugs been pulled entirely
Dare  [author] Sep 7, 2017 @ 3:57am 
自甘doro Sep 5, 2017 @ 5:28pm 
That would be very nice.
Thanks for your work.
Dare  [author] Sep 5, 2017 @ 3:35am 
I will make a new none LW2 but WotC mod this week.
自甘doro Sep 5, 2017 @ 1:03am 
Would you have a plan to update a version for WOTC?
iriemk Aug 28, 2017 @ 7:36am 
ok. then it has to be the other one. thx
Dare  [author] Aug 27, 2017 @ 1:40pm 
right, that I didn't know when I replied to you. Nevertheless, I can tell this mod only does change your soldiers if you click the "Accept"-Button inside the selection screen. If you never clicked it and you soldiers got screwed anyway then it wasn't this mod. There is no code present which operates outside of the selection, but a function which detects if you are in the armory and spawns the respec button.
iriemk Aug 27, 2017 @ 1:11pm 
Right. Thanks for the swift reply. I am playing LW2, I do know how the AWC works there. I am asking this because I got some stuff happening in me campaign that could either stem from this mod or the Veteran Training: Defense Matrix mod, which are the only mods in my load order that tamper with AWC. If you don't know what it does, see here:

http://steamcommunity.com/sharedfiles/filedetails/?id=630074091&searchtext=defense+matrix

Now, the 'mentor perks' from that mod are implemented like the 'hidden' AWC perks. These 'mentor perks' are awarded at random when a training session ('patrol') is over, they are not meant to be deliberately chosen.

However, I had one of my dudes get one of those mentor perks after he got promoted afer a mission, and the dude had never lead a patrol. So the 'get-hidden-AWC-perk-on-promotion' functionality is still there somehow, and I was wondering which of the two mods was messing with it.
lux Aug 27, 2017 @ 11:15am 
many thanks for the swift reply :)
Dare  [author] Aug 27, 2017 @ 11:06am 
@iriemk If you ask this question then you are either not playing LW2 or you play LW2 and you don't understand how the AWC works there.
iriemk Aug 27, 2017 @ 10:27am 
Is this mod messing with the hidden AWC perk too?
Dare  [author] Aug 27, 2017 @ 9:50am 
Goto C:\Program Files (x86)\Steam\steamapps\workshop\content\268500 and copy any folder to c:\program files (x86)\steam\steamapps\common\xcom 2\xcomgame\mods (your harddrive letter might differ from mine)
lux Aug 27, 2017 @ 9:12am 
hi just asking, is there any alternatives for me to use this mod other than through steam workshop? because i dont have a constant access to wifi, and my mods disappear when i starts steam offline.

any standalone / nmm pack i can get somewhere? or atleast a workaround for me to use this mod with steam offline? thanks
Abdulla Babulla Aug 17, 2017 @ 8:48am 
@Gurren_lemfox Good :)
Have fun!
Gurren_lemfox Aug 17, 2017 @ 8:45am 
@vulpes it works now i jut forgot the tree locks out after your soldier advanced class , just reroll and it all fine and dandy
Abdulla Babulla Aug 17, 2017 @ 8:34am 
@Gurren_lemfox You can follow the guide in the description. In addition to what you've done - which is increasing AWC level cap, you also have to add possible abilities for each AWC level.
Dare  [author] Aug 15, 2017 @ 9:58pm 
if I ever update this mod, I add a option to insta train them.