RimWorld

RimWorld

MiningCo. PowerFist
31 Comments
Tyr Lion Apr 25 @ 7:31am 
Anybody knows if this works in 1.5? I'm quite attached to having every one of my pawns that venture out to hunt equipped with a PowerFist as a siearm in case the local wildlife tries to get too friendly.
Rikiki  [author] Mar 10, 2020 @ 2:34pm 
Updated to V1.1!
phurgawtin Mar 1, 2019 @ 8:16am 
I think the mod is a great addition to the game, even standalone.

I haven't tried it with my Combat Extended savefile though. Most weapon additions are incompatible without a patch. Any chance on this having a Combat Extended version, because it's effectively my favorite melee weapon now?
Natalo77 Feb 10, 2019 @ 9:00am 
Any hard incompatibilities
Thelockenessmonster Feb 9, 2019 @ 3:08pm 
Thanks mate, always nice to see fellow modders willing to lend a hand. I'll link people back here for sure. now it's just trying to balance my weapons....which is hard when the super heroes themselves are pretty overpowered 'o'
Rikiki  [author] Feb 7, 2019 @ 10:07am 
;@Thelockenessmonster: You can find the source code on GitHub [github.com]. According to CCL, you are welcome to use the source code or anything else as long as there is a link to the source (so basically here).
Please shoot me a link when your mod is released! :-)

@[VR] Death By Venom™: Sorry for the late answer, mate... It should be possible! :-) If you look into Races_Humanlike.xml, each human has some "tool" parts like fists or teeth. Those parts enable combat capacities named "Blunt" or "Bite". You could create a new kind of capacity (so a new class) and insert your own code on activation (cobra has "ToxicBite" on its fangs for example).
Thelockenessmonster Feb 3, 2019 @ 10:00am 
Hiya mate, just wondering if i could have a little bit of a peek at the code for this mod to use for one of mine which is about to come out?...the mods name is Marvel-ous Weapons and i would be happy to credit you.
Percy The Rover™ Dec 11, 2018 @ 7:57pm 
Is there anyway to make it so a bionic implant could have the same knock-back effect? I've been trying to learn coding recently and I can't figure it out for the life of me lol. This is so cool I wish more mods had features like this!
Torkkar Nov 21, 2018 @ 11:09am 
still would be cool as an implant so I could use this and my RWBY mod to wield Nora's Hammer with the powerfist holy crap the combo
Rikiki  [author] Nov 21, 2018 @ 9:25am 
@Torkkar: it is like a standard melee weapon. However, its capabilities are improved when wearing a power armor.
Torkkar Nov 19, 2018 @ 7:23pm 
So is this a melee weapon or an implanted weapon?
EPK Nov 5, 2018 @ 3:44pm 
ah thank you
Rikiki  [author] Nov 5, 2018 @ 9:20am 
@Hououin Kyouma: sorry, I forgot to upload the last archives on GitHub. Here you have: https://github.com/Rikiki123456789/Rimworld/tree/master/Release
EPK Nov 4, 2018 @ 2:51pm 
I was unable to find a non-steam download for this mod for 1.0, does one exist?
Rikiki  [author] Nov 4, 2018 @ 1:39am 
@Lord Of Scissors: raw damage is not particularly high (nearly equivalent to a gladius). However, it has some fun capabilities like:
* pushing a melee enemy away,
* stunning a pawn projected against a wall (bottom image, there is a small "crushed" red text),

Remember that used with a power armour, it's effectivness is increased:
* increased raw damage,
* increased EMP stun on mechanoids,
* bonus electrical damage to mechanoids.
Lord Of Scissors Nov 2, 2018 @ 4:26pm 
how much is the damage of this weapon?
Fruitn Oct 28, 2018 @ 4:57am 
Steam\steamapps\workshop\content\294100\ INSERT MOD ID HERE
Check the mod ID (if written) or enable the Steam URL to find it.
https://steamcommunity.com/sharedfiles/filedetails/?id=869338891&searchtext=
Rikiki  [author] Oct 20, 2018 @ 12:39am 
Updated to V1.0.
Max200012 Oct 3, 2018 @ 12:10pm 
@Rikiki yeah it's all fun an games but where mods being saved?
Rikiki  [author] Oct 3, 2018 @ 11:53am 
@V3ngence91: thanks for your kind words!
As V1.0 is already on unstable, I will skip proper B19 release.
However, V1.0 is B19-compatible if you change the target version in the About.xml file.
FumbledOrdinance Oct 3, 2018 @ 6:27am 
hey man a massive fan of your mods. just curious if you're intending to update to B19. Keep up the good work.
CrazyKristi Jan 11, 2018 @ 2:26pm 
licensed by nanotrasen? :P
Rikiki  [author] Dec 21, 2017 @ 2:47pm 
Updated!
『CafeClone』 Jul 22, 2017 @ 1:35am 
FINALLY! My Doomfist wet dre-- I mean wildest imaginations will be satisfied of fisting my enemies to death!








Wait what?
Rikiki  [author] Jun 25, 2017 @ 10:25pm 
;-D lol
"MiningCo. provides a detailed user guide to its fellow customers and cannot be hold responsible in case of incorrect use of its product."
ManPelt Jun 25, 2017 @ 7:28pm 
lol
DioWithIt Jun 25, 2017 @ 2:47pm 
Yea, now we get to fist people... wait what?
VoshkaVonBadMeow Jun 13, 2017 @ 11:47pm 
Awesome
Neilson1155 Jun 13, 2017 @ 5:55pm 
Thanks Man!
Rikiki  [author] Jun 13, 2017 @ 1:24pm 
A17 version is now working! Enjoy bashing mechanoids! :-)
Rikiki  [author] Jun 11, 2017 @ 2:51pm 
A17 current version is bugged. Please don't use it. I am looking for a correction.