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Could you reupload the following link:
https://www.dropbox.com/s/905osdx35vnpr55/Large%20Base.obj?dl=1
This is very useful since the acts are not in order ...
http://u.cubeupload.com/redcore/handnewUVupravena.jpg
http://u.cubeupload.com/redcore/butchernewUVupravene.jpg
http://u.cubeupload.com/redcore/kingsmannewUV2uprave.jpg
http://u.cubeupload.com/redcore/watchernewUVfor3dcoa.jpg
http://u.cubeupload.com/redcore/phoenix.jpg
http://u.cubeupload.com/redcore/antelope.jpg
http://u.cubeupload.com/redcore/whitelion.jpg
http://u.cubeupload.com/redcore/woman1.jpg
http://u.cubeupload.com/redcore/standingman.jpg
http://u.cubeupload.com/redcore/walkingman.jpg
http://u.cubeupload.com/redcore/woman2.jpg
Delete all components that normally spawn from scripted setup (monster hunt cards, monster figure, monster AI, HL, and basic action, monster resource). Ensure the terrain card deck is put back together and the basic hunt deck is put back together. Activate the Admin console by clicking the button to the near of the table. Hit Reset Script Variables button. Follow printed instructions --> save game, load game. Try again."
@SolidAnakin, If you right-click the settlement sheet and change it to state 2, you'll get a timeline where you can add events, quarries, and so on. It's a bunch of text boxes where you can type directly onto the sheet.
The two points i am not following are these:
-can name players in cover sheet using description field. Meant for storing copies of settlement sheets without using memory for scripts.
-use '+' and spawned tokens to add events/quarries/nemesis
First, i am not sure i understand the purpose of the cover settlement sheet. Is it just to see after a glance which survivors (their names), are forming the active team at the moment and are engaging in a hunt/showdown? Or is there some additional function?
Second, I can't find any '+' buttons or spawned tokens on the sheet to automatically add new events/quarries/nemesis that i believe should come up as timeline events.
Thanks.
https://www.patreon.com/posts/fens-5-6-player-14232230
Question about the support for 6 players, are there any gameplay changes that can account for the balance issues related to having 6 players, or is it counterbalanced by the fact that limited resources must be spread among multiple survivors.
Still though, best mod i've come across so far, thank you again.
Other mods I have tested have Dark as night shadow for items, meaning that if I pull a AI Card, everything under the card will be card and we wont be able to see what is supposed to be there.
Is there a way to fix that or change it? Thank you