Portal 2
Warm tests - basics
72 ความเห็น
Avatar 1 ก.พ. 2018 @ 11: 14pm 
I tried to face the turret towards me and push the button, guess what? Nice map.
Poptap 17 มิ.ย. 2017 @ 2: 10am 
lol
Petutski 19 ก.พ. 2015 @ 1: 37am 
Well, interesting but a bit silly. Still fun!
weatherman115 1 ม.ค. 2015 @ 7: 28pm 
Knock the turret over and press the shooting button. Trust me on this one. :P
Cleanerman247 5 ส.ค. 2014 @ 5: 20pm 
OMG! a companion turret!
Midapi 17 มี.ค. 2014 @ 6: 08am 
That was cool! I like the idea of a turret controlled by the player. I hope you make more with this concept. Maybe give the turret a new skin to seperate it from the ordinary turrets or something. Fav+
Unowninator 27 ก.ย. 2013 @ 8: 11pm 
Any plans to make more levels like this?
mag 28 มี.ค. 2013 @ 12: 14pm 
Water that acts as a faith plate? Uhh...I dont really understand that...But the companion turret was good.
Ciirulean 9 ม.ค. 2013 @ 2: 36pm 
I figured it out, never mind. I can see what you did here, you just made it so on "ButtonPress" "Turret" "FireBullet"

Only problem with that is that once is fires bullets it ignores the player. But I found away so that it continues shooting at the player.
ThatBlueRacc  [ผู้สร้าง] 9 ม.ค. 2013 @ 4: 19am 
@Cadeη Go to flags and make it rebel turret or something like that. OR was it broken?
Ciirulean 7 ม.ค. 2013 @ 3: 28pm 
Hm... I've recently been trying to replicate the turrets from Portal: The Flash Version, where the turrets can be revived when reoriented. This is the only map I know where the turret can be revived, what do you do? The trigger I'm applying it to is PhysGunPickUp.
Ciirulean 24 พ.ย. 2012 @ 5: 17pm 
Oh, thanks.
ThatBlueRacc  [ผู้สร้าง] 24 พ.ย. 2012 @ 11: 21am 
@Cadeη it's part of a map. It's hidden somewhere and it's displayed with screens and cameras.
Ciirulean 22 พ.ย. 2012 @ 7: 06pm 
How do you manage to get the monitor to display a custom-made cartoon? Although I could see that yours was a bit low quality, I still would like to know.
The Sojourner 4 ต.ค. 2012 @ 9: 43pm 
I was surprised when I found out I could carry the turret through the fizzler. This map overall realy messes with the player's expectations, and may even be a bit counterintuitive to solve.
Bensenhaver 3 ต.ค. 2012 @ 2: 08am 
Hey Justus954, as one of your fans, your humble servant Bensenhaver has created, with the permanent support of Mothalius, his first test chamber, "Underdog". It would be an honor for me if you were so kind as to test it. In case you were inclined to do so, a link like this

http://steamcommunity.com/sharedfiles/filedetails/?id=100557420

would become really handy (In case you'd rather clip your toenails, maybe you should know that Cave Prime is paying 60 dollars for testing the chamber).

ANY kind of feedback will be welcome. Thank you very much in advance for your time and attention.

Yours truthfully;

Bensenhaver.
dom 27 ก.ย. 2012 @ 1: 00am 
i LOVE it!!!
Mr.Johno 23 ก.ย. 2012 @ 6: 19am 
I really really like the gold panels on the wall. This is still a little glitchy, but fun none the less
John Lester 30 ส.ค. 2012 @ 5: 19pm 
loved it make more
Eikichirou 2 ส.ค. 2012 @ 2: 42pm 
MORE MORE MORE :D
tanger2b 4 ก.ค. 2012 @ 9: 53pm 
Really like the companion turret and water, but you don't really need the angled panel. Here's my speedrun. http://m.youtube.com/index?desktop_uri=%2F&gl=US#/watch?v=kwS-Lr7f6Ro
SqueeBat 28 มิ.ย. 2012 @ 9: 01pm 
I really liked this map! The visuals were very nice and it had some fun new elements. It was also interesting getting to play as P-Body in single player.
Jeff 28 มิ.ย. 2012 @ 4: 02pm 
I like the new ideas, but it needs a little more development. Add a training map, an intro to "this is how my world works". I felt lost. Also, once you figure it out, the puzzles are too simplistic.
ThatBlueRacc  [ผู้สร้าง] 28 มิ.ย. 2012 @ 2: 48pm 
@MartinSvozil use the turret. You need to shoot it with the button/turret.
TraViS 28 มิ.ย. 2012 @ 2: 14pm 
well i didn´t get that map...what am I supposed to do? I´d tried to get the cube on the rope but it´s impossible..and that "water" always pushes me out...
BlueScreenOfDeath 28 มิ.ย. 2012 @ 1: 28pm 
Really good, hope to see more.
Mathey2009 27 มิ.ย. 2012 @ 9: 12pm 
Great map, kudos!
Try and beat the most difficult map on the workshop:
http://steamcommunity.com/sharedfiles/filedetails/?id=76072757&tscn=1340856376
Remember to rate, comment and play my other maps.
Thanks for playing!
PsychoBR 27 มิ.ย. 2012 @ 7: 50pm 
Very good. Original.
[My Colection: Damn Turrets]
CDR F. Cadigan 27 มิ.ย. 2012 @ 1: 49pm 
me to definitely thought the water would kill me
CDR F. Cadigan 27 มิ.ย. 2012 @ 1: 04pm 
cool!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Wolf bytes 27 มิ.ย. 2012 @ 10: 30am 
Awesome! I can't wait to see more tests like these!
Continue Testing ~GLaDOS
Bawws 27 มิ.ย. 2012 @ 6: 27am 
I really liked this. Very neat concept.
Moth 27 มิ.ย. 2012 @ 5: 57am 
I enjoyed this map, definitely thought the water would kill me nice job. Try my new map, it's pretty hard :P http://steamcommunity.com/sharedfiles/filedetails/?id=77827138
steve_cb88 27 มิ.ย. 2012 @ 1: 11am 
Very nice concept.
carl.kenner 26 มิ.ย. 2012 @ 4: 46pm 
You can set a turret's colour by switching off smart edit, and adding rendercolor 255 128 128 to the npc_portal_turret_floor entity's properties. Then you can switch smart edit back on again. That should work for templates too. Then you don't need to send the color input.

I think you should add a companion cube flag to the companion turret (the one in co-op).
TaZiK29 26 มิ.ย. 2012 @ 2: 38pm 
не обычный тест оцените =) прошу =) http://steamcommunity.com/sharedfiles/filedetails/?id=78203960
boop 26 มิ.ย. 2012 @ 11: 19am 
Wow. Love this concept.
somethingobvious 26 มิ.ย. 2012 @ 10: 13am 
not bad
calyptratuss 26 มิ.ย. 2012 @ 4: 36am 
turret cooperative testing initiative = COMPANION TURRET!!!
Love it!
Dr Axton 26 มิ.ย. 2012 @ 2: 09am 
coooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooool
kevansevans 25 มิ.ย. 2012 @ 8: 56pm 
Bro, I really enjoy this concept, I seriously do! I also recorded myself solving it.

http://www.youtube.com/watch?v=nhYI_nj7e7M
Sylvia Moonbeam 25 มิ.ย. 2012 @ 5: 35pm 
neat, nice work
Pat The Turf 25 มิ.ย. 2012 @ 3: 33pm 
wow coolest thing ever i cant get enughf turrets in my life letalone companyon turrets. i will be on the look out for more of your maps expeshaly companyon turrets.
ThatBlueRacc  [ผู้สร้าง] 25 มิ.ย. 2012 @ 11: 43am 
@0+= This was pretty much testing custom textures / Puzzle idea. I'm going to make more chambers with these ideas/style, which will be harder.
o+= 25 มิ.ย. 2012 @ 11: 30am 
Difficulty 3/10
Fun 2/10

Test map?
Thompson 25 มิ.ย. 2012 @ 9: 28am 
cool
m353 25 มิ.ย. 2012 @ 9: 00am 
good
ThatBlueRacc  [ผู้สร้าง] 25 มิ.ย. 2012 @ 7: 41am 
@maxathy That was the plan.