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Thanks for the info. I'd already done that, as I have the flexible station(s) option in my mod list. Trouble is I think I might have to restart the game I wassetting up as I get a message telling me that the game won't load due to "missing mods". That's a tad annoying as I'd set up a load of passenger/freight lines. [Getting things ready for a game]
I'll check it again, to see if I can get a saved game without the offending mod, otherwise it's back to square one.. ho-hum.
https://steamcommunity.com/sharedfiles/filedetails/?id=1368872988
This mod is causing my game to hard-crash when a freight train drops off cargo which intends to move to another platform to be picked up by another train.
This may be caused by the conflict with Bigger Stations mod but I haven't really looked into it...
Until the author of the Bigger Stations fixes this problem, you have to disable the Bigger Stations, build the cargo station and reenable the Bigger Stations...
@dondeloro100, die "Größeren Bahnhöfe" verändern das "Bahnhof"-Script-Original von Urban Games auf inkompatible Art und Weise und verursachen dadurch "Fehlkonstruktionen",
die zu diesen merkwürdigen Abstürzen führen. An das Tageslicht ist es erst mit dem "Usability-Patch" gekommen, da dort Urban Games eine Prüfung mit Fehlermeldung beim Bau eines Bahnhofs eingeführt hat.
Trotzdem hat es noch einige Zeit und graue Haare gekostet, bis die verantwortliche Mod gefunden war.
Da nach hitziger Diskussion der Autor der "Größeren Bahnhöfe" der Meinung ist, er bräuchte SEINE FEHLER NICHT korrigieren, vielmehr sollten wir anderen Modder unsere alten und zukünftigen Bahnhöfe, die das UG-Script verwenden, anpassen, wird es wohl keine elegante Lösung geben. Siehe dazu die Diskussion in "transportfever.net" : https://www.transportfever.net/index.php/Thread/7972-Terminals-are-not-properly-connected-G%C3%BCterbahnhof-ohne-Mittelrampe/
Behelfen kannst Du dich, in dem Du deinen "Güterbahnhof ohne Mittelrampe" einmal "auf-/umrüstest", wobei Du die Mod "Größere Bahnhöfe" im Mod-Manager DEAKTIVIERT haben musst. Dann sollte der "Güterbahnhof ohne Mittelrampe" korrekt gebaut werden. Danach können die "Größeren Bahnhöfe" wieder aktiviert werden.
Daran musst Du aber immer denken, wenn Du die "Größeren Bahnhöfe" benutzt...
Yes i use the mod.
I get the:
Construction Configuration error
Terminals are not properly connected!
Maybe has it something to do with the new USABILITY PATCH?
What is the error message in the stdout.txt just after the crash...
The game just crash if i try use this station.
pity
if (tracks == 1) then
result.terminalGroups[#result.terminalGroups + 1] = { terminals = terminals, vehicleNodeOverride = 2 }
elseif (tracks == numTracks) then
result.terminalGroups[#result.terminalGroups + 1] = { terminals = terminals, vehicleNodeOverride = #edges - 2 }
end
i need to add:
if (tracks == 1) then
result.terminalGroups[#result.terminalGroups + 1] = { terminals = terminals, vehicleNodeOverride = 2 }
elseif (tracks == numTracks) then
result.terminalGroups[#result.terminalGroups + 1] = { terminals = terminals, vehicleNodeOverride = #edges - 2 }
else
terminals[#terminals + 1] = { #result.models, 0 }
result.terminalGroups[#result.terminalGroups + 1] = { terminals = terminals, vehicleNodeOverride = 10 }
end
But if i do it - i have crash to desktop. Why? What`s wrong? I just adding new 'terminal', and...
This was a simple one station to another, no signals, no other traffic and frankly not even 500 metres between the two stations, the train left station 1 and arrive at station 2 but then gave "No Path" for the return journey.
Replaced station with regular station and works fine now.
Full Disclosure - I am using another mod for 400m stations, maybe the two mods conflict somehow.