Torchlight II

Torchlight II

Auto Consume
126 Comments
City Builder Feb 6, 2024 @ 8:13pm 
Fantastic mod, it's always been one of my pet peeves to have to monitor my health and mana, now I get the choice to do it when I feel I need to or during more difficult fights. Thanks for the mod.
Sanchita Jul 9, 2023 @ 10:08am 
Awesome mod, thanks. :steamthumbsup:
doudley  [author] Mar 9, 2020 @ 9:19am 
Anywhere. It will not cause any conflict as this mod was built from scratch.
Demarki Feb 28, 2020 @ 7:11am 
Does this mod work without issues with Synergies/Essentials? In which loading order should I put it?
doudley  [author] Nov 2, 2018 @ 12:00pm 
You're welcome. I'm trying to update some of my mods, so I'll be active in the workshop from time to time. If you need some assistance, feel free to reach me.
Rane Nov 2, 2018 @ 7:34am 
thanks for that. my concentration isnt quite what it used to be since i started having strokes ealier this year. i should be able to build that bit now and get wolvens permission to use
doudley  [author] Nov 2, 2018 @ 3:09am 
I can't upload without Wolven's permission but I can help you get the modded files you need.

What you need are located at:
MEDIA > UI > MENUS > INGAMEMENUS > MERCHANT.LAYOUT
MEDIA > INVENTORY > CONTAINERS > MERCHANTARMOR.DAT
MEDIA > INVENTORY > CONTAINERS > MERCHANTBUYBACKBAG.DAT
MEDIA > INVENTORY > CONTAINERS > MERCHANTITEM.DAT
MEDIA > INVENTORY > CONTAINERS > MERCHANTWEAPON.DAT

Unpacked Refreshed mod then copy those files into your pack.
Rane Nov 1, 2018 @ 8:27am 
since you seem to have the knowledge doudley, do you think you could make a standalone version of the multiple page merchant inventory idea that Wolven has in Torchlight 2 Refreshed?. I used to be in contact with him but he hasnt gotten back to me yet since i started up my profile again
Rane Nov 1, 2018 @ 8:22am 
i dont mind at all if mine is linked to anything thats in it. i dont actually know that much about modifying the game with GUTS so im still just repackaging things and trying to find what parts i can remove or replace from other mods.
doudley  [author] Nov 1, 2018 @ 5:57am 
Go ahead, I don't mind. Original mod files can be downloaded too. I'll add your mod too on my list, if it is okay?
Rane Nov 1, 2018 @ 1:46am 
would you mind if i use this in my modpacks? ill add links to the original mod and i take no credits for anything i add to my packs
Seinekar Mar 5, 2018 @ 4:22am 
Really nice mod! an easy and elegant solution to the "potion-spamming" trouble.
doudley  [author] Feb 23, 2018 @ 3:50pm 
You're welocme
WilczaMgła Feb 17, 2018 @ 2:18pm 
Very useful, thanks
doudley  [author] Aug 21, 2017 @ 6:45pm 
Yes but you need to set automation in its menu (CTRL + A)
烟花绽放之刻 Aug 21, 2017 @ 1:20am 
这是自动消耗药水?
doudley  [author] Jul 25, 2017 @ 11:27pm 
Excellent. Thanks Solas! (Your name reminds me of an elf character in Dragon Age :))
Solas Jul 25, 2017 @ 1:34pm 
wow.. made a whole new collection with doudleys mods as base - 10/10
milo May 31, 2017 @ 8:17am 
:loot::steamhappy::loot::steamhappy::loot::steamhappy::loot::steamhappy::loot::steamhappy::loot::steamhappy::loot::steamhappy::loot::steamhappy::loot::steamhappy:
doudley  [author] May 31, 2017 @ 7:35am 
Lol...Wow! Thank you for that, milo! :steamhappy:
milo May 31, 2017 @ 6:02am 
this is the BEST MOD IN THE UNIVERSE
76561198140772122 May 15, 2017 @ 7:26am 
Its ok I think i can live with it :)
doudley  [author] May 15, 2017 @ 7:06am 
That would be a dream come true for me, but unfortunately my limitation on the matter have not yet been broaden. Whatever I try, I just can't make the Best Potion functions work for other characters aside from the player and the pet.
76561198140772122 May 15, 2017 @ 6:59am 
Hi doudley ! Can we have an add-on of this mod that support Brother in Arms:Warbound ? It would be great ;) Thank you !
doudley  [author] May 10, 2017 @ 9:14pm 
You're welcome!
Salacious B. Crumb May 10, 2017 @ 8:18pm 
Thank you for this mod!
doudley  [author] May 1, 2017 @ 10:57pm 
Updated the mod to version 5

It now adds a tooltip about Best Potion function

@Saygon
Thank you! :)
Saygon May 1, 2017 @ 9:03pm 
@doudley
You're a good modder, thank you for your support.
doudley  [author] May 1, 2017 @ 8:12pm 
Ok, you should have tested the best potion function without the auto consume mod.
Turns out, the function prioritizes potions that are sufficient to fill up your health into full and not what's highest quality potion you have in your inventory. The lacking of details about this is not my fault, but I'll add this info in the mod's description.
*Yuki* May 1, 2017 @ 6:33am 
I meant literally that:
for some reason, when I've had 2 different health potions in my inventory - for some reason, mod automatically used not best, but worst. Cant remember, what triggered it (coz, before - everything was fine), but it was here. Will try to catch up this situation again
doudley  [author] May 1, 2017 @ 4:04am 
This mod only uses the best potion function automatically, no modification made to the function itself.

Are you saying that by default, a player can use another potion even though the potion's cooldown is not up? If so, then I'll go back and check this mod once again.
*Yuki* May 1, 2017 @ 2:41am 
while potions last 8 secs, you can leave "out of potions" on 8 second and find new one on 6. So - you will need to wait for 6 more secs, in order to auto-use it, which isnt always that easy. Yeah, you can drink it by uself, but it requires you to fill additional slot on your bar with pots, which breaks whole idea.

By the way - for some reason, when I have 2 different HP potions in inventory (e.g small and medium) - it uses older one (or worse, or 1st in inventory, dunno), instead of better one :S
doudley  [author] Apr 30, 2017 @ 6:17pm 
Great, thanks! :)
DemeR Apr 30, 2017 @ 11:22am 
Good!:yay:
doudley  [author] Apr 29, 2017 @ 10:00am 
But potions lasts for 8 seconds right? That;s why the cooldown was set to 8 seconds too.

I have not yet encountered something related to revealing map explored or its functions. The Map/Automap itself is out of reach for modification. Although the idea is very neat, there was a time that I wanted something like that but I often find myself enjoying when sweeping the area for mobs. :).
*Yuki* Apr 28, 2017 @ 8:12am 
maybe its possible to make time of trigger configurable either? I almost died recently, due to 5 secs cd :rendoh:

Offtop: about mod concepts. Is it possible to make mod, that will add item, which, on use, will reveal map of current level? (just like - you enter lvl 3 of dungeon, use it and it reveals whole map of this level, like if you already explored it)
doudley  [author] Mar 23, 2017 @ 11:51pm 
Yeah, you're welcome!
Gestalt Mar 23, 2017 @ 11:49pm 
I see, anyways, thank you for quick respond:).
doudley  [author] Mar 23, 2017 @ 6:34pm 
@Gestalt:
1) Sure thing, not that hard to do...but the problem is, I keep updating my BiA mods. Not the right time now for merging.

2) This mod automates the use of best hp and mp potions, functions that are accessible in the hotkeys ["z","x", "shift+z", shift+x"]. Unfortunately, I think we cannot assign best potion function on summoned units (e.g. warbound). In so, no automation for them...but the good news is, the warbounds has enhanced natural health recovery and if you set them up in auto-stance, they'll automatically know when to fight and when to recover.
Gestalt Mar 23, 2017 @ 2:07pm 
Great mod as always!!!
1) If merging mods won't be a burden for you, can you make an ultimate package thing Brother in Arms mods+Auto consume
2)Will this mod affect only you pet or the pet part also affects your warbounds ally?
doudley  [author] Mar 23, 2017 @ 12:41am 
You're welcome and thank you too for using it!
DeLastOne Mar 23, 2017 @ 12:40am 
Thanks a lot ! Great mod :)
doudley  [author] Mar 22, 2017 @ 10:16pm 
Yup, I think the description now looks much better...thanks again Saygon! :)
doudley  [author] Mar 22, 2017 @ 10:00pm 
Ok thanks Saygon! I will!
Saygon Mar 22, 2017 @ 9:58pm 
Just update description, tell IN CAPS LOCK THAT BUTTON.
If you forgot, i had the same problem with DeLastOne .
doudley  [author] Mar 22, 2017 @ 6:28pm 
I did not add a hud button, to make it more lite and less conflicting on other mods. You have to press "A" on your keyboard to open the menu, if "A" is already taken on your control setup? You can easily appoint another key for Auto Consume in control settings.
DeLastOne Mar 22, 2017 @ 11:40am 
Have installed the mod and selected it in the launcher but how do I toggle the setup panel. I do not see any icon...
doudley  [author] Mar 21, 2017 @ 6:34pm 
I gave it as an extreme example but all of them vote for it as a perfect alternative. I assumed that everyone is thinking of a way to eliminate any more alterations and further requests for this mod at that time. Read the discussion here for more clue http://steamcommunity.com/workshop/filedetails/discussion/883381751/133259956016866870/
*Yuki* Mar 21, 2017 @ 11:31am 
why 80% is ever an option? :/

It could be '20-30-40-50-60' or '15-25-35-45-55', or ever '15-30-45-60-75'. Not to suggestion, just thinkin'
doudley  [author] Mar 21, 2017 @ 10:32am 
I'll scream with you...

:)

All I want is to finalilze this mod, I'm fine how it is with just 10-30% before.

But I always reconsider when it comes to majority's demand. For now, I just say to myself "More options means more people can benefit from it" --- that's the most important.

Well *Yuki*, at least the 40% that you suggested before is one of the options now. xD