Total War: WARHAMMER

Total War: WARHAMMER

God Mode (Cheat)
64 Comments
Locomotor79 Apr 6 @ 3:13pm 
the game launcher says the mod is outdated
SU1C1D3C0MMAND0 Nov 10, 2024 @ 4:19pm 
Nevermind I'm dumb, didn't know how to activate the mods for this game. Works just fine for the most part.
SU1C1D3C0MMAND0 Nov 10, 2024 @ 9:39am 
Does this mod work for anyone else? Because this mod doesn't seem to be working.
Innocent Jun 5, 2024 @ 1:48am 
Works great! Saved my sanity, thanks!
trexman2086 May 26, 2024 @ 9:38am 
it doesn't work.
Racain23 Apr 10, 2024 @ 5:51pm 
What is the chance of getting this mod for Rome 2?
Tacitus Apr 9, 2024 @ 2:31pm 
Love this mod. Do you have this mod for other Total War games?
Normski Nov 19, 2023 @ 2:46am 
seems to work fine with the current version
Peek May 3, 2023 @ 4:24am 
This works.
PRATO-RIANS Mar 23, 2023 @ 10:27am 
please UPDATE!!!!
♔M♔ Dealer Nyte Nov 2, 2022 @ 6:47pm 
Just tried this on a campaign battle and it worked, thanks.
General Brasch Jan 4, 2022 @ 1:51pm 
pls update
1day2death Jul 5, 2020 @ 7:18pm 
outdated please update
Racain23 Jun 23, 2020 @ 2:28am 
any chance you could do this for Rome 2?
specter Jan 18, 2020 @ 1:17pm 
is this up to date?
[1CR.I] Onorath-Celestial-Jade Jan 1, 2020 @ 4:28pm 
If some one gets this working, please let me know.
Gromölpchen Jan 1, 2020 @ 4:18am 
Yes it does
Ignibus Sep 13, 2019 @ 1:05pm 
It works
Fralmar Feb 1, 2019 @ 5:57pm 
This works?
*NFN* Braktologisk institutt Sep 19, 2018 @ 3:01pm 
So does this mod work now or...?
Scary Jeff Jul 3, 2018 @ 10:46am 
I just added your mod, there is no other one in the game. Still my troops do take loads of damage and die rather fast. It doesn't have any effect. You got a hint for me?
L'Jarius Chuck Feb 3, 2018 @ 6:09pm 
for the people that say this breaks the game just dont get the mod and dont worry about it the cheats are for a specific type of person obivoulsly not you unless you are being cheated out of victories in mp or something it should be none of your concern
𝒦.ℒ.ℬ. Jan 29, 2018 @ 8:16am 
k story. @Rawfire
Smokedice Jan 29, 2018 @ 8:15am 
mods that break the game's challenge into nothing (explicit cheats) are bad mods.
Racain23 Jan 10, 2018 @ 12:54pm 
Have you redone this for number 2?
𝒦.ℒ.ℬ. Aug 22, 2017 @ 1:55pm 
i have it working right now, u need to delete another mod which is out of date or incompatible.
Mr. Dodo Aug 22, 2017 @ 1:36pm 
sadly the new update has make this mod non working, I hope you can update it :)
Grievous Aug 21, 2017 @ 3:50pm 
Hope to see all your mods updated when time permits.Thanks for all your work.
𝒦.ℒ.ℬ. Aug 13, 2017 @ 2:59pm 
no ... im referring to.... jack nicholson
Mysticizmo Aug 13, 2017 @ 2:56pm 
yaksa, if you're reffering to me; i reinstalled it 7 hours ago.
𝒦.ℒ.ℬ. Aug 13, 2017 @ 12:21pm 
it works, he probably hasnt updated.
Mysticizmo Aug 13, 2017 @ 12:16pm 
tried it out, sadly; didn't work, playing norskha or w/e they were called, loaded the mod at round 84, no change.
CHAD Aug 10, 2017 @ 3:12pm 
its very good
RuBear91 Jul 14, 2017 @ 5:36pm 
@RPGlitchy That's great to hear!
Dyon101 Jul 13, 2017 @ 8:48pm 
Great! Im even more excited for tww2 now!
Saga  [author] Jul 13, 2017 @ 7:18pm 
@Dyon101 I'll be transfering this mod over to TWW 2. I can't say I'll have it up by launch, but I'll be working on it.

@RuBear91 Actually, I've been thinking about a lower damage reduction mode. I'll probably get around to it once I have more free time.
RuBear91 Jul 11, 2017 @ 9:18pm 
Will there be a Demigod Mode a lower damage reduction or something similar in future?
Dyon101 Jul 11, 2017 @ 2:00am 
Hi! I've red on an article that Total war Warhammer mods could be transfered to Total war Warhammer 2, the article also stated that this would be ''relatively easy'' for modders to do so. That leads to my question: Will you be transfering this mod to TWW 2? Or perhaps make a simular mod for it? Looking forward to your response and have a nice day! :)
Saga  [author] Jun 23, 2017 @ 11:35pm 
As for what mod may conflict, I have no idea. I can only guess if its something that effects an entire faction, it may be a the culprit.
Saga  [author] Jun 23, 2017 @ 11:31pm 
It will work on existing games, as it's a global buff. So, if there is a mod that edits the global values, there will be a conflict.
LordXenu Jun 23, 2017 @ 10:15pm 
Hey RPGlitchy, thanks for the mod. Should it work on existing games, or just on new campaigns?

OPtherwise, it's conflicting with something but no idea what.

I'm running Crynsos' Faction Unlocker Basic;
Standards of Suspense - Crynsos Faction Unlocker Submod;
Kislev;
Regiments of Renown!;
Regiments of Renown! - Gain XP;
RoR's (Vanilla) - Gain XP;
-30% Upkeep Player Only;
@@@_RSG_BETTER_TAXATION.pack;
Legitimacy;
RoR's (Vanilla) - No Cap;
Economy & Income;
Zone of Control;
Valuable Veterans;
Cataph's: The Southern Realms;
Cataph's Southern Realms - Regiments of Renown addon;
Empire Captain Recruitment Rank;
State Troops of the Empire;
8 Building Slots - All Province Capitals;
Better Trade;
Better AutoResolve;
Better AI Recruitment and Army Composition;
Home Region Movement Bonus;

Hopefully someone will spot what conflicts.
𝒦.ℒ.ℬ. May 20, 2017 @ 10:28am 
haha xd
the_jevry May 20, 2017 @ 10:14am 
welp, appearently crooked moon mutinous gits think they are allowed to support 3 doomstacks with only karack eight peaks. time to show them that's not how things work
𝒦.ℒ.ℬ. Apr 22, 2017 @ 5:37pm 
good idea v
lordjas2101 Apr 22, 2017 @ 5:33pm 
Excellent mod,perhaps it's a bit TOO good lol i found it a bit boring after a while.

Which i want to ask now,is it possible to make only the heroes and legendary lords have god mode only? but leave the infrantry back to normal?
Saga  [author] Apr 10, 2017 @ 10:16pm 
Updated the description. It does affect the auto-resolve.
Saga  [author] Apr 10, 2017 @ 10:12pm 
@Kern actually, you are correct. I didn't notice that before. It does tilt your odds in your favour by some percent. I wonder if that's a new thing or something I missed before. I guess if I was to make it even I'd have to add a mod that buff your enemies to try to balance the auto-resolve calculations.
𝒦.ℒ.ℬ. Apr 10, 2017 @ 4:04am 
your an idiot man @kern XD
Marius Apr 10, 2017 @ 3:32am 
Are you sure it doesn't affect auto-resolve? I've had only your mod activated and the balance of power is hugely tilted in my favor for the autoresolve. I tried starting an unmodded campaign for the empire and the balance for the first battle (against secessionists) is slightly over half, while with your mod active it's 90% in my favor with the remaining 10% in yellow stripes. The problem in that case is, that the AI won't attack me at all even on Very Hard and it makes the campaign worse.
cuda Apr 7, 2017 @ 8:51am 
need to update: it works now! I had indeed a conflicting mod installed... sorry for my stupidity :D