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good work, good night, and good luck!
In my limited time in the txt files, I noticed a flag for marking systems as bottleneck. The AI used it to decide what buildings to place on a space station. Auto-Upgrading defensive platforms in bottleneck systems would alleviate some of my wasted time at the expense of yours.
I'm using the Endgame Unity mod, which means that Unity continues to be valuable for me even after completing all 7 Trees, but I also get this auto-destroy behaviour of all tier 1 Unity buildings, and maybe tier 2 ones too, at least for Machine Empires. The maker of Endgame Unity claims it's not vanilla game behaviour, so I'm wondering if it's caused by this mod. If it is, can it please be made into a one-time event, rather than an on-going check?
http://steamcommunity.com/sharedfiles/filedetails/?id=972423198
The superior version is pretty good, but sort of starts to micromanage your whole empire and at a glance seems to use a lot of global flags which will not support multiplayer compatibility. This mod uses country flags, which sidesteps that issue.
As for your suggestions, when I come back to Stellaris and update this mod, I will probably implement them. As is, however, I'm unclear on how to call the current science values to use for determining science lab upgrades, and if a player has more advanced technology in one branch it can skew in any case.
common\on_actions\autoupgrade_onaction.txt:
on_pop_birth = {
events = {
autoupgrade.1
autoupgrade.2
}
}
As u see there is a call to unexisting (probably deleted) "autoupgrade.1" event.
Is author still alive? Or did he gave up on this mode because there is a superior version here ?
I like the idea of having this simplified version "Auto Upgrade Buildings", but hope the support continues...
So instead of having to check up on my planets, I have to keep checking up on the edict.
I have never once seen this mod actually do anything.
None of my buildings, sector or no sector, have ever upgraded automatically, regardless of what settings I've given in the edicts list.