Portal 2

Portal 2

Katz Chamber 26
72 Comments
savrantek Mar 23 @ 12:07pm 
This was easier than the previous one. The repeating solution pattern is burn the bridges. Forget about maintaining the solution, or the weighted cube scale you just filled and find the portal wall to move the cube to the next stage. Its good work. But it shows that just one person did all the work. For which I really thank profusely.
glenmcd[AUS] Dec 12, 2023 @ 4:42am 
Wonderful chamber, I had much fun thanks!!
Techowl May 15, 2023 @ 6:00pm 
Another one done.

IJabFreely, you can kill the turret with the laser emitter next to it. Just get to the button on the far side from the turret.

No issues for me, just puzzles for my puzzler.

- Techowl -
vallibus Apr 2, 2023 @ 12:52pm 
Fun to solve.
IJabFreely Dec 5, 2022 @ 5:40pm 
Would have been nicer if able to kill the turret
Sophronius Aug 23, 2019 @ 2:50pm 
really fun map, great style, nice job! :o)
gibber Mar 16, 2019 @ 8:12pm 
No portal placement issues....just a nice and easy map, thanks.
addderalll Sep 18, 2018 @ 1:14am 
⭐三日月🌙, are you just the Justin Y. of Portal 2 custom maps?
⭐三日月🌙 Sep 17, 2018 @ 6:54pm 
Nice, simple test chamber. Thanks.
Light Warrior Dec 17, 2017 @ 7:26pm 
This is a very pleasurable, quick test that's not overly simple, and it's quite tightly and economically constructed. The minor criticism I have is that this test, along with the last couple of tests, have had elements (especially flip panels) that are triggered automatically or spontaneously. I'm uncomfortable with this. I prefer to trigger these elements myself, or have some way that I can very clearly determine why they happen.
Private Jul 17, 2017 @ 5:03am 
here my another ways: https://www.youtube.com/watch?v=xzgvDJzhWDg
(6/7/26)
Private Jul 5, 2017 @ 10:31am 
another way but good
StarTheCat2003 Apr 9, 2017 @ 12:08pm 
i found a short cut where you don`t need to go trough the copresed(purple) field fix the bug
76561198106618541 Mar 20, 2017 @ 9:42am 
Nice map! :steamhappy:
XIII Mar 11, 2017 @ 3:07pm 
easy, I got stuck and the second time i was able to put the cube down no problem. Just remove the portal if it wont work
XIII Mar 11, 2017 @ 3:00pm 
I notices the portal next to the cube placement was blocking ability for the cube to be put down. Remove the portal and the cube can be placed
--SD-- Feb 6, 2017 @ 7:26pm 
Nice again!
76561197965648821 Jan 27, 2017 @ 6:47pm 
Muy Bueno
Ayıboğan Jan 21, 2017 @ 2:55pm 
i won you
Cave Johnson Jan 18, 2017 @ 10:07pm 
nice i love it
yee Jan 18, 2017 @ 8:29pm 
nice
Anthony123 Jan 18, 2017 @ 4:19pm 
I have the same problem as themeez1000, the pedestal is not allowing me to put the cube on it at all it's blocking it completely
wilt Jan 15, 2017 @ 11:21am 
easy but fun
cycles fire my gpu Jan 13, 2017 @ 3:05am 
good
朴德漺 Jan 10, 2017 @ 11:14pm 
this is a very difficult map, good design:steamhappy:
Kwasuuu Jan 9, 2017 @ 9:16am 
fajne
genildoalves827 Jan 7, 2017 @ 2:56am 
bom
themeez1000 Jan 5, 2017 @ 4:28pm 
its very glitchy for me. ive been trying to put the cube on the pedistal up next to the emacipation grid area for 30 miutes and its like threr is a wall there
Mirar Jan 5, 2017 @ 12:02pm 
facile main sympa
Petutski Dec 31, 2016 @ 7:46pm 
Easier than some of your others, but still fun. Thanks!
Lex174 Dec 12, 2016 @ 11:40am 
@o.0_{КошаК}_0.o: Are you asking how to make the overgrown test chambers (My Russian is not very good so I have no idea)? We use the BEEMOD 2.4 to create a palette of testing elements and test chamber style, export it to Portal 2 or a mod of it and just build like other people do with elements from our new palette.

@Cave Johnson: That's a bonus included in the "Overgrowth" style mentioned above.
Jeazy_FoX Dec 2, 2016 @ 1:17am 
как вы делаете карты с разваленами?
esosm_joel Nov 30, 2016 @ 3:04am 
quite difficult to me..:steamsad:
Cave Johnson Nov 26, 2016 @ 10:11pm 
You love creeping us out with the light in the office switching off and on like you do in your other map. Nice touch....freaks me out
Dexter Nov 16, 2016 @ 5:43pm 
You can skip a cube requirement by finding the portable surface here

http://steamcommunity.com/profiles/76561197970937960/screenshot/141130380999720481
jorgi.bar Nov 16, 2016 @ 3:08pm 
no need one cube's button, good but easy
bonkrood Nov 15, 2016 @ 12:07pm 
Fun map, I liked it. :)
Catattack Nov 14, 2016 @ 9:28am 
bullfrog Nov 13, 2016 @ 11:36pm 
Really good chamber. This is the first one I’ve tried of yours, so time to take a look at the rest. Thank you.
Axel Nov 11, 2016 @ 8:17am 
Hey check out my first test chamber:
http://steamcommunity.com/sharedfiles/filedetails/?id=792809407
Form
Miami Mike Oct 24, 2016 @ 4:47pm 
My playthrough, complete with inexplicably invisible cube and stairs, is at https://youtu.be/WAGls6X4d3o
Dat Oct 22, 2016 @ 12:35pm 
I stuck at this chamber :D
Ninfa♥ Oct 22, 2016 @ 10:20am 
Good! :steamhappy:
Salvzo Oct 22, 2016 @ 8:05am 
Great
Me Oct 22, 2016 @ 5:12am 
Nice one!
BEE IS YOU Oct 22, 2016 @ 2:45am 
HOW DO U MAEK DIS???
DadAkin_Saharov Oct 21, 2016 @ 10:17pm 
новые поля + непроходимось вот это круто лайк
:steamhappy:
>:FrozenDragon:< Oct 21, 2016 @ 7:36pm 
For all the people who say this is a hammer map it's not it's made in bee2.4
Richard. Richard Peter. Oct 21, 2016 @ 6:18pm 
Couldn't get it :boryo: