Arma 3
HMDs - MELB
40 Comments
AriS Feb 9 @ 12:07am 
can you make for fov 120 pls
kiba3x Jan 2 @ 2:59pm 
Seriously mess with pylons system, do no use. :steamfacepalm:
Tyler May 2, 2023 @ 4:31am 
Kimi could you add me as friend? i would like to talk about something
Kimi  [author] Sep 3, 2022 @ 11:09am 
Good news, for all you crybabies. I have now removed the optional pbo entirely from all the mods. enjoy!
NutzMcKracken Dec 19, 2018 @ 4:16pm 
Absolutely...anytime. We use them in both Warfare and Exile and willing to test.
Kimi  [author] Dec 19, 2018 @ 2:13am 
@nutz, glad to hear you're enjoying it. Thabns for the feedback!
NutzMcKracken Dec 17, 2018 @ 5:46pm 
FYI we use this with GOM's load out editor...fun times in Exile ;) Thanks for the mod, many appreciate it. If it weren't for you we would still be using Sharpie circles and dots.
NutzMcKracken Dec 17, 2018 @ 5:27pm 
All good! No RPT errors and after verifying game cache had no problems! Thanks for your update and speedy hotfix!!! Awesome - Sauce!
NutzMcKracken Dec 17, 2018 @ 5:07pm 
Ok all good after unsubscribing and dumping local cache, testing on servers now!
NutzMcKracken Dec 17, 2018 @ 4:59pm 
I'm now getting a corrupted mod. Give me a little bit and make sure it's not Steam in its craziness
NutzMcKracken Dec 17, 2018 @ 4:55pm 
Absolutely!
Kimi  [author] Dec 17, 2018 @ 4:54pm 
@NutZMcKracken: can u check now pls?
NutzMcKracken Dec 17, 2018 @ 4:52pm 
much thanks, I'll delete my post in Bugs ;)
Kimi  [author] Dec 17, 2018 @ 4:50pm 
Oops, that dependancy should be there.... Hotfixing in a bit
NutzMcKracken Dec 17, 2018 @ 4:20pm 
have 3 HMD mods running, HMD (base), HMD CUP, and HMD MELB, all updated on the server and new keys added
NutzMcKracken Dec 17, 2018 @ 4:19pm 
Hi having a problem after update: Warning Message: Addon 'Kimi_HMDs_MELB_UI_Optional' requires addon 'Kimi_HMDs_MELB_UI'
Kimi  [author] Dec 17, 2018 @ 3:46pm 
@ALL, great news!!! Mod has been updated.

Changes:
- Removed custom user key bindings (conflited with other mods).
- Added Optional UI pbo as requested. You can now use your favourite HMDs with all the vanilla GUI info!
- Merry Christmas.
Ch4rlz Redhawk Nov 12, 2017 @ 7:50am 
You're right and I did overlook the key bindings listed above (facepalm). Sorry. Too many late nights I guess. =^D
Kimi  [author] Nov 3, 2017 @ 10:49am 
Thats asking too much, and its just pressing two buttons. See above: Custom Action Keybindings.
Ch4rlz Redhawk Nov 2, 2017 @ 10:52pm 
I've earned the right to be lazy. I put in my time (irl). =^D
Maybe I missed something... I get in and "HMD ON" is suggested - ok. I turn it on, np. Then I have to switch to metrics, set for uncluttered, maybe change the color and brightness. If I am playing on a server with no revive, in the next round (or if I change servers) I have to do it all over again.
As I am just learning to fly this can be very irritating. That is the reason for my question.
BTW: what does autostart have to do with anything?
I still luv the MODs. I think you did a great job. :^D
Kimi  [author] Nov 2, 2017 @ 9:10am 
@ravenrox. don't be lazy, your aircraft has auto start and the only thing you gotta do to set it up is to turn on the hmd. C'mon.
Ch4rlz Redhawk Nov 2, 2017 @ 2:26am 
Hi Kimi,
Luv ur mods. One question though; is it possible to set/change the defaults?
I live in europe and it's a pain changing to metric every time I start a scenario or private game. %^)
Kaalund Oct 27, 2017 @ 2:06am 
sorry Kimi 4 always going 2 u.. but.. is it possible to make a mod or extend u already working ons .. to have a sound that its hearable when i have taget lock and one for when its locking .. atm vanilla its either to low so its is impossible to hear it.. or aint there (think the drones have no target lock sound) witch is annoying as hell bz i dont know if i can fire .. sometimes i just do and hope its guideded otherwise it just fly after god knows what ;) sorry 4 the bad eng.. and keep op the amazing work . love your mods
FatherSarge Oct 16, 2017 @ 7:18am 
Ah, that may be the issue Kimi, we'll try that one
Kimi  [author] Oct 15, 2017 @ 6:10pm 
@sixgun, Ill need to see some footage or pictures because I'm having no problems. Keep in mind THIS mod is for the standalone MELB, which has not been updated for more than a year. HOWEVER, the RHS mod does have a freshly updated MELB.
In that case I also created a mod for the RHS helos separately, please browse my workshop.
Sixgun Oct 15, 2017 @ 4:59pm 
Hi Kimi, great mod! We think the problem is with the RHS update. But they don't seem to think it's a problem. So we keep shooting rockets long and blowing up grandma's house. Practice practice...
FatherSarge Oct 15, 2017 @ 2:17pm 
That may be it. I wasn't running guns the last night we were flying so I was just hearing all the other pilots complaining like something was wrong haha.
Kimi  [author] Oct 15, 2017 @ 2:15pm 
@fatherSarge, there might be some confusion regarnding the symbology. The dashed cross is the FLIR point of interest. The gun has a small cross with a distance reading in km and the rocket has the good ole "I" symbol. Check the screenshots in the description of the mod.
FatherSarge Oct 15, 2017 @ 2:13pm 
I'll get back to you, we were noticing the gun sights were off on the HMDs as well. I'll verify.
Kimi  [author] Oct 14, 2017 @ 5:17pm 
@FatherSarge, I have not messed with the painted crayon sight, my HMD provides Real time CCIP for all forward firing ordinance. I don't get the question.
FatherSarge Oct 14, 2017 @ 12:35pm 
Ah that's cool but what about the gun sights being off? haha the weapons shoot high (see minute 13:00 on this video https://www.youtube.com/watch?v=GWYxsB-3D5s)
Kimi  [author] Oct 14, 2017 @ 11:56am 
@father sarge: use the scroll action menu to toggle HMD on/off and change color etc.
You can also swap between imperial and metric at any time within the same mod!
FatherSarge Oct 14, 2017 @ 10:53am 
Hey Kimi I see you removed the imperial version, still the same issue with RHS :( Gun sights are off
Kimi  [author] Sep 29, 2017 @ 4:40pm 
@Kaalund, It will be fixed soon ;)
Kaalund Sep 29, 2017 @ 5:46am 
is it just me or arent the A-164 hud mod on steam workshop anymore?
Kimi  [author] Jan 28, 2017 @ 7:03am 
Nope, But I will be adding the RHS Helos soon!
John Connor Jan 28, 2017 @ 6:07am 
Will this work with MELB from RHS?
GeckoWarrior Nov 26, 2016 @ 2:42pm 
Very cool! :steamhappy:Thank you! :mordheimfist:
danhill16 Oct 8, 2016 @ 11:35am 
at last...finally:)
Rad Oct 7, 2016 @ 2:57pm 
nice