Sid Meier's Civilization V

Sid Meier's Civilization V

Red Alert 2 Allied SFX
5 Comments
SixthHouse Gameing Mar 28, 2017 @ 12:10pm 
can you make it where i can have them all active
Chiisai-Icchi  [author] Mar 24, 2017 @ 3:00pm 
Have not tested, but it should work for saves you make when the mod is active. Not sure about saves made before you installed the mod.
Bluetail Mar 23, 2017 @ 5:06pm 
Save compatable?
Chiisai-Icchi  [author] Mar 23, 2017 @ 3:54pm 
These replaces the sounds, so it's not CIv dependent. However, you can't activate more than one of these sfx mods at once.
Bluetail Mar 22, 2017 @ 3:38pm 
So does this only work for those civ's or can this work for standard Civs?