Stellaris

Stellaris

Sins of the Prophets: ISB Compatibility Patch
77 Comments
leeo11341 Jun 5, 2022 @ 6:24am 
Dose this mod still work?
키으기 Jan 21, 2019 @ 5:42am 
Thank you I'll use it well
ReDeath Aug 12, 2018 @ 4:21pm 
Love ya <3
ReDeath Aug 12, 2018 @ 9:35am 
Great! I was trying to find some compatibility with this. :D

Can you make it compatible with NSC2? :3
The Grapest May 18, 2018 @ 1:27pm 
FUUUUUUUU
Lavo  [author] May 18, 2018 @ 9:53am 
No. We don't have the models to spare plus ISB is dead.
The Grapest May 18, 2018 @ 4:35am 
are you guys gonna eventually change this model so its not the same as the ones from nsc mod?
Lavo  [author] Apr 23, 2018 @ 7:41am 
None yet. We do have full support for ISB's ship types however.
The Grapest Apr 23, 2018 @ 3:46am 
any word on an update?
Lavo  [author] Mar 10, 2018 @ 4:34pm 
Hi there, I've updated the mod for ISB's latest update. As of now the (vanilla) Titan shares a model with the Heavy Titan and/or Leviathan; this is temporary until ISB figures out whether or not they are doing anything with the Titan.
Lavo  [author] Feb 7, 2018 @ 7:28pm 
Gotta get the ISB techs.
Spartan A291 Feb 6, 2018 @ 7:44am 
So which technologies do you have to research to unlock the two new ship classes for this, the Punic and Infinity? Gotten to the Battleship (the Halcyon/Autumn class heavy cruisers) in the game but I've stopped getting additional station upgrades/additional ship classes as researchable technologies.
❀ Lilac Starbloom ❀ Jan 19, 2018 @ 7:27am 
This is a great mod, though, perhaps if you were to update this in the future, the ships which currently do not have retextures could be Forerunner ships?
Lavo  [author] Dec 16, 2017 @ 7:24pm 
Those already exist on the workshop, get this one: http://steamcommunity.com/sharedfiles/filedetails/?id=1085064499
holyjay Nov 17, 2017 @ 1:24am 
Would you possibly be willing to make a compatability patch for people who use both ISB and NSC?
Lavo  [author] Oct 24, 2017 @ 7:03am 
@Ryan I don't know? I do not play ISB anymore; I have not done so in many months.

@Cassatt1236 No.
Ryan Oct 23, 2017 @ 1:59pm 
@Lavo so what can I do that the infinity is not absolute useless?
Cassatt1236 Sep 21, 2017 @ 6:42pm 
@lavo
Cassatt1236 Sep 21, 2017 @ 6:42pm 
are you going to add more like macs and are you going to do what the star wars ship mod were you have have more then one type of corvette ship
Corsin Sep 7, 2017 @ 2:17am 
What I mean is, the Leviathan and (the other one ive forgot the name of) have the vanilla skins not Halo ones.

And only 1 weapon slot each.
Lavo  [author] Sep 6, 2017 @ 5:24pm 
This mod does not impact the stats of ISB at all; if the Titan is too powerful that is an ISB issue.

Further it is mentioned in the description that only the Titan and Leviathan models are changed.
Corsin Aug 31, 2017 @ 6:54pm 
So this doesnt work properly...

The Titan is x10 more powerful than the Leviathan (which is basically an overpriced battleship)

Also doesnt give special skins to the other ISB ships like Ragnarok and so on.
Lavo  [author] May 5, 2017 @ 12:22pm 
@jeradjohnso I'll be redoing the Epoch (UNSC carrier) soon given that our model maker completely redid the texture; I will be scaling it down to a size similar to that of the Covenant carrier.
Lavo  [author] May 5, 2017 @ 12:21pm 
@leob70 We will not do this for a number of reasons, the primary being a simple lack of models for said diversity. As such even if we wanted to make the packs different, it is not possible.
leob70 May 5, 2017 @ 8:36am 
Used this with the NSC patch and i have encountered no mechanical issues (I am also using the NSC patch for use with ISB).

The only thing is that there are a couple of ship classes that have the same model but, I am unsure if you would make something that deals with that unless there was enough demand for it.
jeradjohnso Mar 25, 2017 @ 4:26pm 
Dear Mod Author: Love this, except I feel the covenant ships are not scaled properly. The UNSC Carrier for example is like 3x the size of the Covenant Carrier. Sometimes its a little immersion breaking when you see it up close, which is a shame considering how pretty the models are. Please let me know if you can address this! Thanks.
Larry Jan 5, 2017 @ 3:39pm 
how do yuo make the unsc infinity i cant seem to fimd were to build it
Lavo  [author] Jan 1, 2017 @ 2:38pm 
No we are not planning to do a multiple class system and we are keeping our Punic model and are not planning to make an HFB Punic for the forseeable future.
Theodore Thrawn Dec 30, 2016 @ 9:56pm 
Are you guys thinking on doing something similar as SW Empire Ships Did with their Ship Design and Class System with Example SD and SSD or keep to ISB Mod with the Titan and Levithan?, It would be awsome to use all of your Models from Sins version, Well so far yours mods are some of the best i seen for Space Rts,

And the punic is this the final model or are you gona replace it with one more like the one from Halo Fleet Battels Board Game?, Personal i Prefer The one from Halo Fleet Battels, Mostly because of Its my Second fav ship after the Infinity when it coms to looks and i think fits better in the Halo universe, But still does not bother me much, the one in curently is in the mod is incredibly cool,


Keep up the Great Work and take the time u need,
Lavo  [author] Dec 29, 2016 @ 7:47pm 
We have plans for unique exhaust effects in the future; i.e. when the ship is moving you will see the engines come to life.
Crimson_Nomad Dec 29, 2016 @ 6:14pm 
Do you guys plan on adding engine models for UNSC ships?
Aebe Dec 29, 2016 @ 5:57pm 
models are great. thanks you for effort.
Hallucination Bug Dec 27, 2016 @ 7:32pm 
The Infinity looks beautiful. May the team have a merry holiday.
Lavo  [author] Dec 26, 2016 @ 11:20am 
The Leviathan is more powerful than the Titan in both damage output and health. As such, the two will not be switched as the Punic is most certainly inferior to the Infinity in these aspects.

Personally speaking I find it saddening to see the Leviathan's weapon strength come from it's module that buffs weapon damage/rate of fire rather than more weapons, but that's Ankain's call, not mine. I'd love to have Infinity have more visible weapons.
R. Vincent Dec 26, 2016 @ 6:13am 
The SOTP wiki page also place the Infinity in a separate Titan-class category while the Punic supercarrier is nested with the rest of the capital ships.
R. Vincent Dec 26, 2016 @ 5:43am 
I think you should switch the Titan and Leviathan UNSC models because it doesn't make sense to me that the bulkier/larger and more advanced Infinity-class be an "ISB Leviathan", which is described (according to the ISB workshop page) as an "extremely fast and maneuverable super capital ship - it is almost as fast as a destroyer". The Infinity right now has battleship-esque offensive capabilities (which is only about a quarter of firepower to that of an ISB Titan), destroyer-esque evasion & speed, and unimpressive weapon & utility slots. Is this what you intended or am I missing something / doing something wrong?
NotSoRetroJakko Dec 25, 2016 @ 11:36pm 
ok awesome didnt see that thread, look forward to it :D
NotSoRetroJakko Dec 25, 2016 @ 6:22pm 
Is there any plans for making a compatibility patch for New Ship Classes?
Lavo  [author] Dec 25, 2016 @ 1:47pm 
No, we will not be including the CSO at any point in any SotP project. Besides, the Erebus/Ragnarok are standard among all races; I don't see why we should change that.
Noko Dec 25, 2016 @ 12:13pm 
*Sorry for my grammar.
Noko Dec 25, 2016 @ 12:13pm 
Is there planned to replace the Erebus or Ragnarok with CSO-Class Supercarriers?
Lavo  [author] Dec 25, 2016 @ 11:04am 
Yes, I plan to release the UNSC soon.
kegslinger Dec 25, 2016 @ 9:20am 
Will you be updating this?
Lavo  [author] Nov 26, 2016 @ 3:19pm 
Again, there is no timetable for a UNSC release as I do not have the models for the UNSC portion of this patch.
Remus Valeryain Nov 26, 2016 @ 9:48am 
Cant wait for infinity, currently the mouse hiding from the giants in my game lol, waves of paris and halcons arent doing it anymore lol another empire looked at me and a said you look *beep*ing tasty lol
Warmonger Nov 25, 2016 @ 12:33pm 
Hey @Lavo is there a timetable for the UNSC release?
Eudoxia Nov 24, 2016 @ 10:59am 
Why is that Lavo? I always thought it would be a perfect "Titan." It was established that the Ascendant Justice was a CSO-Class after the release of Reach and CEA, so with the knowledge of how it performed in the books it wouldn't be impossible to balance, it would just be a ridiculously big target.
Lavo  [author] Nov 20, 2016 @ 8:02am 
@Ritter You will never see the CSO in any SotP project, period.