RimWorld

RimWorld

Beautiful Weapons
26 Comments
danzloblaha13 Jun 17, 2023 @ 8:39am 
this mod not working at all dont use, breaks game with common Vannila expansion mods
Erredan Nov 9, 2021 @ 4:24am 
need mod for make turrets not so ugly (-20 is odd)
Ragnarok Ookami Dec 30, 2019 @ 2:04pm 
Love this mod, but is there any chance it will be made 1.0 compatible?
YellowConnor9 Oct 18, 2019 @ 6:08pm 
1.0 Please
thisistherevolt Oct 18, 2018 @ 4:14pm 
1.0 update please good sir?
Eldante Oct 3, 2018 @ 6:03am 
b19?
Jojojay Oct 15, 2017 @ 8:22pm 
the reason that weapons are "ugly" is becouse anything that is lying on the floor in the middle of the room is considered ugly, even thrumbo horns. if you put your weapons on a shelf, they will not be ugly, and they will add their value to the room, making the room more valuable.
Boshty Aug 25, 2017 @ 3:19pm 
now my rimworlders really do love their guns, their literal lifeline on the rim. made no sense they didnt like them before lol
Rous Aug 23, 2017 @ 1:00pm 
Sorry, to clarify-- It doesn't 'break' the weapon literally. It turns it back into a vanilla weapon.
Rous Aug 23, 2017 @ 12:59pm 
For those that mind/care, this mod will turn CE's Javelins back into Pila, effectively breaking that weapon for the rest of the mod. Not a big thing, I guess, but FYI.
Dragon Fist Ent  [author] Jun 10, 2017 @ 8:42pm 
alright it should now be fixed
BlueTressym Jun 10, 2017 @ 7:40am 
I'm getting the error mentioned by Chris.P.Bacon as well. Thanks you for the mod. I don't know why everything in RW seems to default to being considered ugly; it's weird and to me, doesn't make much sense.
Dragon Fist Ent  [author] Jun 9, 2017 @ 5:37pm 
ah ok thanks for letting me know. I'll try to get to updating that later tonight
_♣Caligula♣_ Jun 8, 2017 @ 2:13pm 
There seems to be an issue, your mod throws an error, it seems that you still got the old name survival rifle and not the new name for it since a17 in this mod.
Garry's Mod 404 May 28, 2017 @ 6:15am 
A17????
jpinard Feb 1, 2017 @ 11:04pm 
You were awesome in your other mod and I have a favor to ask along those lines for this mod as well. While it's nice they no longer are all -6 they are doing way too much positive effects in my rooms on my people. I think normal should have a 0, and everything under nroml should cascade back down to -6. But then then the better attenuations such as good, super, exceptional should then get +2 +4 +6 etc.

If you could do that for me/us that would fit so perfect. Thanks!
Davi Jan 20, 2017 @ 5:57am 
Awesome thanks =)
Dragon Fist Ent  [author] Jan 19, 2017 @ 8:16pm 
I just took a look at RT's mod and will say it appears this should work fine with it.
Davi Jan 19, 2017 @ 6:48pm 
So RT's Weapon Pack would be fine?
Dragon Fist Ent  [author] Jan 19, 2017 @ 4:34pm 
Whuuuut So long as the files for my mod and the one with the guns are compatible the guns from that mod should be set to 0 right now instead of -6. Since i don't have the object code for the modded in guns this mod can't give them the same treatment as i gave the weapons in this mod.
Davi Jan 19, 2017 @ 12:24pm 
Does it work with guns from mods?
AmUnRA Jan 17, 2017 @ 5:41pm 
@bearhiderug in combination with a zombie apocalypse scenario I have to fully agree. :)
Dragon Fist Ent  [author] Jan 16, 2017 @ 10:48am 
Rocket it is save game compatible, or atleast it seems to run fine on my own saves.

Zack I had thought about that, but the way the system works i don't think it would ever change from 0, also i wanted to have different weapons to be different based on what they are. A shiv(set at 2 norm) for example wouldn't be looked at as beautiful next a sniper Rifle( 8 Norm) . At least that was my thought process. Though i am looking into a way to make the weapons give a negative beauty after it goes below normal.

Dragon Glad you like it :)
_♣Caligula♣_ Jan 16, 2017 @ 5:08am 
is it save-game compatible?
Zack Wester Jan 16, 2017 @ 4:33am 
I would set Normal to be a forced zero... and good having a chance to be +1 or zero and up going from +2 to +6.

ПΛПО Dragoon Jan 16, 2017 @ 4:16am 
Awesome!