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DOC / O'MALLY: https://steamcommunity.com/sharedfiles/filedetails/?id=2446611703&searchtext=
CABOOSE REMASTERED: https://steamcommunity.com/sharedfiles/filedetails/?id=2447196974&searchtext=
I know it's been awhile since any other RvB VP's have been made, so I'm going to throw this out there the gauge interest. DO YOU ALL WANT MORE RvB VOICE PACKS?
If so, then I'll make more. As I have recently just gotten motivation to do some more. If the demand is there.
@TheMetaMotion
@THE BEAN CONSUMER
@X-heketchis_V44
You should think about the context of what they're saying, and if it's relevant to an action or voice cue you want to fill.
As you hear their lines throughout each episode, think about whether what they said would make sense for a particular action, or multiple actions. I try to avoid lines with music in the background, but if they absolutely NEED to have that line and it's clearly understandable then include it. I apply the same rule to lines that are part of banter or fast conversation with other characters.
Quick question on voicepacks. Since there's well over 1000 lines of dialogue for each RvB character to work with, how do you decide which lines to use? Do you guys use a process of some kind or do you rely more on intuition?
Thanks in advance.
To record dialogue I recommend using Audacity. It has a feature called Stereo Mix where you'll be able to record sounds from your computer. If its not there, install on your computer (I dont remember how, but youre smart you'll figure it out) Make sure the files you'll save must be in wav. Also read up on the XCOM 2 SDK tutorials found in the XCOM 2 subreddit wiki area. You'll learn how to set up a mod, the SDK, and everything else.
Neraja will be more than happy to help as well since he's doing RvB VPs too.
Welcome aboard to the modding community. Good luck out there.
Love the work done so far!