ARK: Survival Evolved

ARK: Survival Evolved

Wyvern Agility Mod
54 Comments
Sky May 4, 2022 @ 6:29pm 
Is this mod still being developed?
Zeutio May 31, 2021 @ 10:23pm 
Bro my nest are bugged, agile wyverns spawn instead of normal Wyvs but not a single nest in all de spawn, not even in the wyvern cave... What to do?
Avicae Feb 17, 2021 @ 4:58pm 
Any chance someone could make this for basilisks to have a better turning radius?
Shadow Dec 18, 2019 @ 6:42am 
hey
mY.pLagE Aug 16, 2019 @ 9:59am 
The wyvern must get the ability to do a fast nosedive fly like the griffin ... that would be great!!
crich Feb 23, 2019 @ 4:36pm 
I'm not seeing the mod ID in the description
Kersakof Sep 9, 2018 @ 11:49am 
This hasn't been updated in a year but, can the ice wyverns be added to the list of agile wyverns? Thanks.
AlphaboyZz Jun 21, 2018 @ 5:09pm 
If i had this mod then removed it will the tamed wyverns disappear?
Mysta Jun 13, 2018 @ 9:08pm 
Can we spawn eggs? What are the names for eggs, baby etc?
[IGG] Gray Jun 3, 2018 @ 7:01pm 
@Torres - no, it's a regular Wyvern and won't change to an Agile Wyvern.
Thomas Dank May 1, 2018 @ 1:57am 
I've got the problem, that my Egg Incubation is at 0%, so it must be ready. But there is no wyvern, still the egg. Its a "Fertilized Agile Wyvern Egg"
Ahris Apr 8, 2018 @ 12:13pm 
Hey, realy nice mod.

Here a suggestion:
Wyverns have so big wings. That Wings are perfekt to glide like Griffins.
That would be REALY cool!
Torres Feb 21, 2018 @ 6:02pm 
Will this work on my already tamed wyvern?
Antares Jan 2, 2018 @ 11:08pm 
Does this mod override Ice Wyvern spawns on Ragnarok as well? Considering the item IDs are just about fire, lightning and poison - I doubt there will be Agile Ice Wyverns :)
SpctcldGmrKat Nov 27, 2017 @ 12:07am 
Does this mod work with Extinction Core?
Mop™ Oct 21, 2017 @ 12:20am 
Mod ID: 868852045
Eliaz Oct 2, 2017 @ 4:07am 
I found a way to make it work with ragnarok and classic flyers mod.
1 : download and install the mod
2 : put the mod in the first position in the mod list in gameusersettings.ini
3 : launch the game and make a destroy wild dino command
With this way all the classic flyers wyverns will be replaced by the agile wyverns
BUT I had an overspawning issue so I put the mod in last position in the mod list and I made a new destroy wild dino to have back the classic flyers wyverns...
And I spawn the agile wyverns when a player want to change his classic flyers wyvern...
Dug ツ Sep 26, 2017 @ 9:29am 
Does this mod work with ragnarok?
Cynthia Sep 20, 2017 @ 10:11am 
heyho nice mod! i use it on the island. The only questions i have is, is the mod working on ragnarok to and if i want to remove the mod will i lose the wyverns too or will they change back into normal wyverns?
Thank you !!! Nice Greetings
JessePoops2Much Sep 14, 2017 @ 11:18am 
I tried using this on my Ragnarok server and it didnt work. I tried removing and reinstalling it, and changed the mod order but nothing worked.
Lord of the Hold Sep 14, 2017 @ 1:27am 
This working with Ragnarok? Ice Wyverns?
Heal With It Sep 8, 2017 @ 3:14am 
If I spawn a Wyvern egg using vanilla Item ID, will the hatched wyvern have the modded agility?
O'shovah Aug 29, 2017 @ 1:45pm 
if i added this mod ahead of mod like "Naj's Speedy Flyers" would it prevent their wyverns from spwning? cause their wyverns would still have that horrid turn radius
OneHellofaDragon Aug 28, 2017 @ 4:50am 
Brilliant mod, Now all i need is a wyvern larger than a giga and with better ranged fire breath.
Bastian8230 Aug 23, 2017 @ 7:54am 
How can I find out the NameTAG's to moddify the Spawning Rate
On my Server are spawning from each sort over 150 wyvern
Bastian8230 Aug 19, 2017 @ 4:11am 
I play on Ragnarok. I love this Wyvern with this small radius.
In the nests i can see Eggs but can't pick up one an it donÄt show a fertiliezed egg?
JakeCreate Aug 10, 2017 @ 5:12am 
What is the Mod number? I've been looking for about 30 minutes and can't find it.
FoxyWrath Jun 25, 2017 @ 5:31pm 
Yah, I would like to see this mod work with the classic flyers mod. So that way both mods will coexist and neither will loose their subscribers
Kaito Jun 15, 2017 @ 7:14pm 
Works on Ragnarok Map ???
Ares Jun 11, 2017 @ 2:03am 
Where is the mod ID
Rackiera Apr 30, 2017 @ 8:45am 
@Nconspicuous - Perhaps you can contact the owner of Classic Flyers? I know they reverted the changes by saving the files pre-nerf. I think they said they're willing to work with other mod owners to enhance compatibility and such. Otherwise, maybe the wiki could help you if you look in its revision history? I know it had a page for base melee damage somewhere, it might've had a page for base movement speed...
TheoryInfinity Apr 15, 2017 @ 6:23pm 
I would still like to see the option of reverting to the previous flying system. I am greatly annoyed when a wyvrn I fly dies to a wild one half it's level.
Chaos Kitty Apr 15, 2017 @ 12:59pm 
Thanks for the reply! Life has a bad habit of getting in the way sometimes, lol! I have actually gotten used to the new speed of the wyverns, it's actually quite soothing on my SP :) I don't know anything about modding, I felt bad for saying anything was even wrong with this wonderful mod... I know that WC posted a Google Sheets document about the new flyer values, if that's what you need I will find it and send you the link, but other than that I have no idea about how to access that sort of info... Thanks for this fantastic mod and keep up the great work!
Nconspicuous  [author] Apr 11, 2017 @ 7:22pm 
@Shadin23, @specter768, @panda: No, this mod is not and will not be compatible with other mods that revert the speed cap and other nerfs of the 256 patch. The way that this mod works is just fundamentally incompatible with others that change the wyverns. I'm more than happy to put in an option to revert changes from 256 so other mods aren't necessary, I just need to know exactly what changes were made first. I'm looking for a list of actual values that I can work with, so if anyone has numbers for the patch, PM me!
Nconspicuous  [author] Apr 11, 2017 @ 7:21pm 
@Shadin23: 1. The levels are not modified from normal wyverns. They seem to run higher than the server level cap, but that wasn't something I messed with at all.

2. The way that the mod works currently is to replace every spawn of a wyvern with a spawn of an agile wyvern. So yes, since it replaces all the regular wyvern spawns, there will be no normal ones spawned. Agile wyverns lay only agile eggs, so since there are only agile wyverns spawned, there will only be agile eggs.

3. Agile wyverns will spawn wherever regular wyverns were supposed to spawn. If you have a mod that adds wyvern spawns to every area of the map and install this one with it, then agile wyverns will spawn in every area of the map.
Nconspicuous  [author] Apr 11, 2017 @ 7:21pm 
@Optical, I haven't forgotten you ;) Taming is still on top of the list. The main thing to figure out on that one is what food is used to tame them. I've seen mods that tame them with regular meat, wyvern milk only, kibble only, any combo of the above... Let me know if you have a general preference on that at all.
Nconspicuous  [author] Apr 11, 2017 @ 7:21pm 
Hey everyone, sorry I kinda dropped off the map there for a while. Life stuff gets in the way sometimes :p. I've got a list of all the suggestions you guys have made and I'll get updates pushed as soon as I can.
Shadin Apr 10, 2017 @ 4:34am 
@Nconspicuous can u plz fix the speed issue ???
or maybe u can change the original wyverns instead of adding new ones so that classic flier would fix the speed issue... idk if that i possible though
Shadin Apr 8, 2017 @ 8:31pm 
i just asked the Classic Flyers mod author if he could make this mod compatible with his or not. but i think u can do this too if u know how that is, so that we would not need another mod just to use ur mod.
gabe Apr 5, 2017 @ 3:35pm 
I would use this mod on my private server if I could upgrade wyvern's movement speed because I have a mod that lets me upgrade movement speed on other flyers and also on vanilla wyverns. So for now until they can upgrade movement speed this mod is going in the pale.
Chaos Kitty Apr 1, 2017 @ 12:44am 
Just a quick question... Is there anyway you could reverse the effects of the nerf from 256? Or at least make it so we can level the speed of the Agile Wyverns specifically?
Shadin Mar 28, 2017 @ 8:24pm 
-do they follow the server levels ?
-do they stop the normal wyvern spawns ? or the eggs ( u said replace but is it like all of them or there is a chance for agile ones ?)
-do they change the other mod spawns ? (im using SE+ and that spawns wyverns only in carno island/north island, would that still be the same after installing this mod ?)
[(Pi)] Optical Magik [(IG-US)] Mar 18, 2017 @ 5:56am 
@Nconspicous No rush, on the taming stuff. Sucks that you need to do such large updates for the SDK. They really need to add a patching system into that.
Hyeme Mar 16, 2017 @ 1:37pm 
Like this code "cheat spawndino "Blueprint'/Game/PrimalEarth/Dinos/Allosaurus/
Allo_Character_BP.Allo_Character_BP'" 1 1 1 200" allows you to spawn a level 200 allo, and you just change the 200 to what ever level you want. Was just curious if you had the codes like that for the wyverns. Oh and love the mod, makes wyvers usefull, fun, and the wild ones scary again.
Nconspicuous  [author] Mar 16, 2017 @ 9:30am 
@Optical Magik I'll bump the taming stuff up on my priority list if that's something people want. At the moment I'm having some trouble with the new update for the dev kit (It wants 123 GB of disk space just for an update D:) but I'll get that feature out to you as soon as I can.

@Metaphorical Birb Not sure what you mean by selecting the level, sorry.
Hyeme Mar 14, 2017 @ 6:43pm 
What are the spawn codes for selecting the level? Love the mod, just having issues with empty nests.
[(Pi)] Optical Magik [(IG-US)] Mar 14, 2017 @ 9:29am 
Hey, Installing this mod as my server's imprint buff makes the wyverns too hard to turn and control. Really wanted a lightweight Wyvern replacement and this seems to fit the bill. I see your planning on adding Wyvern Taming into the mix. Do you have an ETA on that? Will it be able to be disabled? Thanks for your time.
Gothams Knight Mar 9, 2017 @ 1:15am 
can i spawn a fertalized egg??
Bees Mar 6, 2017 @ 12:12pm 
what is this mods mod is?
Nconspicuous  [author] Feb 27, 2017 @ 6:55pm 
@kiryu117 Yes, it should be 100% stackable with any mod that doesnt modify the wyverns specifically

@MikkelangeloHD The mod only replaces the spawns of the wyverns, not the creatures themselves. So it doesn't replace or remove any wyverns that already exist on the server, but any new wyverns that spawn will be Agile ones.