Planet Coaster

Planet Coaster

Disneyland Paris Inspired Park - Disney
34 megjegyzés
derSanitoeter 2017. nov. 30., 4:39 
tried today with my rig:

AMD 1700X @ 8x 3.8Ghz
16GB DDR4-3333 14-14-14-35 1T
GTX 1070 @ 1950/4600
Win 10 Pro 64bit @ fall creat. update
OS on SSD1 - Planet Coater on SSD2 ( bith Samsung 850 Evo )

Park @ 3000 visitors: 20-29 fps
While doing rides it drops often down to 15-20 fps.
MarcoGermany 2017. szept. 13., 3:53 
Hi. Echt gelungener Park! Super detailiert. War erst kürzlich im Disneyland Park Paris. Ein paar Sachen habe ich anders in Erinnerung: " Alice in Wonderland" Hatte eine Achterbahn? Hab ich nicht gesehen. Wo ist die gemeine Indiana Jones Achterbahn? Und Car Driving sehe ich nicht.
Ansonsten toll gemacht auch mit dem Licht in der Nacht und das Prinzessinenschloss sieht aus wie echt. Ganz Klasse!
:steamhappy:
Overkill 2017. jún. 10., 12:57 
I cant get this to show in game, can you help me please?
babydumplinz 2017. márc. 8., 18:39 
what program are you doing the testing with and let me know what setting you want me to test it at so i can set the same way you did for the test.
babydumplinz 2017. márc. 8., 18:37 
ryzen 7 1700 everything on the highest setting with about 4,000 guest getting roughly 30 fps
camibear8 2017. jan. 11., 15:34 
This is BEAUTIFUL! This will be my first download and boy am I excited to explore it! :D
aheinrichfueyo 2017. jan. 8., 7:24 
i live in paris
Bones 2017. jan. 5., 20:02 
I Have been playing this park for the past 2 hours and had no issues with FPS while running at the highest settings and had a live stream on my other screen. Worked just fine. Thanks for all your work! It's been a blast!!
TheMagicDinosaur 2016. dec. 27., 17:00 
COOOOL!!! I like disney land and i am going to explore around.
Kreator 2016. dec. 25., 11:13 
Is it possible to build the Space Mountain : Mission 2 attraction ?
Brad  [készítő] 2016. dec. 24., 11:29 
Oh i fixed that a long time ago, simple remove the entrance and replace it, although it doesnt give the fps boost you're expecting. Infact i dont remember it giving any fps boost at all.

The only way to increase FPS is to reduce the object count. Delete parts of the park as you want.
luudaigiang 2016. dec. 23., 22:18 
From a dude on reddit:

"hey I also want to drop you a note - this park is bugged.
the track ride "carnival of 1000 doors" doesn't actually let people on, which leads to a huge traffic jam in that part of the map. which means collisions, which means lower FPS."
Brad  [készítő] 2016. dec. 23., 11:23 
Doubtful, its approx. 60,000+ objects currently. If you want it to run at 30, create your copy and delete half the park.
luudaigiang 2016. dec. 20., 20:30 
That makes sense now. 15-20 FPS is understandable but not acceptable. Can you optimize your park to achieve 30 fps?
Brad  [készítő] 2016. dec. 20., 13:20 
So results of my testing tonight.

With the park locked at 3000 guests. 15-20fps, with the game running. Ultra GFX.
With the park locked at 3000 guests. 22-26fps, with the game paused. Ultra GFX.
With the park locked at 3000 guests. 25-28fps, with the game running. Lowest GFX.
With the park locked at 3000 guests. 31-34fps, with the game paused. Lowest GFX.

Hope that helps.
Brad  [készítő] 2016. dec. 20., 13:13 
I just loaded the park up (its empty on my save game, as the park is closed and ready for building. According to steam overlay getting a fairly consistent 23-28 fps as i move about and change zoom levels.

I'd image that will drop to around the 18-23fps mark when running at 3000 guests based on my experience with the game through the alphas.

As for 28-40 FPS that during the 2nd Alpha with the park empty (The park has much more detail now since the original post). You can clearly see with 3000 guests i have commented much lesser FPS (even back then).

I'll run a quick test and let it fill to 3000 guests.
luudaigiang 2016. dec. 20., 12:17 
I can get 20 fps with i7-6700, gtx 1070 AND 16 GB RAM . RAM is actually important, cause with 8gb RAM, I got only ~13 fps.

But 28-40 fps as you claimed is nearly impossible.
Brad  [készítő] 2016. dec. 20., 11:48 
I'll take a look, not played this park for a while, last time i was running it the description was acurate with 3000 guests. I believe there has been quite a few updates to the game since then.

As far LiquidSky, i have no idea about them, they dont even disclose there specs. You'll notice a comment below running the system on an actual performance rig with 5000 guests and he say 20-25fps. So i would take the whole liquidsky comment with a pinch of salt.

luudaigiang 2016. dec. 20., 10:24 
Are you a liar Brad? Even LiquidSky (a high performance PC-as-a-Service) runs this park at 13 fps, but you can run it at 35 fps with an i5-6500?
ling33332 2016. dec. 8., 4:50 
Thank you!:steamhappy:
Rush 2016. dec. 7., 7:07 
Very nice and clean looking.
jiø 2016. nov. 29., 10:36 
Wow, great works man, awesome !!
kikkeridee 2016. nov. 27., 5:11 
verry verry nice..
joker 2016. nov. 27., 4:14 
bizarre je le vois pas dans mon jeu ce park , y t il une raison ? merci a vous
[RZR]Razor 2016. nov. 26., 10:07 
Amazing work, some polishing on certain area will be good.
5000 guest : 20-25 fps with GTX 1070 / i7 2600k @ 4.6 Ghz @ 70% usage.
+5000 guest : 20 fps max / approx 13/15 fps but no freeze and still playable.
luudaigiang 2016. nov. 24., 6:35 
Hey, my system is i5 6500, gtx 1060 6gb, 8gb Ram, and it runs this park with only 17~23 fps in every graphic settings. My CPU usage is always almost 100%, do you know why?
BLArambleBLAH 2016. nov. 22., 12:57 
Love this park. Easily able to handle 9k+ visitors
dansansan 2016. nov. 22., 9:35 
How to add visitors to the park when opens, it's lock?
76561198183786814 2016. nov. 22., 0:51 
Did u design in accordance with the real world Disneyland Paris?
STORM 2016. nov. 21., 14:10 
So good man,, i love it :)
ced66 2016. nov. 19., 17:56 
Really nice work, insane !
matt5m 2016. nov. 19., 12:46 
amazing place mate
Derma/pvt.Paula 2016. nov. 19., 8:09 
Nice Work
:steamhappy:
Notsofancygames 2016. nov. 17., 23:16 
Amazing Job!