Arma 3
ASR AI3 - RHS config
18 Comments
Морпех Apr 21, 2021 @ 10:32pm 
PKM* boxes
Морпех Apr 21, 2021 @ 7:28am 
In RHS mod added RPK74, and now with your mod it works with RPK boxes, fix please
Giraffe Oct 24, 2018 @ 2:54pm 
Do you have a legacy version uploaded anywhere? Everyone's missions are breaking, and content I've spent dozens of hours on is no longer accessable due to the update.
stulle_berlin Oct 23, 2018 @ 1:57pm 
yeah mine too -.-
Blackyoo Oct 23, 2018 @ 12:39am 
yeah the update fucked up my missions
LETHAL47 ™ Oct 22, 2018 @ 6:41pm 
Iv been useing your ASR AI3 & ASR AI3 - RHS config for a while now, I use it it a lot of missions but sence the recent updaite iv been getting a error when opening older missions. Saying that it has or Had content that nolonger exest.
Bart K Aug 25, 2018 @ 6:51am 
any updates for newer version of RHS ?
TWiG [SPOG] Jun 18, 2018 @ 11:13am 
Just finding out about this compat patch... but our server only runs RHSUSAF and RHSAFRF. We do not use ANY of the Units from these mods, but AI do use Vehicles and Weapons from these mods. Are these compat files needed for that??
Mario May 28, 2018 @ 1:13pm 
Separate version for non GREF and SAF users. Cannot start a server as is.
ForrestGump May 7, 2018 @ 2:41pm 
this mod was separated previous version...anyway thank you for update this
shukari May 4, 2018 @ 2:41am 
Nice mod, it would be really nice if you can separate this mod in different pbos many doesnt use SAF or other parts of rhs... so it would be really helpful!
Blyatman Oct 29, 2017 @ 10:27am 
Error regarding "rhssaf_c_troops" which is not in the mod. Will not start the server with this error.
JAGC.Capt. Red Beard Jul 9, 2017 @ 9:52pm 
Are these server sided configs, or does everyone who joins the server need it?
Gripen May 14, 2017 @ 6:30am 
thx for this great mod but could you make a version without RHSSAF ? (i am not using it cause it dont have support for ACE3, unlike the others) :D
Robalo  [author] Mar 31, 2017 @ 3:15am 
RIght, so you're bypassing auto when going from safe to semi.
I don't care too strongly about this so I might change it.
Another reason it's like this is I use the same fire mode config macros for AKs in vanilla, RHS, Toadie's etc.
Georg Ravioli Mar 30, 2017 @ 12:09pm 
Right, I understand that. I'm saying that this doesn't match the selector switch positioning on the RHS AK models.

http://www.avtomats-in-action.com/media3/T2selclosel.jpg

When drawn, RHS AK selector goes all the way down to semi, and then up to automatic.
Robalo  [author] Mar 30, 2017 @ 11:19am 
It's proper. Real life examples:
M4 has safe - semi - full
AK has safe - full - semi
Even BIS got this right.
Georg Ravioli Mar 29, 2017 @ 5:48pm 
Hey, this is great that you've added RHS compatibility, but it makes the AK's fire selector backwards. I understand that that's more realistic given Russian doctrine/treatment of AKs as submachine guns, but is there a way to keep the proper fire mode order while still having AI use them in full auto?