ARK: Survival Evolved

ARK: Survival Evolved

Builder's Companion
95 Comments
kinngrimm Dec 12, 2024 @ 11:51am 
Rust has implemented this mechanic 0_0
Does it still work?
Grebog  [author] Nov 7, 2024 @ 8:27am 
Hello friends!
As you recognized, i did not update the mod for a long time.
Real life has completely consumed me, so I have no time for ARK and modding.
i know, this is not what you want to hear, but i hope this will change in the future.
i am working on it.
Sorry for that and thx for your support!

Grebog
Lockdown94 Jun 2, 2024 @ 8:21am 
Would love to see this in ASA
Ramyshamy Jan 24, 2023 @ 2:39pm 
@Grebog with the announcement of ark being moved to unreal engine 5 would you be willing to remake/rerelease this mod so that we can continue to use it if they do end up bricking every mod currently for the game?
cowboywraith2013 Mar 17, 2021 @ 10:09am 
Grebog, You rule! My wife and I use almost all your mods.....Wondering how much you would charge to make a large doberman pinscher companion mod?
Grim Mar 6, 2021 @ 8:30am 
LOL NOICE!
Grebog  [author] Mar 6, 2021 @ 3:05am 
@Grim i don't know, i made this mod februar 2017. Perhaps orionsun has stolen my idea (like he did with other ideas of mine)
Grim Mar 5, 2021 @ 6:36pm 
isnt this part of SS
Grebog  [author] Jan 24, 2021 @ 10:15am 
@kies of course, should work with all mods
kies Jan 22, 2021 @ 10:22am 
can i use this with s+
Grebog  [author] Oct 9, 2020 @ 8:39am 
@UnlawfulPotato i hope so :-)
Grebog  [author] Oct 9, 2020 @ 8:39am 
@Damntam no, but both mods are very small, this should not be a problem
ToasterJam Oct 5, 2020 @ 12:17pm 
Does this mod still work?
DeadbutDelicious May 13, 2020 @ 6:52pm 
I love your mods!
Just out of curiosity, have you ever considered combining the builders helmet mod and the builders companion mod?
reynord.gyllo Jan 5, 2020 @ 2:05am 
yes, that's work perfectly
Grebog  [author] Jan 4, 2020 @ 11:42am 
@reynord.gyllo i did not have any issue
reynord.gyllo Jan 4, 2020 @ 10:29am 
i ll test it tonight with my wife

reynord.gyllo Jan 4, 2020 @ 10:28am 
Mod seems work again
Grebog  [author] Jan 3, 2020 @ 12:55am 
@reynord.gyllo i will check it, thx
reynord.gyllo Jan 2, 2020 @ 4:11pm 
the mod doesn t work any more
Grebog  [author] Oct 13, 2019 @ 12:26pm 
@Snarky Goblin,

Version 1.1 from 4. of March 2017

tribe alliances are now taken into account
net traffic reduced
if player is killed while watching another tribe member, the visual effect is now correctly removed
Lil_Butterfly Oct 12, 2019 @ 11:41pm 
not sure if this is still looked at since the last comment was posted almost a full year ago but was wondering if this also works with Allies. Would I be able to have some one who is an ally see the placement? Since they are not in my tribe.
Vas Nov 16, 2018 @ 7:15am 
I'll look at your other mods here soon though! Currently designing my old server all over again.
Vas Nov 16, 2018 @ 7:15am 
I'd vote Grebog but the last time I tried the contest was rigged and I wasn't allowed to vote. :P

This mod here should be base game though, ridiculous Wildcard can't do simple things like this.
Gabus Nov 13, 2018 @ 8:56am 
This is cool!
Grebog  [author] Nov 11, 2018 @ 4:41am 
@Temil2006 this is not possible, especially for other moddes structures (because some handle placing not ark-like), sorry
Temil2006 Nov 10, 2018 @ 4:13pm 
Grebog :: could you please add the ability to toggle "Only Place on Floor" for structures? There are some mods out there that still require placing on floors and would like to be able to disable that when placing them. If no, could you please share how you are detecting the "CurrentPreviewStructure" and I'll try to create a mod myself with this feature? but would love to see it added to this mod? thanks in advance.
Grebog  [author] Oct 7, 2018 @ 5:27am 
Attention!
My Dino Patrol 1.75 Mod has joined the OFFICIAL ARK MODDING CONTEST starting 10/6/2018
https://survivetheark.com/index.php?/modding/voting/
Please vote for my Dino Patrol 1.75 Mod! Thank you!
CuginoRap Jul 25, 2018 @ 11:58am 
mod doesn't work for me
Grebog  [author] Apr 15, 2018 @ 8:14am 
@Darkheart thx :-) I try my best
SolemnViper Apr 15, 2018 @ 7:59am 
just isntalled this mod and it's freaking amazing
teufelchen2815 Mar 24, 2018 @ 4:51am 
von ngz ist der server.dein helm funktioniert bin schon am überlegen ob es vll am acm liegt
Grebog  [author] Mar 23, 2018 @ 10:47am 
@teufelchen2817, dann scheint die MOD nicht richtig installiert zu sein. Welcher server provider ist es?
teufelchen2815 Mar 23, 2018 @ 5:10am 
bekomme es auf mein server ngz nicht am laufen im acm ist es auch nicht zu finden schade :-(
Another Boosted Player Mar 15, 2018 @ 3:33pm 
Useful mod, thanks for creating this
AlisterX Dec 16, 2017 @ 1:52am 
"
Synaptic Wanderer Aug 7 @ 3:49pm
'I don't always use builder's companion, but when I do, it's because I can't tell where the refrigerator ends'
"
Love you XD
Lucifer88 Sep 4, 2017 @ 9:57am 
de la daube il ne fonctionne pas xd
Grebog  [author] Aug 15, 2017 @ 12:49pm 
@Temil2006 this mod can be heavy on net traffic. because of this i had build in the toggle. but to make it settable in the ini is an option. i will put it on my list.
Temil2006 Aug 15, 2017 @ 9:23am 
thank you for adding the ability to use this mod/feature without an added item, but I do have another ask. Would it be possable to get an INI setting added to default on for everyone. for example .. "CompanionEnabled=1" .. if that was set to one, everyone on the server would have it enabled by default instead of always having to toggle it on after a relog? Justification for this ask is really just a quality of life request due to everytime tribe members are working together they are like.. 'so you see where i'm placing it" .. "no I dont" .. "damn thing isn't turned on again, what about now" .. "ok I can see it!" .. would like to prevent that ;) thanks either way.
Synaptic Wanderer Aug 7, 2017 @ 12:49pm 
'I don't always use builder's companion, but when I do, it's because I can't tell where the refrigerator ends'
szalkerous Jun 28, 2017 @ 5:18pm 
This change earns my sub on both my local and dedicated server. Thank you!
[AU]Narcarsiss Jun 26, 2017 @ 4:17pm 
@Grebog. Thank you kind sir, the removing dependencies is a much welcome addition :) :steamhappy:
Grebog  [author] Jun 26, 2017 @ 11:48am 
UPDATE Online: Companion Note removed. Mod is always active. Toggle visibility using "Extended HUD Info" key (default the "H"-key)
Minister Oak Jun 26, 2017 @ 6:48am 
I would also like a configuration like that, as S+ now has a hotkey for G as well.
szalkerous Jun 24, 2017 @ 6:03pm 
Another vote for making this active at all times for tribe members (or an INI setting to enable such).
DrDekker May 10, 2017 @ 5:37pm 
Wenn ich meinen Server wieder starte oder bei wem anderes, wird das erstmal geladen (und wenn ich es dem Admin einprügeln muss). Daumen hoch. :steamhappy:
Burqa Bomber May 3, 2017 @ 3:44pm 
K
Grebog  [author] Apr 30, 2017 @ 10:03am 
@seva, i will think about it
Seva Apr 30, 2017 @ 9:25am 
Please, just make this mod activated by default, without any icon and whitout blueprint or item. This must be implemented in the game as a core feature
Nekres Mar 29, 2017 @ 11:28am 
It's fine as it is. I knew your reasons with performance. Great mod.