Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I was getting the Access_violation error as well. Then I found I was getting the error even without any mods turned on, so I reinstalled the game. Afterwards the mod was working again for me
Code: EXCEPTION_ACCESS_VIOLATION
Error writing address 0x0
Call Stack
-----------------------------------------------------
(0x0000000000000000 : 0x00000000) ??? ! ??? (???, line 0)
Resources always seem to generate sparce regardless how resources are set.
City Infrastructure does not contribute food to cities
-2 food from buildings when there are no buildings with a -2 food yield or negetave food yield
1: Health seems to imitate civ 5's health system, forcing what appears to be a soft cap on the number of cities you can settle (no more playing tall). The bonus health helps a bit, but if possible, id reccomend switching the bonus health options in game menu to -25% unhealth and -50% unhealth possibly instead of granting bonus global health to make wide play more feasable.
2: Polystralia's leader agreements do not seem to work with Codex's trade capacity system. Unsure if this is possible to change.
3: Most of the civilopedia entries are empty. My apologies if this is not something that can be fixed.
Lua.log gives no indications apart from high memory usage, but Database.log reports the following in the last two lines. Is there is some-kind of error occurring while trying to handle endgame affinity?
[27587.031] no such column: Type
[27587.031] In Query - select * from Affinity_Levels where Type = ? LIMIT 1
when i use science tab or fast camera move game show unhandled violation ~~ bug
i need help i use 1month for fix but i cant
it hasn't been updated for a few years now and neither has the game... odds are it's NOT the mod or the game itself causing your issues.
Yes. You do have options in the game setup for completely removing leaches and a few other options regarding them as well --- if I recall correctly. Haven't played in a wee bit so it's fuzzy.
IF the infested site is within the borders of your city you can build over it - this will remove/replace it.
I have several problems:
- i can biuld only one building for the entire game
- i can not wait turn by any units, i must spend all movement points
- i can not do expeditions