Arma 3
NIArms ACR-E Rifles
114 Comments
AvocadoGuy May 7 @ 9:49pm 
Hi, where can I find stats about the different ammunitions provided, please?
O'Seven Oct 24, 2022 @ 8:32am 
Can you add EGLM grenade launcher for ACR-E series firearms?
Because they should use EGLM.
Use EGLM grenade launcher to make guns look more harmonious and beautiful.
On the contrary, if you use the M203 or M320 grenade launcher, it will make the gun look ugly. After all, face value is also a kind of combat effectiveness.
O'Seven Feb 4, 2022 @ 11:54pm 
Is it possible to add a version equipped with an EGLM launcher?
AndoArgyll Dec 31, 2020 @ 6:56pm 
You realise 6.8mm is BIGGER than 5.56mm...right?
seashell Sep 2, 2019 @ 1:47pm 
why does 6.8mm only hold 30 rounds
Ember_Noire.OG May 28, 2019 @ 1:56pm 
Is it allowed to be reskinned?
Still Trans Rights  [author] May 2, 2019 @ 8:12am 
@Yeiya It should be all good now. Previously that was needed because they shared magazines. Now, not an issue.
禮安 Sep 23, 2018 @ 3:42am 
Any chance of removing the NI-ARMS AR-15 dependancy? It would be a more convienient
EliotXII Jul 16, 2018 @ 3:22am 
Hello how are you?
I would like to say that I loved the G36 Caliber 6.5 creedmoor, very good, the ACR compared to it looks kind of ... anemic, and when it loads it turns the gun to look at the side of it, this in a shootout really messes up, it would better this movement when you release the magazine!
ChaosShadoWolfe Jun 3, 2018 @ 2:48am 
I honestly dislike using this gun for a very simple reason; it is called an ACR but looks more like a SCAR than an ACR. The angle at the end of the handguard is too steep to be an ACR-model rifle. It's ironic, considering I see many other mods running rifles that are literal 1;1 replications of the actual thing in real life. I don't hold this complaint with any of your AR-15 models, they all look spot on. But this one, it really vexes me because I love the ACR. But ehh, I guess it can't be helped.
Réiva Mar 3, 2018 @ 3:19pm 
Just wondering if you'd consider branching this mod out into a modern rifel mod with Hk 433, Sig Mcx's and Rs556
Jeguk Nov 22, 2017 @ 6:31am 
I have Niarms Core enabled, and supposedly, updated. My mods update automatically when I launch Arma 3. Is there a way to check for updates manually? Maybe I am missing something...
Still Trans Rights  [author] Nov 22, 2017 @ 5:32am 
@jeguk - it's not. Those errors are specifically related to not having NIArms Core enabled and updated. THe pistol sight textures, all ballistic data(which is tied to the magazines), all animation data and some of the attachments are part of core. if Core isn't enabled or up to date, these errors occur.I tested the Workshop versions of all the NIArms mods less than 7 days ago from clean downloads and I had no errors.

The ONLY thing I could think of that would be causing this that isn't a direct error is Steam Workshop mirror propogation- which is 100% beyond my control
Jeguk Nov 21, 2017 @ 1:15pm 
I have the same issue, the rifles do not fire certain ammunition. That also happens with the AWM rifles, and maybe with some more. Also the P226 are also bugged, the sights can not be seen and the reloading animation is not done when you reload. There can also be more bugs, I did not make a deep check on all the mods, but it looks probable. Maybe it is a general failure of the mod?
SUpeR_HANZ_Landa_1944 Oct 21, 2017 @ 9:54pm 
yeah i have it downloaded plus it has rhs compatibility. no dice...the rifle wont fire but all your other mods still work

Still Trans Rights  [author] Oct 21, 2017 @ 2:20am 
@SUpeR_HANZ_Landa_1944 - So, just to be doubly sure before I go deeper here:
Do you havbe NIarms Core downloaded and enabled?
SUpeR_HANZ_Landa_1944 Oct 16, 2017 @ 11:27pm 
rifle wont fire! loaded a fresh mag with the right caliber still wont fire. using ace, its not jammed. pls fix it
Godis Oct 15, 2017 @ 8:07am 
Steam says "wrong mod format", because there's no "Addon" folder inside the mod folder.
El Berl Oct 14, 2017 @ 10:48am 
@*TRF*

Get a DePBO'ing tool. Make this mod a local mod, then open the respective PBO's and then get UnRap to open the config.bin

Find Cfgammo and locate the right "hit" values. Change those numbers to change raw damage scores.
High Voltage Aug 25, 2017 @ 4:47am 
@S2 , Hi do you know how I can mod the weapon damage on this guns?
EliotXII Jul 31, 2017 @ 5:21pm 
@[S2] Still A Lime
ty man!
Still Trans Rights  [author] Jul 31, 2017 @ 12:09am 
Weird, will look into further.
EliotXII Jul 30, 2017 @ 10:19am 
@ [S2] Still A Lime
I tried downloading directly through the armaholic and it works without problems, but in steam no, I do not know if the problem this in steam!
Still Trans Rights  [author] Jul 30, 2017 @ 12:22am 
@Aeon - it should in theory automatically update, but I've seen enough people getting the error, that suggests to me that you might have to force the A3 Launcher to check for the update.
EliotXII Jul 29, 2017 @ 9:23pm 
The error continues even in the pistols, BUT in 2 of them there is no error (in the color coyote) and in the ACR-E 5.56!
EliotXII Jul 28, 2017 @ 12:35pm 
@[S2] Still A Lime
Well ... I'm subscribed to NIarms Core probably updated automatically, or no?
Still Trans Rights  [author] Jul 27, 2017 @ 10:01pm 
@Aeon - have NIarms Core Updated for you yet, and if so, is this still an error? I ask because the two things you've pointed out say that it hasn't.
EliotXII Jul 27, 2017 @ 10:13am 
error And the gun does not shoot!
https://s22.postimg.org/j8sxwd9ip/arma_erro.png
Salmon Sashimi 刺身 Jun 22, 2017 @ 7:13am 
bru let me add you. i will legit pay you to make some weapons
EliotXII Jun 18, 2017 @ 11:46am 
@[S2] Still A Lime
As I said, it was to have option of magazines with 30 cartridges, in the same way that has the option of the 5.56 of 60 and 100 cartridges!
Still Trans Rights  [author] Jun 18, 2017 @ 5:51am 
@Aeon - with 6.8x43mm SPC inside standard AR15/STANAG magazines, you phystically can't fit more than that in. Heck, in the real world, even when you can fit all the bullets in, you're only likely to get 4 or 5 without the thing binding.
EliotXII Jun 17, 2017 @ 7:10pm 
I liked the mod, model and very good sons, but decoder in some, only comb of 26 shots, it should have comb of 30 cartridges too, I believe that the impact of 6.8 was to be greater than that of 5.56 too!
SkipCubic May 6, 2017 @ 5:49am 
I love this mod, great work! The only thing that would make it better is an update to include underbarrel grenade launcher varients, if possible.
Sturmi May 5, 2017 @ 3:14am 
i would like to se the Remington Model 700 and its variants (700P, M24A1, M24A2 M40 and M40A5 for example) the would be a great addition to your sniper rifles.
suicidegod May 4, 2017 @ 2:36pm 
hey could you guys try making just a plain .22 rifle i would try to make one myself but im still learning
AKM (DannyGreene) Apr 27, 2017 @ 5:22am 
When is this being dropped? Also, get me soem mosins with working bolt action animation. stat. Great work.
AKM (DannyGreene) Apr 14, 2017 @ 1:52pm 
well, thats why you are so salty then, consider me knowledged.
Still Trans Rights  [author] Apr 14, 2017 @ 12:43pm 
@AKM he messaged EVERY single NIArms SW entry with the same question. I mean, I consider myself pretty tolerant, but I don't take kindly to this train of thought that just mass requesting something through public means gets you your way.
Navaro  [author] Apr 14, 2017 @ 11:29am 
@Muffley appreciate the appreciation :D
AKM (DannyGreene) Apr 14, 2017 @ 9:43am 
hmm, why so salty? Seems like the ego has landed a bit tbh.
Still Trans Rights  [author] Apr 14, 2017 @ 4:07am 
@Vista - Just for you I added this to the "do not make under any circumstances,ever" list.
Hudnar Apr 12, 2017 @ 4:48pm 
Could you do an XM26 Underbarrel Shotgun (MASS) and Standalone pack?
Goif! Apr 12, 2017 @ 12:17pm 
Yeah, I just wanted to make sure that I didn't sound impolite- I didn't want to make you think that I don't value your work.

And I completely understand, I expected that was the case. Just wanted to ask just in case :)

And thank you very much for your dedication, your responses, and high quality work :)
Navaro  [author] Apr 12, 2017 @ 12:05pm 
You didn't offend me, I just wanted to inform you that I take a lot of time out on this and I doubt we're gonna gonna be able to make it work with JSRS at the same time.
Goif! Apr 11, 2017 @ 12:03pm 
Sorry for not adressing my comment to you, just now figured out each of your jobs.

I wouldn't say it would make your work pointless, as all it would be doing would be making the sounds behave similar to sounds in JSRS. Your default sounds would still be useful to everyone who doesn't use JSRS, which is a lot of people. But like I said, I know that redoing sounds for one mod is very hard and unreasonable. Just wanted to ask.

Also, didn't mean to offend if I did.
Navaro  [author] Apr 10, 2017 @ 11:45pm 
i make the sounds for this and that will make my work on this become pointless.
Goif! Apr 7, 2017 @ 3:36pm 
@Still A Lime

Don't know where else to ask this, but I guess here should be good enough.

Have you considered making your NIArms mods compatible with the JSRS Soundmod?

If not, I'd understand why- the work you already put in is amazing and I bet making all your weapons compatible with a sound mod would be a huge pain.
[99th] jt Mar 31, 2017 @ 8:27am 
Grenade launcher version? :D
Travis.M Mar 24, 2017 @ 10:48pm 
id would like to see a crossbow with rails and high explosive arrows and scopes and paints next
Fernandes Mar 18, 2017 @ 6:21am 
"In tests, it was determined that a 6.5 mm caliber projectile had the best accuracy and penetration, with historical data going back for decades of US Army exterior and terminal ballistic testing, but a 7 mm projectile had the best terminal performance. Further tests showed that a 6.8 mm caliber projectile was a compromise between the two, providing accuracy, reliability and terminal performance up to 500 meters. The combination of the cartridge case, powder load, and projectile easily outperformed the 7.62×39mm Soviet cartridge, with the new cartridge proving to be about 61 m/s (200 ft/s) faster.[11] The resulting cartridge was named the 6.8 Remington Special Purpose Cartridge due to the size of its projectiles and the fact that it was based on the .30 Remington case." - https://en.wikipedia.org/wiki/6.8mm_Remington_SPC