Stellaris
Sins of the Prophets: ISB Compatibility Patch
77 commenti
leeo11341 5 giu 2022, ore 6:24 
Dose this mod still work?
키으기 21 gen 2019, ore 5:42 
Thank you I'll use it well
ReDeath 12 ago 2018, ore 16:21 
Love ya <3
ReDeath 12 ago 2018, ore 9:35 
Great! I was trying to find some compatibility with this. :D

Can you make it compatible with NSC2? :3
The Grapest 18 mag 2018, ore 13:27 
FUUUUUUUU
Lavo  [autore] 18 mag 2018, ore 9:53 
No. We don't have the models to spare plus ISB is dead.
The Grapest 18 mag 2018, ore 4:35 
are you guys gonna eventually change this model so its not the same as the ones from nsc mod?
Lavo  [autore] 23 apr 2018, ore 7:41 
None yet. We do have full support for ISB's ship types however.
The Grapest 23 apr 2018, ore 3:46 
any word on an update?
Lavo  [autore] 10 mar 2018, ore 16:34 
Hi there, I've updated the mod for ISB's latest update. As of now the (vanilla) Titan shares a model with the Heavy Titan and/or Leviathan; this is temporary until ISB figures out whether or not they are doing anything with the Titan.
Lavo  [autore] 7 feb 2018, ore 19:28 
Gotta get the ISB techs.
Spartan A291 6 feb 2018, ore 7:44 
So which technologies do you have to research to unlock the two new ship classes for this, the Punic and Infinity? Gotten to the Battleship (the Halcyon/Autumn class heavy cruisers) in the game but I've stopped getting additional station upgrades/additional ship classes as researchable technologies.
❀ Lilac Starbloom ❀ 19 gen 2018, ore 7:27 
This is a great mod, though, perhaps if you were to update this in the future, the ships which currently do not have retextures could be Forerunner ships?
Lavo  [autore] 16 dic 2017, ore 19:24 
Those already exist on the workshop, get this one: http://steamcommunity.com/sharedfiles/filedetails/?id=1085064499
holyjay 17 nov 2017, ore 1:24 
Would you possibly be willing to make a compatability patch for people who use both ISB and NSC?
Lavo  [autore] 24 ott 2017, ore 7:03 
@Ryan I don't know? I do not play ISB anymore; I have not done so in many months.

@Cassatt1236 No.
Ryan 23 ott 2017, ore 13:59 
@Lavo so what can I do that the infinity is not absolute useless?
Cassatt1236 21 set 2017, ore 18:42 
@lavo
Cassatt1236 21 set 2017, ore 18:42 
are you going to add more like macs and are you going to do what the star wars ship mod were you have have more then one type of corvette ship
Corsin 7 set 2017, ore 2:17 
What I mean is, the Leviathan and (the other one ive forgot the name of) have the vanilla skins not Halo ones.

And only 1 weapon slot each.
Lavo  [autore] 6 set 2017, ore 17:24 
This mod does not impact the stats of ISB at all; if the Titan is too powerful that is an ISB issue.

Further it is mentioned in the description that only the Titan and Leviathan models are changed.
Corsin 31 ago 2017, ore 18:54 
So this doesnt work properly...

The Titan is x10 more powerful than the Leviathan (which is basically an overpriced battleship)

Also doesnt give special skins to the other ISB ships like Ragnarok and so on.
Lavo  [autore] 5 mag 2017, ore 12:22 
@jeradjohnso I'll be redoing the Epoch (UNSC carrier) soon given that our model maker completely redid the texture; I will be scaling it down to a size similar to that of the Covenant carrier.
Lavo  [autore] 5 mag 2017, ore 12:21 
@leob70 We will not do this for a number of reasons, the primary being a simple lack of models for said diversity. As such even if we wanted to make the packs different, it is not possible.
leob70 5 mag 2017, ore 8:36 
Used this with the NSC patch and i have encountered no mechanical issues (I am also using the NSC patch for use with ISB).

The only thing is that there are a couple of ship classes that have the same model but, I am unsure if you would make something that deals with that unless there was enough demand for it.
jeradjohnso 25 mar 2017, ore 16:26 
Dear Mod Author: Love this, except I feel the covenant ships are not scaled properly. The UNSC Carrier for example is like 3x the size of the Covenant Carrier. Sometimes its a little immersion breaking when you see it up close, which is a shame considering how pretty the models are. Please let me know if you can address this! Thanks.
Larry 5 gen 2017, ore 15:39 
how do yuo make the unsc infinity i cant seem to fimd were to build it
Lavo  [autore] 1 gen 2017, ore 14:38 
No we are not planning to do a multiple class system and we are keeping our Punic model and are not planning to make an HFB Punic for the forseeable future.
Theodore Thrawn 30 dic 2016, ore 21:56 
Are you guys thinking on doing something similar as SW Empire Ships Did with their Ship Design and Class System with Example SD and SSD or keep to ISB Mod with the Titan and Levithan?, It would be awsome to use all of your Models from Sins version, Well so far yours mods are some of the best i seen for Space Rts,

And the punic is this the final model or are you gona replace it with one more like the one from Halo Fleet Battels Board Game?, Personal i Prefer The one from Halo Fleet Battels, Mostly because of Its my Second fav ship after the Infinity when it coms to looks and i think fits better in the Halo universe, But still does not bother me much, the one in curently is in the mod is incredibly cool,


Keep up the Great Work and take the time u need,
Lavo  [autore] 29 dic 2016, ore 19:47 
We have plans for unique exhaust effects in the future; i.e. when the ship is moving you will see the engines come to life.
Crimson_Nomad 29 dic 2016, ore 18:14 
Do you guys plan on adding engine models for UNSC ships?
Aebe 29 dic 2016, ore 17:57 
models are great. thanks you for effort.
Hallucination Bug 27 dic 2016, ore 19:32 
The Infinity looks beautiful. May the team have a merry holiday.
Lavo  [autore] 26 dic 2016, ore 11:20 
The Leviathan is more powerful than the Titan in both damage output and health. As such, the two will not be switched as the Punic is most certainly inferior to the Infinity in these aspects.

Personally speaking I find it saddening to see the Leviathan's weapon strength come from it's module that buffs weapon damage/rate of fire rather than more weapons, but that's Ankain's call, not mine. I'd love to have Infinity have more visible weapons.
R. Vincent 26 dic 2016, ore 6:13 
The SOTP wiki page also place the Infinity in a separate Titan-class category while the Punic supercarrier is nested with the rest of the capital ships.
R. Vincent 26 dic 2016, ore 5:43 
I think you should switch the Titan and Leviathan UNSC models because it doesn't make sense to me that the bulkier/larger and more advanced Infinity-class be an "ISB Leviathan", which is described (according to the ISB workshop page) as an "extremely fast and maneuverable super capital ship - it is almost as fast as a destroyer". The Infinity right now has battleship-esque offensive capabilities (which is only about a quarter of firepower to that of an ISB Titan), destroyer-esque evasion & speed, and unimpressive weapon & utility slots. Is this what you intended or am I missing something / doing something wrong?
NotSoRetroJakko 25 dic 2016, ore 23:36 
ok awesome didnt see that thread, look forward to it :D
NotSoRetroJakko 25 dic 2016, ore 18:22 
Is there any plans for making a compatibility patch for New Ship Classes?
Lavo  [autore] 25 dic 2016, ore 13:47 
No, we will not be including the CSO at any point in any SotP project. Besides, the Erebus/Ragnarok are standard among all races; I don't see why we should change that.
Noko 25 dic 2016, ore 12:13 
*Sorry for my grammar.
Noko 25 dic 2016, ore 12:13 
Is there planned to replace the Erebus or Ragnarok with CSO-Class Supercarriers?
Lavo  [autore] 25 dic 2016, ore 11:04 
Yes, I plan to release the UNSC soon.
kegslinger 25 dic 2016, ore 9:20 
Will you be updating this?
Lavo  [autore] 26 nov 2016, ore 15:19 
Again, there is no timetable for a UNSC release as I do not have the models for the UNSC portion of this patch.
Remus Valeryain 26 nov 2016, ore 9:48 
Cant wait for infinity, currently the mouse hiding from the giants in my game lol, waves of paris and halcons arent doing it anymore lol another empire looked at me and a said you look *beep*ing tasty lol
Warmonger 25 nov 2016, ore 12:33 
Hey @Lavo is there a timetable for the UNSC release?
Eudoxia 24 nov 2016, ore 10:59 
Why is that Lavo? I always thought it would be a perfect "Titan." It was established that the Ascendant Justice was a CSO-Class after the release of Reach and CEA, so with the knowledge of how it performed in the books it wouldn't be impossible to balance, it would just be a ridiculously big target.
Lavo  [autore] 20 nov 2016, ore 8:02 
@Ritter You will never see the CSO in any SotP project, period.