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Can you update this mod with a larger map than gantesca and a little smaller than colossal so as not to exceed the limits of the game?
The terrain size of this one is too small compared to the previous one.
Look at the release date, is the needs of the elderly.
because I would like to play with that map but it's the only one that makes a mistake at some point in the game.
Civ6 would be awesome if you unlock the COLOSSAL map.
Please...
Code: EXCEPTION_ACCESS_VIOLATION
Error reading address 0xdd73b1da
I then disable all user created mods and then start enabling them in blocks and hit "Play now" and the game always can start until the whole list has been completed.
Then I go back to attempting on colossal and BAM. There the problem is.
I repeat the process of disabling and then block enabling and again- it narrows down to this. It had worked well(but could not work with YANMP)
Has there been some update that causes a new conflict perhaps?
Either way, please look into it!
So.. I will try a new game, but on Gigantic instead.
I will also install a mod which deletes the flooding effect from the game (the mod which stops satellites from revealing the map is already installed).
Hopefully it wont crash. Will report here.
BUT... precisely as described... when you get to experience events that effect the whole world, your game WILL CRASH and NOT RECOVER. Doesnt matter how strong your pc is.
You will get a typical EXCEPTION_ACCESS_VIOLATION message. And thats it. Nothing you can do. Your game ends here.
These events (may) trigger it (some will definitely):
1. Circumnavigation (when allied with someone and during the event, you suddenly share visibility),
2. Alliance visibility (with more than 1 ally, revealing much of the map),
3. Global Warming, and the flooding of tiles (absolute 100% crash beyond redemption),
4. Satellites reveal the whole world (absolute 100% crash beyond redemption).
I've been using it for years without issue and recently (game update) a few mods break it for me. Thank you for this great mod, I wish Fireaxis made this kind of thing default and solved the crash issue due to size/assets limits.