ARK: Survival Evolved

ARK: Survival Evolved

No Spawn Zone
71 Comments
NOBODY Oct 13, 2024 @ 8:27am 
Fishkeeper, that's a multiplier of its default radius, 1 would be 100%, 1.5 would be 150%.
Fishkeeper Jul 21, 2024 @ 3:15pm 
Probably a silly question; "the radius is 1" as in 1 what? Foundation? Meter? Swallow's wingspan?
Banjo Apr 18, 2019 @ 6:42am 
The id is 776661641.
Gen. Os(s)tstriker Sep 15, 2018 @ 4:32am 
What is the Mod ID ? Can not find this ^^
❂Jamie❂ Jul 25, 2018 @ 1:25pm 
Don't suppose you could add a little bit of Quality of Life stuff to this mod?
Things such as:
Show Range (On the rocks and towers)
Hide (Make the rocks invisible)

I only ask this because people want to know the exact range of the rocks and towers to distribute them efficiently and have the option to hide them because in some instances like mine, I want to flatten an area but I don't want a dark rock sticking out of nowhere to remind me that they're there

Apart from that, keep up the good work! :D
RogueRunner Aug 11, 2017 @ 1:27pm 
Will this also stop dinos from respawning? We are having a MASSIVE eel overspawn that is off the charts and nothing we do (dino wipes, eel wipes, .ini settings) works to stop it.
Rikimaru55 Aug 8, 2017 @ 3:49am 
@photonutt There is a mod that claims that do that called spawn blocker sadly it does not technically prevent spawns it just instantly despawns the dinos which is kinda cheating as it despawns dinos wandering inside the area.
RazorX Jul 6, 2017 @ 7:29am 
could you add support for these please.
http://steamcommunity.com/sharedfiles/filedetails/?id=966114363
Vas Apr 19, 2017 @ 10:21pm 
Hah, the idea is actually on the previous page of comments and you replied to it even! xP I was just about to go search for it in history assuming it was much further back. :P
Alley_Killa  [author] Apr 19, 2017 @ 8:38pm 
@Vas I don't recall seeing that suggestion before. It's a good idea. I'll look into it. Going to make a pass through all the mods here in the next week and bring them all up to date with the latest dev kit version and i'll try and sneak that in.

@Spanner_Man The heater is exactly that. It's a non fueled heater for use when building down in caves. That was a request by the person that requested this mod, just didn't feel I need to make a mod solely for that one purpose.
Vas Apr 9, 2017 @ 3:37am 
Sucks my suggestion never got put in, guess it was too difficult to do, or you couldn't figure it out? Not a big deal I mean, just wondered why. :P
Spanner_Man Apr 4, 2017 @ 9:31pm 
@Alley_Killa - I noticed that there is an actual heater item.
What does it do as there is no description about it.
RogueRunner Feb 24, 2017 @ 7:00am 
Can you add a 'No dino spawn zone' to this? Normally I want all the resources to spawn, it's the DINO's I don't want spawning in my walled off base area.
Kaldiras Feb 11, 2017 @ 4:31pm 
@ Alley_Killa - I'm sorry for making you repeate yourself so much, at the time i posted that comment you can see that i acknowledged your 1 foundation radius, but when i was in game on the volcano map someone placed one at the very bottom of the volcano in the middle of the map, it affected the metal spawns at the very top of the volcano (many foundations high) above the stone that was placed. Which was my reason for asking, but i found a solution. =) Thank you for responding and again, i apologize. Gluck =)
Alley_Killa  [author] Feb 11, 2017 @ 4:15pm 
@Chris Ive said this many times all these are are copies of foundations with different meshes attached. It's exactly 1:1 radius as the default game foundations which is why you can use the same server settings to change the settings on this.
Kaldiras Jan 31, 2017 @ 3:03pm 
I think that the radius in which these things perform are much higher than 1 foundation - is there any way we could get the author to verify the radius please? Ty in advance!
fillidill Jan 25, 2017 @ 1:27pm 
It doesnt seem to work for me either. Have the devs changed something maybe?
FairlyGrimm Jan 12, 2017 @ 7:08am 
It doesnt seem to be preventing the dinos spawn on my server. It prevents plants from spawning but not dinos. Is anyone else having this problem?
NebelRebell | Max Jan 10, 2017 @ 3:21am 
@Alley_Killa
Maybe it an option or possible to make the tower stronger maybe 1.000.000 Hits or not to damage able? Its stupid to set and then one kill it... ;)
Bái Láng Nov 29, 2016 @ 1:24am 
Is it possible to adjust the No Spawn zone bei menu? And a funktion to show the Zone temporary. The tower would be nice to combine with a Cross Travel funktion.
StoneyDragon Nov 21, 2016 @ 2:55pm 
the server i run dosent load the mod anymore even when its placed 1st in mod order
Alley_Killa  [author] Nov 20, 2016 @ 10:04am 
@Vas I like that idea. I will look into it.
Vas Nov 20, 2016 @ 8:57am 
Think you can change the ini setings to per object? So we can make the tower for a larger radius and use rocks for smaller. Also, perhaps you can add a standing torch version as well if you do this. Standing torch would function exactly like the original standing torch of course. Or perhaps the one from TorchBoost since I use that mod.

RockNoReplenishRadiusPlayers=1
RockNoReplenishRadiusStructures=1
TorchNoReplenishRadiusPlayers=10 (Assuming you add the torch version)
TorchNoReplenishRadiusStructures=10 (Assuming you add the torch version)
TowerNoReplenishRadiusPlayers=30
TowerNoReplenishRadiusStructures=30
Alley_Killa  [author] Nov 20, 2016 @ 8:30am 
The default radius is the same as a normal foundation. This value may be changed via the ini file as described in the description.
Sgt.Rock Nov 20, 2016 @ 8:24am 
any idea what is the radius of this mod? i do like the idea of it, i'm just wondering if it will prevent much needed annunaki warden spawns.
Alley_Killa  [author] Nov 16, 2016 @ 6:41pm 
@Vas Yes
Vas Nov 15, 2016 @ 2:20am 
Does this prevent spawning of beach stone? All those stupid little stone things and downed trees that spawn along the beach, even under my structures.
Arlack Nov 9, 2016 @ 3:07pm 
Sweet, I'm gonna pop it on my server once I get a chance. Thanks for the reply.
:-)
Alley_Killa  [author] Nov 9, 2016 @ 12:17pm 
Yes, it will stop Dino spawns.
Arlack Nov 9, 2016 @ 11:41am 
Does it stop dino spawns? I can't seem to find a good way to make my pasture hostile free for my babies to run around free. (Inside a huge wall free lol)
StoneyDragon Nov 9, 2016 @ 1:32am 
i have no problems on the server i run so might be a mod mismatch
Rawtee69 Nov 5, 2016 @ 6:39pm 
Playing : Center Map
This mod is on the sever I play
I am trying this mod in single player
I CAN'T seem to put Neither on the ground?
HELP?
Vaclav Nov 4, 2016 @ 4:43am 
oh same thing happening to me just spawned the rock and can not place it
Enrell Oct 30, 2016 @ 12:00am 
@Killa : Its look like the actual item. I could actually place it in the hotbar but upon pressing the particular hotbar, nothing works.
Alley_Killa  [author] Oct 29, 2016 @ 10:19pm 
Not sure. Is it giving you the actual item or a blueprint when you spawn it?
Enrell Oct 29, 2016 @ 8:32pm 
@Alley_Killa : Seems like it works if i can crafted the engram, but not admin-spawned. Any ideas why ?
Alley_Killa  [author] Oct 27, 2016 @ 6:54am 
Yes, they have hp and can be destroyed like any other structure.
Puma Oct 26, 2016 @ 6:57pm 
Thx Necrospecter
Necrospecter Oct 25, 2016 @ 9:55pm 
@Puma about 15 founations is 1
Puma Oct 25, 2016 @ 7:23pm 
What is 1? 1 Foundation? 10 Foundation? length
Alley_Killa  [author] Oct 25, 2016 @ 7:01pm 
Here's the default. Higher is further away.
Game.ini

ResourceNoReplenishRadiusPlayers=1
ResourceNoReplenishRadiusStructures=1
Puma Oct 25, 2016 @ 6:45pm 
And what are the entries for the ini?
Puma Oct 25, 2016 @ 5:01pm 
Thx
Alley_Killa  [author] Oct 25, 2016 @ 4:54pm 
Same as the default. This can be adusted via the ini file if you desire something different.
Puma Oct 25, 2016 @ 4:37pm 
How big is the circle in which no more spawnt?
Alley_Killa  [author] Oct 25, 2016 @ 4:34pm 
@Necrospecter Check out the Fortress mods that I have in the works. ;-)
Puma Oct 21, 2016 @ 1:01pm 
I have reinstalled my game and now runs the mod
Necrospecter Oct 20, 2016 @ 12:13pm 
Love this the watch tower gave me an idea would it be possable to make it like an arrow fireing autto turret?
Puma Oct 20, 2016 @ 10:34am 
I test on my testserver and there is only the ACM mod.


First mod "ACM" second mod "No Spawn Zone"
Result: "No Spawn Zone" engrams are visible but not teachable, cheatet Tower can not be set.

First Mod "No Spawn Zone" second mod "ACM"
Result:
Engrams can be taught and the tower can also be set.
Alley_Killa  [author] Oct 20, 2016 @ 9:43am 
@Puma That shouldn't be necessary. These are only foundations with different meshes. So that would make it to where foundations are not even blocking the spawns. Do you have a mod list I can look at?