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UPDATE Units SET Maintenance=Maintenance+1 WHERE UnitType="UNIT_SCOUT" OR UnitType="UNIT_WARRIOR" OR UnitType="UNIT_SLINGER" OR UnitType="UNIT_CREE_OKIHTCITAW" OR UnitType="UNIT_SUMERIAN_WAR_CART";
UPDATE Units SET Maintenance=Maintenance+1 WHERE Combat>1 AND Combat<50
AND NOT UnitType="UNIT_BARBARIAN_HORSEMAN"
AND NOT UnitType="UNIT_BARBARIAN_HORSE_ARCHER"
AND NOT UnitType="UNIT_BARBARIAN_RAIDER"
AND NOT UnitType="UNIT_SCOUT"
AND NOT UnitType="UNIT_WARRIOR"
AND NOT UnitType="UNIT_SLINGER"
AND NOT UnitType="UNIT_CREE_OKIHTCITAW"
AND NOT UnitType="UNIT_SUMERIAN_WAR_CART";
UPDATE Units SET Maintenance=Maintenance+2 WHERE Combat>=50;
And would be nice when zou continue to develop it.
done.
As many people have requested for this mod on different map sizes, I just disabled the size limit on the latest update. While, the game won't be as balanced as it's played on Huge map, since with this mod you might discovered the whole world really quickly. But yeah you can now play on smaller size maps with this mod now.
(in vanilla with Emperor and not largest maps, it ends all titles are filled with military unit).
Could be a further idea to add a separate Mod with military units maintainance, for whatever game pace, perhaps.
I kept the cost for settler as same as the regular marathon game. this is how I keep the city spawning rate. So no cities spam in early games
The building cost as same as the actual marathon speed, which make more sense. Imagine that Rome was't built in one day right?