Arma 3
Snow Storm Script DEMO
415 Comments
Xindet May 4 @ 8:16am 
i dont have breath vapor. could this be caused by ace particles?
Xindet May 4 @ 6:08am 
To all people who have problems with the wind: try to disable ace weather. if this does not help disable the wind amplyifing part of the script.

To the people who dont knwo how to get the script: locate the mission in your documents/ arma 3 other profiles/..../saved/steam folder after you started it once in arma. then extract via pbo manager
SgtLobster06 Nov 27, 2023 @ 2:54pm 
How can I just get the foggy breath, no snowstorm?
Disco Nov 11, 2023 @ 8:52pm 
intensifying wind on Lythium map doesnt seem to be working correctly... every 3seconds the trees
swaying look like they are skipping and teleporting from left to right sway
T.Holtkamp Jan 11, 2023 @ 10:22am 
I've looked around and can't really find it, which pieces of the snow script should one adjust to make the ''circle'' around each player bigger?
fishbone Jan 8, 2023 @ 4:37am 
same problem
HoneyBadger Dec 11, 2022 @ 4:27am 
i can't dowlnad directly.. the link is strange
Scotsman Sep 23, 2022 @ 11:40pm 
seems a little broken in the wind glitches out the trees so instead of a smooth motion it is super super choppy. also snow bursts just dont seem to work which is annoying.
Nathantheking465 Aug 11, 2022 @ 5:44am 
how do i make the snow storm a loop so when the timer ends it comes back after another timer everytime?
Gunter Severloh Apr 11, 2022 @ 1:54am 
@Coachtrox
Get the script here
{LINK REMOVED}
Coachtrox Mar 26, 2022 @ 4:44pm 
I have subscribed, but have absolutely no idea how to get this script. And have no idea how to load/insert/use this script (new to using scripts)...
Mildly_Interested Nov 6, 2021 @ 10:22am 
{LINK REMOVED}
@Sir Diesalot @MartinPJones
Sir Diesalot Oct 29, 2021 @ 9:31pm 
This doesn't download anything? There is nothing in the workshop folder and I can't find the script anywhere else.
Would be great if you could re-upload your scripts somewhere else now that Armaholic is dead. These scripts are too good to be lost.
Stollenwerk Sep 13, 2021 @ 1:21am 
Does fog or snow limit the visibility of AI ?
MartinPJones Sep 1, 2021 @ 10:20pm 
I can't seem to find this script anywhere on my computer, despite checking every folder I can think and searching my entire drive for it. Where does it download to from the workshop? The direct download link also doesn't work because no more Armaholic.
SoloWingPixy Jul 24, 2021 @ 4:07pm 
Where do I find the script once subbed?
A I S M 4 N Jun 23, 2021 @ 7:09pm 
Hi there, I got a question, This script works like a local one or a global MP mission? Should I run it only on server trigger while in game? sorry to bother.
Stoop Apr 12, 2021 @ 6:50pm 
wait, snow on a snow map, impossible
Recaldy Feb 28, 2021 @ 1:39am 
There's no snow particles when loading a game save. Wind and fog work fine. :(
mykeymagic Feb 5, 2021 @ 4:14am 
Anyone know how to ONLY have the snow effect?
GENERAL1980 Jan 5, 2021 @ 8:54am 
Hey. where is this script written to? if possible in detail! Thank you!
Recaldy Dec 21, 2020 @ 6:27pm 
Deleted my older comments. "Effects on objects" can do dangerous amount of damage to your soldier character. I've had a variety of damage from slight to near death amounts of damage. @kanKane[NOD]
@ALIAScartoons
Kane Dec 21, 2020 @ 1:44am 
@Recaldy have you tried to play the demo-script-scenario? There shouldn't be any damage from the script at all. There has to be another source that causes the damage. Are you really starting with no mods? Are you using any mission-templates, that might have some scripts already? PS: Sorry for the silly questions, but sometimes the easiest things are causing our problems
Kane Dec 3, 2020 @ 2:52am 
Usefull info for you people. If you use vehicles in your mission during the snowstorm, you should reduce the maximum speed of the vehicle to 45-50 km/h or 29-31 mph. Because you would be too fast for the snowstorm to generate.
Kane Dec 3, 2020 @ 2:48am 
@Yusuf Ali Gungor - |APÖHB| Hi there, if you just want snowfall and fog, (local and vanilla) use this line:

[true,3000,-1,false,0,false,true,true,false,false] execvm "AL_snowstorm\al_snow.sqf";

If the ambient sounds are still there and you dont want them, try to set "-1" to "0". But this should work. I turned of the sneezing, the intensifywind, the snow bursts (the visual effect you get sometimtes) and the breath vapor off. If you need anything else, check out the ini_storm.sqf in the script folder. It should explain everything to you. If you still have questions, feel free to ask.
Kane Dec 3, 2020 @ 2:42am 
@Kayt. There is a way to turn it off.

Short version:
[true,3000,15,true,0,true,true,false,false,true] execvm "AL_snowstorm\al_snow.sqf";

The "0" is the snowburst, that i disabled in this example. Or you could say the snow burst is the number after the second "true". If you know what i mean. If you need anything else, you can check out the ini_storm.sqf.

Where to find the wisdom of alias?: Open the ini_storm.sqf in the script folder. It explains everything there is to know. What you're looking for is the line 16, the so called "snow burst". You have to set it to "0" in your line.
pLoiZe Dec 2, 2020 @ 5:58pm 
Doesnt work local snow gust and burst localy on dedicated servers.
Inited as
[true, 600, 15, false, 30, false, false, true, false, true] execvm "AL_snowstorm\al_snow.sqf";
into init.sqf
How can i run all script locally only on clients? I need not to be used on server.
Thanks
Güngör Oct 18, 2020 @ 10:12am 
Hello mate. I just want it to snow and fog. How can I cancel the remaining storm and eye effects?
Ftmch Sep 5, 2020 @ 4:29am 
Quick Question: What would be the simplest way to reduce the amount of snowflakes? Trying to make a mission for my group with just light snowfall and have managed to modify the script to be a lot "calmer" but there's still a bit too much snowflakes coming down.
gloom Aug 28, 2020 @ 10:18am 
I dislike the effect during the snow bursts that messes up your screen. I like the idea of it but the effect can be just repetitive at times, is there a way to like turn it off or something?
ollie Feb 23, 2020 @ 10:34am 
Is there a way to have to snow on the time?
ollie Feb 7, 2020 @ 4:29pm 
Onearmy Dec 22, 2019 @ 8:49pm 
Hey, I noticed when testing your script that the snow effect seems to stop after you've traveled a certain distance (about 500m or so) from where you spawn.

At first I thought this was an issue with my mission file, so I loaded up your demo mission and tested and found the same thing.

Is that working as intended? If not, do you have ideas on how to fix it?

If it is working as intended, do you know how to enable it be snowing no matter where you are/how far you go on the map?
Predator Dec 8, 2019 @ 12:18am 
Awesome! Thank you!
Kavkaz Dec 1, 2019 @ 11:40pm 
Здравствуйте, хоче приобрести этот скрипт, как быть?
loopdk Oct 22, 2019 @ 12:22am 
Can enybody help with a init code for bad weater with a some quit some snow

i use the standar code right now

null = ["_snowfall","_duration_storm","_ambient_sounds_al","_breath_vapors","_snow_burst","_effect_on_objects","_vanilla_fog","_no_snow_indoor","_local_fog","_intensifywind","_unitsneeze"] execvm "AL_snowstorm\al_snow.sqf";
[true,3000,15,true,5,true,false,false,false,true] execvm "AL_snowstorm\al_snow.sqf";

but want more snow :D
StigOnStæm Sep 15, 2019 @ 4:55pm 
I've been looking through script files and I cant seem to find where I can set the frequency of snowflakes. What file is it in?

The ☯ Zombie Sep 8, 2019 @ 11:59pm 
I downloaded it from http://www.armaholic.com
The ☯ Zombie Sep 8, 2019 @ 11:57pm 
I have trouble with getting 1.1 to work. I get no snow bursts and no player shaking from cold.
1.04 works fine.

This is how I start it:

if ((!isServer) && (player != player)) then {waitUntil {player == player};};
nul4 = [true,1500,5,false,10,false,true,true,false,false] execvm "AL_snowstorm\al_snow.sqf";
Spitefire_4 Aug 22, 2019 @ 9:17am 
Another update, I have found the reason why the storm was starting in the beginning due to the ini doc and have resolved all my issues thank you for the help.
Spitefire_4 Aug 22, 2019 @ 9:04am 
An update on my problem, I the functions have all started working fine, the only last problem I have is that the snowstorm starts at the beginning of the mission and not later on during the mission.
Spitefire_4 Aug 21, 2019 @ 10:28am 
and the only way I seem to be able to disable the snow storm from starting as the mission starts is by removing [] execVM "AL_snowstorm\alias_hunt.sqf"; from the 7th line of al_snow. But then nothing seems to happen.
Spitefire_4 Aug 21, 2019 @ 10:00am 
I appear to get no snow bursts or unit sneezing effects. It also just seems to start on the start of the mission.
ALIAScartoons  [author] Aug 21, 2019 @ 9:56am 
@Spitefire_4
What exactly doesn't match with your parameters?
Spitefire_4 Aug 21, 2019 @ 9:51am 
Hello I have checked the misc.sqf and created my own misc.sqf to trigger [true,3000,15,false,5,false,true,true,true,true] execvm "AL_snowstorm\al_snow.sqf"; when the command nul = [] execVM "Scripts\misc.sqf"; is used, but there seems to be no change in the storm. I apologise for the constant questions im really bad with scripts.
ALIAScartoons  [author] Aug 21, 2019 @ 9:37am 
@Spitefire_4
See misc.sqf in this mission
http://www.armaholic.com/page.php?id=33188
Spitefire_4 Aug 21, 2019 @ 9:31am 
If the trigger does not work how would I go about starting the snowstorm after units reach a certain area?
ALIAScartoons  [author] Aug 20, 2019 @ 8:40pm 
@Spitefire_4
You should be able to find the pbo for russian campaign mission in your Steam downloads.
You can also download it from Armaholic as a zipped pbo.
If your mission is MP do not use triggers to run scripts.
The script will use whatever parameters you have, make sure there are no duplicates instances of the script running.
Spitefire_4 Aug 20, 2019 @ 11:37am 
Hello, just an update to my problem. I have figured out how to stop the snowstorm from starting at the beginning of the mission and how to trigger the snowstorm once a unit enters a certain area, but the snowstorm does not seem to have any of the custom properties I put on it. The activation I have for the trigger is null = [true,3000,15,false,5,false,true,true,true,true] execVM "AL_snowstorm\alias_hunt.sqf";. Also I had tried to use you russian winter campaign but it would only show up as a mp scenario and I was unable to un-pbo the files. If you by chance know how to make it so the storm has the custom properties that would be greatly appreciated. Thank you.
Spitefire_4 Aug 19, 2019 @ 10:21am 
How exactly would I use this waituntil? I see it in the al_snow but I have no idea how to use the code (am new to scripts). Also is there a way to stop the script from starting at the beginning of a mission cause currently it just starts as soon as the mission starts and I do not see the reason why. Thank you.