RimWorld

RimWorld

Strong Back
67 Comments
Elitrom Jun 26, 2020 @ 12:05pm 
TeraRaptor Mar 29, 2020 @ 12:21pm 
is there any update for 1.1?
Sir Frolic Feb 27, 2020 @ 6:16am 
Talisman1974 it's been updated. search the workshop for Strong Back and it should show up right next to this one
Talisman1973 Feb 24, 2020 @ 4:58am 
I am hoping this will be updated to 1.1 in the near future?
🜏 PHꚚBꚚ$ 🜏 Oct 4, 2019 @ 9:21pm 
Does nothing
mastice Nov 19, 2018 @ 3:27pm 
@Indeed; you should update the version number imho even if it only removes the warning. Too many people seem confused and don't understand that a B19 mod will still work for 1.0 -- there are over 1,000 subscribers to the updated one I put up and all I did was change the version number. If you don't want the burden of doing it any longer I will gladly keep it up to date. Up to you. Let me know please.
Indeed  [author] Nov 19, 2018 @ 1:48pm 
I'd say why don't you try to enable it anyway? The old version actually work for 1.0
Nevertheless, I update the version number if anybody is not comfortable with the version warning.
mastice Nov 19, 2018 @ 3:42am 
Hey Indeed! Good to see you back online. Do you have any plans to update Strong Back or do you want me to just keep it up?
mastice Nov 11, 2018 @ 3:11pm 
@小杯具;
道歉我不会说中文,我正在使用谷歌翻译给你写这个。 这个mod的创建者已经离线数周了,我不确定他是否会很快更新这个mod。 我在您下方评论的链接中更新并发布了新版本。 希望有所帮助!
小杯具 Nov 11, 2018 @ 6:22am 
你好朋友,我试验了一下,把这个MOD放在最上面,还是不能用,这是为什么呢?:steamsad:
mastice Nov 2, 2018 @ 6:26am 
Hey everyone; since Indeed has appears to be busy and seems to be offline the last week I updated this mod for my own personal use and decided to share it with the community. If Indeed comes back online and updates his mod I will gladly remove my copy of it.

You can find version 1.0 here: https://steamcommunity.com/sharedfiles/filedetails/?id=1554445717
跳跳骑士 Oct 27, 2018 @ 11:15pm 
please update to 1.0.thx
DoubleOfatty Oct 25, 2018 @ 7:46pm 
please update to 1.0
Crazed Dutchman Oct 21, 2018 @ 2:12am 
please update!
แอเรียส Oct 19, 2018 @ 10:16am 
pls update 1.0
卧室泥蝶 Oct 15, 2018 @ 7:30pm 
will this mod suit for the other alien species? like the MASS MUFFECT RACE or others
Frodo Oct 8, 2018 @ 8:38am 
Very good mod thx.
Commander Sep 8, 2018 @ 12:31pm 
looks like he updated it with out saying anything in the comments
DAKKA Sep 8, 2018 @ 11:01am 
My pawns are still carrying 75 max, is this a B19 mod?
Commander Aug 29, 2018 @ 2:00pm 
b19?
Riggertrigger Mar 3, 2018 @ 8:50am 
@vakaria mass capacity is hard coded and cant be modified. this mod here only changes the carrying capacity
fracturedsanity Feb 25, 2018 @ 5:24pm 
thank you so much for this! I used to assign the last FIVE hours of each day to "tidy up" time where all the colonists stop their normal priorities and HAUL. It was tedious and not fun. This really fixes things for me, I don't care in this case if the game is "easier" with more carrying capacity. Also the description is misleading, it's not just for caravan preparation, it increases normal hauling capacity 10x also.
Vakaria Feb 21, 2018 @ 7:31pm 
Sorry if this question is dumb, but I am not seeing any improvement. I've upp/d the value as in the description in various increments, and my Mass capacity never changes. It's always in the red. Any help is appreciated.
Indeed  [author] Nov 30, 2017 @ 6:46pm 
Sorry guys. Problem fixed. wondering why it used to work for me.
Selmephren Nov 27, 2017 @ 8:31pm 
In the Stats_Pawns_General.xml file the first StatDefs needs to be changed to just Defs to clear out the error that comes up when loading this mod.
TeraRaptor Nov 27, 2017 @ 11:21am 
THANK YOU
Indeed  [author] Nov 27, 2017 @ 4:02am 
A17用户强制启用就好了
ZhengYiDeHuaShen Nov 27, 2017 @ 3:05am 
可以发个A17的连接吗
Deagroth Nov 26, 2017 @ 2:02am 
Gotcha, thank you!
Indeed  [author] Nov 26, 2017 @ 1:47am 
update to B18.
actually you can just force-enable previous version and there won't be any problem.
for A17 users please force-enable
Deagroth Nov 26, 2017 @ 1:43am 
No worries Indeed, it's confusing enough that they kept the same number and switched from 'alpha' to 'beta'. It should have been 'B1' for the first beta version in my opinion.
黑兔琉璃 Nov 26, 2017 @ 1:36am 
需要B18的十倍搬运=.=
Indeed  [author] Nov 26, 2017 @ 12:37am 
Sorry I am right now working on a B18 update. When I ask my friends whether A18 is released, they keep telling me A18 does not exist. It is until minutes ago I realize it has become B18.
TeraRaptor Nov 21, 2017 @ 11:18pm 
PLEASE UPDATE FOR b18, this was an incredible mod, PLEASE!
Vardos Nov 20, 2017 @ 3:46am 
It is in a slightly different path setup now. Are you planning on updating this for b18?
turret001 Nov 18, 2017 @ 1:41am 
Is it compatible with 0.18?
Barik Oct 4, 2017 @ 2:26pm 
I agree would be better suited to add into the game as a trait.
Kaer的小迷弟 Jun 30, 2017 @ 8:53pm 
Thanks!
Daniel_USA Jun 3, 2017 @ 9:28pm 
I think this is causing an error too so by making a trait it should fix it.
Indeed  [author] Jun 3, 2017 @ 9:25pm 
Right...better make it a trait instead.
Daniel_USA Jun 3, 2017 @ 1:30pm 
I wish this was a research instead of an all around change.

Just like in fallout where you have to level up to get the perk.
Chakat Riversand May 31, 2017 @ 5:49pm 
Sadly, it seems this doesn't work for other races available with the humanoid alien races... that sucks... i'll see if i can modify myself.
kiesu May 31, 2017 @ 7:25am 
Any chanse to get a modified version of this in a form of random pawn Trait instead?
Zhurghulghul May 27, 2017 @ 7:39pm 
Updated? Hell yeah! Thank you, good sir!
GIFShinobi May 25, 2017 @ 11:57pm 
Thanks!
Indeed  [author] May 25, 2017 @ 11:47pm 
A17 introduce new modding method. I think I will need to give it a try in this mod.
GIFShinobi May 25, 2017 @ 10:03am 
Please update this mod its very useful.
Krontixious Jan 14, 2017 @ 4:45am 
doesn't conflict with combat realism, idk about CRs inventory system
[RaW]Raider Jan 12, 2017 @ 8:56am 
But they won't be able to carry more than one weapon. Does this conflict with Combat Realism, if not does it have an effect on carry weight in CRs inventory system? Is it annoying to be bombarded with questions people could find answers to with some effort themselves?