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They are recognized in certain scripts unlike other item mods that allow you to "pick up" the items but arent recognized in scripts
thanks man!
condition = "((this animationPhase 'Door_1') < 0.5) && ((player getVariable ['copLevel',0]) > 0)";
Maybe so?
condition = "((this animationPhase 'Door_1') < 0.5) && ((player getVariable ['vop_id_police',0]) > 0)";
---
private ["_list"];
/* local */
_list = [];
_list = _this select 0;
if (({"vop_keycard_east" in (magazines _x)} count _list) > 0) then
{
dome setVariable ["bis_disabled_Door_1", 0, true];
}
else
{
if (player in _list) then //prevents issues where hint for local-owned AI kept popping the hint on the distant owner's screen
{
hint "Restricted Area: Scan keycard for access.";
};
};