Conan Exiles

Conan Exiles

Overlord Exiles Mega Mod+ (Discontinued)
237 kommentarer
Shadow_KurumiTTV 19. aug. 2018 kl. 17:12 
Is it possible to share this mod with some else so that they can edit and potentially complete the mod? This is a very interesting mod.
Puma 9. aug. 2018 kl. 15:57 
Aww this mod seemed perfect until I noticed when it was updated. You should really consider updating the title with "Discontinued" in it like most other major abandoned mods :(
Sap 13. feb. 2018 kl. 6:26 
then plz set the mod to privet instead of public
Nevimir  [ophavsmand] 7. feb. 2018 kl. 7:26 
@MrWhite lol look at when the mod was last updated. I no longer support this mod or game.
Wave 7. feb. 2018 kl. 7:16 
Its seems to be a really nice mod..
but for some reasons, everytime i start the game (with the mod) it say it cant load a table or a CraftStationTable, well on my server the mod runs... but for myself i cant start it...
Nevimir  [ophavsmand] 8. jan. 2018 kl. 6:54 
@Rahif Soliva Problem was they would change whole file systems making take so much more time to fix. They changed the monster list from alphabetical order to list by creature type. So every update i had to spend so much more time checking the files or just remaking them. There was no need to change something like that. Funcom will finish this game but to then ill just wait.
Rahif Soliva 7. jan. 2018 kl. 20:44 
Conan really had a promissing world and community, but there is some other options than this game, and FUKCOM do not give a real shit and do a hard work in this title... It's a shame, even for modders, every little update (some of them aren't even worth) changes something that screw 95% of the mods. This way, this game will lose even players/gamers who loved Conan since the comic books in the childhood.
Nevimir  [ophavsmand] 7. jan. 2018 kl. 20:33 
@Rahif Soliva maybe one day but dont get your hopes up.
Rahif Soliva 7. jan. 2018 kl. 20:31 
Bump, update planned?
Nevimir  [ophavsmand] 23. apr. 2017 kl. 17:42 
@✪ Trish Kendall ✪ Im taking a brake for some time as keeping up with the updates is taking to much of my time.
Rose 23. apr. 2017 kl. 16:46 
This mod still supported? It is crashing my server D:
Nefarious"Neffy" Näo 5. apr. 2017 kl. 14:45 
how do you access the admin toys?
Nevimir  [ophavsmand] 1. apr. 2017 kl. 16:50 
@Drizden The dye's are all setup and it should work but i still cant track down the water flask problem :(. Im holding off on updating for a bit as the game updates have been messy and i dont have the free time to keep up with there spam of hotfix's. There will be a update to fix a lot of them problems next weekend if i get the free time.
Drizden 1. apr. 2017 kl. 9:12 
I noticed someone else mentioned the dyes, we have tested this with all mods we use, all our mods work well with yours so we tested to see what the issue could be, the result is Overlord is causing an issue with dyes, I can make flasks, I can not fill them with water nor can I harvest any of the dye resources. I hope this helps. We also noticed that the engame ancient weapons are for the most part, stronger than any of your weapons since they updated the weapon stats. I am sure you are aware of this, as a result it is not worth the cost and time to make any of the new weapons you created. What we are seeing is, the ingame weapons and such are getting a better rebalance and the only thing your mod is giving us better, are the following: stacks and weight balance are great! trajectory of archery weapons are great! Past that the ingame balancing is starting to make it hard justification of mods that change this. Your thoughts are greatly appreciated. :)


Rav Solo 28. mar. 2017 kl. 9:08 
@ pitfulworm most map mods should work with this mod if you stack it after this mod. I used this mod and the Map Marks and Coordinates just fine
PitifulWorm 28. mar. 2017 kl. 8:58 
@Nevimir
Ok, thanks i'll try that when i get a chance. Also one last question, would the Map+ mod interfere with this mod working properly.
Nevimir  [ophavsmand] 28. mar. 2017 kl. 8:52 
@PitifulWorm Harvest them with a steel picaxe
PitifulWorm 28. mar. 2017 kl. 8:50 
@Nevimir
I tried that, i checked thier inventory for loot and nothing. I even tried harvesting them with every tool at my disposal.
Nevimir  [ophavsmand] 28. mar. 2017 kl. 8:44 
@PitifulWorm kill bats in the undead city
PitifulWorm 27. mar. 2017 kl. 21:06 
Anyone know how to get enchanted dust?
Nevimir  [ophavsmand] 27. mar. 2017 kl. 20:31 
@Dante_Xk small vault will not work with my mod as it edits the itemlist
Dante_Xk 27. mar. 2017 kl. 20:08 
A couple of things:

There're some issues with your mod. It seems that the Red Dragoon has been nerfed somehow. Is very easy to kill (is more dificult to kill a sandreaper)
There's some kind of problem with the Dye system: i cant fill the Glass Flasks with water, and i cant take any of the new items needed to make dyes (True Indigo, Goop, Phykos...)

I'm using other mods (map/smalvault) but the dye system works fine with them (not sure about the Red Dragoon problem)

Thanks a lot for the great work you're doing.
PitifulWorm 26. mar. 2017 kl. 21:46 
How do you make enchanted scroll?
Nevimir  [ophavsmand] 25. mar. 2017 kl. 22:43 
Ok i pushed out a update that should let you play, not everything is 100% fixed and feats will need a rework
Rav Solo 25. mar. 2017 kl. 17:35 
MOD looks great when you get it ready after the Funcom chaos... Question.. The mob loot.. Does that mean NPCs drop better loot?
Nevimir  [ophavsmand] 25. mar. 2017 kl. 16:29 
The Update was going to come out last night but i had to put it off cus of the hotfix that came out as it broke more things. Problem now is the devkit needs a update but epic games is off for the weekend so the update for the devkit will not get though to monday but ill do what i can to make it playerable before then. Sorry guys
Nevimir  [ophavsmand] 24. mar. 2017 kl. 9:26 
@bick any of the mod items will be gone
Bick 24. mar. 2017 kl. 7:19 
Totally understand that things will be broken. If we disable the mod, for now, and continue playing without it, what happens to the progress we made and items we created during this time when we turn the mod back on?
Kazuha 24. mar. 2017 kl. 6:38 
After an update likethe one yesterday...most mods should be broken. Thats normal. We have to wait for the mod to update.
#slayer 24. mar. 2017 kl. 2:25 
error must be of the mod
Bick 23. mar. 2017 kl. 19:29 
Lots of items missing after the patch, not sure if mod related or not. All placed items are gone, wheels, shrines, statutes etc. Also players are crashing when using any weapon. We had to disable the mod in order to not crash. Hoping that this can be fixed.
Drizden 23. mar. 2017 kl. 19:19 
A lot of mods are not working as of this update. According to the patch notes features are now not dependant so that would affect a lot of mods. There are a lot of new items and dyes, which I am not sure of the mapping on those yet. The patch updated stats on weapons and etc... this would obviously affect any mods using tables. We wait patiently for the updates from the modders as we continue our own mods. Have fun guys.
Brenna's Urbangirl Projects 23. mar. 2017 kl. 18:47 
I am not a hundred percent sure, but I have this mod installed on my singleplayer playthrough and after today's update I was unable to place any of the shrines/temples that the patchnotes said were now able to be placed. I will of course go through all my mods. But the rest that I had running should not have affected placing the shrines/temples. They were mainly cosmetic things such as map improvements, changing the spawn of thralls, hitting escape to pause the game, etc. So the likely culprit was this one. Again I will of course double check, but I thought I would mention it just in case.
Nevimir  [ophavsmand] 23. mar. 2017 kl. 17:13 
@Suchy ....... nothing i can do to the devkit gets updated
Suchy 23. mar. 2017 kl. 9:27 
Mod is crashing server (and clients) in new version of the game. Online for 5-10 minutes and boom.
Nevimir  [ophavsmand] 21. mar. 2017 kl. 10:34 
@bick I cant be 100% sure whats in the patch but from looking at it, we should be fine and not need to wipe but it may take me a day or two to get everything fully working.
Bick 21. mar. 2017 kl. 6:55 
How will the upcoming Funcom Patch this week effect this mod? Can we expect to have to do another wipe?
Nevimir  [ophavsmand] 19. mar. 2017 kl. 7:24 
@bick updates are starting to slow down and they tend to come out at around 5pm gmt or 1pm gmt
Drizden 19. mar. 2017 kl. 5:16 
After extensive testing we have fix the issue, Pythagorus and nsfw ladywheel of pain do not work with the Exiles Mod, we have removed those two mods and everything is working perfectly. Sad, because Pythagorus is a great mod. I hope the modders can find a work around on these. Have a wonderful day.
Bick 18. mar. 2017 kl. 22:26 
Love your mod but this update schedule is killing me.
Kazuha 18. mar. 2017 kl. 20:53 
What about the loincloth ?
Nevimir  [ophavsmand] 18. mar. 2017 kl. 20:14 
@Nevimir hmm i dont know if my mod works with Pythagorus mod as i think it edits the itemtable
Drizden 18. mar. 2017 kl. 20:03 
We put the mod at the top of the order and still nothing is showing up. I tested it on my single server top of load order and started with a clean game and still it is not showing up. Suggestions?
Drizden 18. mar. 2017 kl. 18:19 
Thanks for the quick reply, we will that as Streamline puts things in alphetical order as a norm.
Nevimir  [ophavsmand] 18. mar. 2017 kl. 17:44 
@Drizden my mod must be at the top of the load order
Drizden 18. mar. 2017 kl. 17:08 
We have been using this mod for several weeks now, everything worked great till yesterday after we updated the mod, we then did a server wipe and now it is as if they mod does not exist at all. We have reinstalled the mod once and restarted server and still nothing showing in game or admin panel. Any suggestions? The only new mod we have is Pythagorus mod which is roof panels only.
Nevimir  [ophavsmand] 18. mar. 2017 kl. 9:37 
@Mazur its on the shrine now
Mazur 18. mar. 2017 kl. 5:23 
Hm, why Darfari set (recipes) was removed?
Nevimir  [ophavsmand] 17. mar. 2017 kl. 14:21 
@Mazur Wells and shrines in base game can block random things there buggy but normal fixed from a server restart
Mazur 17. mar. 2017 kl. 14:19 
Ech. Ok :) TY