RPG Maker MV

RPG Maker MV

Many Mythical Monsters
59 Comments
Grandpa Diaperbaby  [author] Jan 16, 2024 @ 11:25am 
@Silberbaron If you want to include a credit (you don’t have to) please credit Bumberwear Studios.
Silberbaron Jan 16, 2024 @ 1:49am 
If I use it in a commercial product, would you like to appear in the credit? And if so, what should I write?

Something like: The following figures are from: Diaperbaby from Steam Workshop (maybe with a link to the workshop (Many Mythical Monsters) or to your profile?
- common_archer
- common_spearsman
...
404_coffee.exe Nov 21, 2022 @ 8:19pm 
could always use more monsters
Grandpa Diaperbaby  [author] Jul 7, 2022 @ 4:32pm 
@FOR THE EMPEROR! Yes.
Angry Avon Lady Jul 7, 2022 @ 4:28pm 
is this okay to use in a commercial product?
halen Jun 29, 2020 @ 12:57am 
For those who can't find the enemies, after copying the .json, go to: '363890 \ 802068219 \ img \ enemies'.

The extra enemies + the base ones are in that folder.
blunteater Apr 13, 2020 @ 5:54pm 
I did this and nothing changed
ryukenson Jul 7, 2019 @ 5:09pm 
For noobs out there look up SRDUDE in youtube for the basic tutorial you well thank me later if your really want to know how rpg maker mv works.
Corrosive May 6, 2019 @ 4:52am 
Thought content adding would be much easier on the steam workshop implem... Apparently no?
Shido Mar 16, 2019 @ 9:31am 
the enemies aren't showing up at all
Skyprisoner Feb 13, 2019 @ 4:53pm 
I replace the Enemies.json from your project to mine and it doesn't add the enemies. Why is that? I even took the battler folder and replaced it with the one in my project and some enemies don't have their images :s
Skyprisoner Feb 8, 2019 @ 1:56pm 
n00b here: I don't understand how to add the new enemies into my game :| Help?
Grandpa Diaperbaby  [author] Dec 28, 2018 @ 5:33am 
No sorry.
Tomato Johnson Dec 26, 2018 @ 10:35am 
Would it be possible to find these files downloadable online rather than in a json?
Grandpa Diaperbaby  [author] Dec 3, 2018 @ 4:57pm 
Sure, no problem.
1. Subscribe to this workshop item to download the workshop item.
2. Open your project, or create a new project.
3. Select Game->Open Folder.
4. In file explorer, open the data folder.
5. In another file explorer, go to C:\Program Files\Steam\steamapps\workshop\content\363890\802068219\data.
6. Copy Enemies.json from step 5 into step 4.
7. In your project, select Tools->Database and click the Enemies tab. Enjoy your new enemies.

Let me know if you need anything else.

Cheers
Billie Eyelash Dec 3, 2018 @ 3:43pm 
Thanks for the quick answer but, can you please
tell me how to step by step. like where it is and where to put it.
a real noob here. it would be very kind of you <333
Grandpa Diaperbaby  [author] Nov 28, 2018 @ 7:25pm 
Drop the Enemies.json file into the data folder of your project.
Billie Eyelash Nov 28, 2018 @ 10:44am 
i lost all my wprk on my monsters...my usb stick doenst work anymore T.T so how do i import these beautys in my maps?:steamhappy:pls help
Buko Jan 22, 2018 @ 6:20am 
Amazing
Iggy Jan 19, 2018 @ 6:27pm 
why didnt you have more photos of the monsters and stuff just the one photo isnt promising
Soam Jan 1, 2018 @ 7:20pm 
:tu1:
Grandpa Diaperbaby  [author] Dec 9, 2017 @ 10:28am 
Thanks GG.
노문무재현인 Dec 9, 2017 @ 1:56am 
wow this pack is awesome!!
Lionex Jul 3, 2017 @ 7:32pm 
Mostly for using the art no? I dont want to ofense anyone. But obviously you have to restat the enemies for having sense in a game. The example before, a dragon is worse than a zombie. You also have to make the animation for the battle. Its of because you have the previous draw so you can just modify the image in a copy to make animations. Also is free for commercial use. This is only a comment reviewing the pros and cons of this mod. Its very good to have this and also im going to use it. So, nice work
kmike570 Apr 14, 2017 @ 7:54am 
If you are looking for a starting database that has stats that MAKE SENSE, this is not for you. The monster stats increase according to alphabetical rank. Monsters with names that start with A are weak and a Z monster is super strong. None of the monsters have skills assigned either so the vampire doesnt have a life drain skill nor will a dragon have a breath weapon skill.This file along with the Many Magical Items and Skill files probably get a lot of downloads because people think that they are getting something else.

If you want a useful expanded default database for skills, items, and monsters, check out a Youtube video by Driftwood Gaming called Start With More Stuff.

PS I am not Driftwood Gaming.
Grandpa Diaperbaby  [author] Apr 11, 2017 @ 1:15pm 
It's all the monsters that are already in the game in a single database.
Santi Apr 11, 2017 @ 11:40am 
Does this replace the monsters in the game? Or is it an addition to the game?
Grandpa Diaperbaby  [author] Dec 18, 2016 @ 8:05am 
@kmike570 Yea. The point was more to get all the monsters into a database and then let the user modify the monsters. I suppose I could have created monsters of each attack type, fire bat, water bat, etc but yea, the increasing difficulty is alphabetical.
kmike570 Dec 18, 2016 @ 7:06am 
I don't think so but perhaps I did something wrong when I replaced the enemies file? Anyhow, the monsters are increasing difficult.... in alphabetical order, so a Zombie is really super powerful compared to something in the Ds like a Dragon. Also, the attack elements seem to have been randomly assigned. For example, rats and jelly fish have the fire attack element.
Grandpa Diaperbaby  [author] Nov 30, 2016 @ 5:43am 
@Mateusox Yes free for commercial use.
Zevlen Nov 30, 2016 @ 3:22am 
Would this be free for commercial use?
SSSaturn Nov 28, 2016 @ 7:18pm 
Its alright bud, but thanks anyway. Ciao!
Grandpa Diaperbaby  [author] Nov 28, 2016 @ 4:51pm 
I haven't look into the Battle Engine. I bet you would have more luck getting an answer on the regular forums. Sorry I couldn't help.
SSSaturn Nov 28, 2016 @ 4:36pm 
I believe its comes with the Battle Animations pulgin that goes with Battle Engine? Not too sure.
Grandpa Diaperbaby  [author] Nov 28, 2016 @ 9:07am 
Specials are already in MV but Penta Slash comes in a plugin, Yanfly's I believe. I'm not familiar with the subject though.
SSSaturn Nov 28, 2016 @ 3:59am 
Does it require a plugin or is it already in MV? How to do it?
Grandpa Diaperbaby  [author] Nov 28, 2016 @ 2:58am 
I think they can.
SSSaturn Nov 27, 2016 @ 7:34pm 
Something like that. (Kinda like how you use the Penta Slash etc.)
Grandpa Diaperbaby  [author] Nov 27, 2016 @ 5:47pm 
Hi TricksterOfCrow. I'm not sure what you are asking. Are you asking if a class can learn magic skills and special skills? I'm not too familiar with special skills.
SSSaturn Nov 27, 2016 @ 12:45pm 
Small Question. Any particular way of doing the whole "Special" moves along with your class skills? Not sure how to explain but in the menu, theres the special section and theres (NAME of class) skills section. How would you add those two and do the Special moves as well?

Thanks.
Grandpa Diaperbaby  [author] Nov 27, 2016 @ 8:21am 
Correct. I've included the img\enemies folder with all the monsters I could find in the standard edition as a convenience for users but there are no new monsters.
MarcusC Nov 26, 2016 @ 10:49pm 
Just pre-made monsters. Uses images from the standerd RPM Maker MV RTP
Peacekeeper Nov 26, 2016 @ 8:27pm 
Before I download this, i was wondering if they are images, or pre-setup enemies, or both?

if they are both or just the images that would be great. thanks.
Grandpa Diaperbaby  [author] Nov 24, 2016 @ 7:56am 
The art sets come with RPG Maker MV when you purchase it. I've only provided a new Enemies.json file.
♥♥♥♥ Bozo Nov 24, 2016 @ 7:03am 
Would I be allowed to use these art sets commercially with credit to you?
Grandpa Diaperbaby  [author] Nov 23, 2016 @ 3:47am 
Check out my new resource, Many Tremendous Troops: http://steamcommunity.com/sharedfiles/filedetails/?id=804650541
Grandpa Diaperbaby  [author] Nov 22, 2016 @ 6:25pm 
My pleasure. Sorry for the misunderstanding.
SyntaxTerror404 Nov 22, 2016 @ 6:24pm 
Thanks for your help earlier. I was under the impression that these were new battler images, not database entries for enemies. But that's fine. Thanks though! You were most helpful! :steamhappy:
Grandpa Diaperbaby  [author] Nov 22, 2016 @ 4:12am 
Thanks for the feedback Bruce!
Alkemarra Nov 21, 2016 @ 4:20pm 
Thank you, man! :steamhappy: