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Hope you dont bother using console commands (~):
prid XX00884E (XX for whiterun-basement in load order prefix)
disable (just to be sure)
enable
For the base alchemy table you have to disable e4ef9 and enable e4ec8.
User discretion is advised, pls dont fiddle too much. GL Have Fun.
A mod that alters the floor in the first floor of breezehome will remove the entrance to the basement, if the modder for that created that mod is able to arrange the floor to have that entrance, then it wil be possible to use both mods.
Glad you liked my mod, it's great to know that after more than 2 years people still enjoy it :)
I forced enabled the Alchemy Table via console after finding its formID (88E4) and the mod's hex loading order. It worked and, as I already had paid for the table, there was no bad feeling about cheating...
Just on a side note... Sc*** You Proventus... I'm the Dragonborn and I do as I please!
1 - Alchemy table : http://steamcommunity.com/sharedfiles/filedetails/?id=85981974
2 - Extra storage : http://www.nexusmods.com/skyrim/mods/37804/?
3 - Lydia's bed rotated 180 so she sleeps in it :
http://steamcommunity.com/sharedfiles/filedetails/?id=143665548
Keep the entrance blocked for NPCs btw, that anvil noise will drive a person nuts
I looked into the mod and nothing was wrong, so I don't know what could be causing the option not to show.
The alchemy table is just next to the enchanting table like on the last picture.
There is a bug in Dawnguard that prevents you from buying the Alchemist decoration, you pay for it, but doesn't upgrade, this is related to the expansion and not my mod. In order to fix this you will need to uncheck the Dawnguard from the data files before starting the game, purchase the decoration and restart the game with Dawnguard checked again.
If that doesn't work try this fix by Griffinsong:
This mod fixes the alchemy laboratory purchase bug caused by Dawnguard.
http://steamcommunity.com/sharedfiles/filedetails/?id=88446940
If you are still working on this mod how hard would it be to make the basement a bit bigger and add an alchemy station? This is a serious question, I'm not into making stuff etc myself, wouldn't know where to start :)
Going to try moving this mod and the fixes to the end of my load list and see what happens.. Sorry for all these messages :( :)
If that isn't the problem then try to load my mod after the unofficial fixes.
If that doesn't fix then you can temporaril deactivate the unofficial fixes mod buy the upgrades and then reactivate.