ARK: Survival Evolved

ARK: Survival Evolved

Capitalism Research Table [OPEN SOURCE] (Discontinued)
221 Comments
Kirara May 30, 2020 @ 5:43am 
Any way that the blueprints craft in the research table had only 3 uses? Like the blueprints of the tek suit
Morpheus May 12, 2020 @ 1:11am 
Hallo ,die Capitalism Mods tauchen alle nicht im Spiel auf , ausser Player Trader .
Ist aber alles koreckt instaliert und wird im Server auch angezeigt.
Vysse Apr 17, 2020 @ 1:04pm 
Having the same issue as many others where you put enough coins for it to say it is 100% chance but it then fails. Can this be looked at when you get a chance?
DeadMe Apr 13, 2020 @ 2:20am 
hey,i play in server that use this mod, its amazing. but is there cap for items that can be made?
like if max dmg on wepons is 755% i cant get my pick more then 240%. all time upgrade fail at100%
Vysse Apr 6, 2020 @ 10:35pm 
Might I add a suggestion: Adding items to correlate to Weapons, Armor, and Saddles that can be used to allow an increased chance at upgrading? Then servers can add them as drops or give them out at events.
Impulse  [author] Apr 3, 2020 @ 12:33pm 
@Vysse, if you can use bps as research payment or not
Vysse Apr 3, 2020 @ 11:52am 
DisableResearchThroughBlueprints

What does this refer to exactly?
Acheronx Mar 4, 2020 @ 5:58pm 
We have a user that's getting a loop for researching gear which ends up breaking it, even though it claims to be 100%. Is there a way to disable or to allow users to know if their gear will break even at 100% chance?
Arccadon Feb 2, 2020 @ 10:14pm 
Hi Impulse. Thanks it Works now.
Jerro Feb 2, 2020 @ 2:11pm 
i had a a few items with no durabilty and i want to upgrade them, but i get the message damaged or blacklisted, any solution?

i like your mod, he is more balanced as the upgrade station, but the upgrade station works with no durabilty items modded items...

can we get a option for ignor durabilty check? maybe this can solve it :D
Impulse  [author] Feb 2, 2020 @ 5:25am 
please follow the currency mod comment section, there i'll post updates
Arccadon Feb 2, 2020 @ 5:21am 
Hello impulses. I'm sorry if I get on your nerves, but the Experimental Table doesn't work even after the update. It is shown that you push the item in, but if you let it go, it won't go in.
Arccadon Feb 1, 2020 @ 5:24am 
Hi Katzenopa. Du kannst in der INI bei ExcludeResearchItems=
Nur die Sättel eintragen, dann werden nur diese akzepiert.
klabauterkater Feb 1, 2020 @ 1:38am 
hello, is there a way to make only saddles researchable?
Arccadon Jan 30, 2020 @ 10:07pm 
Hello impulses. Also in the experimental version of the Research Table we cannot put any items in.
Impulse  [author] Jan 30, 2020 @ 2:00am 
@all, concerning the locked items in Table/Terminal inventories issue. You guys could test the EXPERIMENTAL version of e. g. NPCTrader, if the changes i made did solve the issue for you, since i'm still not able to reproduce it and can't verify myself if it got solved or not.
Arccadon Jan 29, 2020 @ 6:07am 
OK. Sorry didn't know it was known. Didn't read anything about it.
Impulse  [author] Jan 29, 2020 @ 5:54am 
@Arccadon, yes that issue is known and i'm currently looking for what exactly is causing this issue. Engrams are not shown? There are only engrams for PlayerTrader tables/terminals per default. You'd only get engrams for the other actors if you have the engram mod active too.
Arccadon Jan 29, 2020 @ 5:01am 
Hallo nochmal. Ich habe auch gerade festgestellt, das die Engramme auch nicht im Spiel sind. Wenn dir das weiter hilft.

Hello again. I also just noticed that the engrams are not in the game either. If that helps you further.
Arccadon Jan 29, 2020 @ 4:00am 
Hallo Impuls. Seit dem Update funktioniert unser Table nicht mehr. Man kann keine Items mehr rein legen. Hast du eine Idee wieso das sein kann?

Hello Impulse. Our table has not worked since the update. You can no longer insert items. Do you have any idea why this can be?
khisanth Sep 13, 2019 @ 4:53am 
It is possible to block the max rarity possible to reach with the research table? Like not being able to improve to get yellow rarity?

Was wondering if it was possible to get cheated item with over the top stat like with default setting for Improved station?
I am thinking of using the research table as a replacement of improved station as this mod is a bit too strong for me but i still need a way to upgrade stuff notably for modded items which are no dropped in vanilla loot crate.

Was thinking of acquiring gold only by killing Rare Sighting creature (easy to set the reward drop) and selling dino trophy drop (like tooth, skin, tentacle etc..., with custom buy table) to not have to parametrize the ini file with group dino loot etc.... Does people have try that already or have other nice way to add coins (we will not be a lot of people playing on server and want more a hunting feeling reward).
BoxOfSharpObjects Aug 16, 2019 @ 6:27pm 
104.192.227.2:27035 <===== Server IP

New Ark Modded Server: ECO,CURRENCY,IMMERSIVE TAMING,ECT

I made a collection of the server mods 1 click and you'll be ready to join :smile:
https://steamcommunity.com/sharedfiles/filedetails/?id=1836753431
Impulse  [author] Jul 16, 2019 @ 5:43am 
@J@ger, you could use wildcards vanilla game.ini override settings to increase the material costs. If you mean, that you want to add aditional stuff to the tables offerings... then please use the Custom Trade Actors.
J@ger Jul 16, 2019 @ 4:53am 
@Impulse, I'm using the mod on my server. And I would like to increase the order of materials for each table. How do I have to do it? Could you help me.
Fellemir Feb 8, 2019 @ 9:18am 
yea i figuered it out after i got really pissed xD
awesome mod btw
and i think you should add like a table for element but one element costs alot
Impulse  [author] Feb 7, 2019 @ 5:07am 
Fellemir Feb 7, 2019 @ 4:30am 
where do i get the codes for all the tables i cant find it
Flex Dec 18, 2018 @ 2:20pm 
@Impulse, Started a discussion here about some settings that i find confusing, and read in another discussion that you don't get notified of new discussions so i'd just let you know here.
Impulse  [author] Oct 27, 2018 @ 2:17pm 
@Vince, i have to reproduce this, which will be hard without your crash log and might take a while
Vince Oct 27, 2018 @ 9:02am 
yes
Impulse  [author] Oct 27, 2018 @ 8:34am 
@Vince, is this also your mod load order?
Impulse  [author] Oct 27, 2018 @ 6:57am 
@Vince, crash report? Mod list?
Vince Oct 27, 2018 @ 6:56am 
I'msorry but Big crash when I use this mod with all servers I have.
Impulse  [author] Feb 17, 2018 @ 12:53pm 
@Emigo, check your ResearchComplexity gus.ini setting
Emigo Feb 16, 2018 @ 10:39am 
primitive items get to 100% but fail the research. is it just me or someone else is having this problem?
Kaptaan Feb 13, 2018 @ 6:18pm 
New server is starting in some hour with all Capitalism mods https://steamcommunity.com/groups/PlaymaxHydARK#announcements/detail/1648750936626743517
Impulse  [author] Feb 1, 2018 @ 10:20am 
@Kebinite, you could tell me where it really lacks information and maybe even propose a possible solution/explanation. Generally i'm open to feedback.
Kebinite Feb 1, 2018 @ 10:06am 
Your mods are great; but your documentation and instructions leaves a LOT to be desired...
Impulse  [author] Jan 21, 2018 @ 10:55am 
@1517, nobody stops you from developing a chinese version of this mod, quite the opposite, i'd encourage you to do so. ^^
I might be able to learn something from it ;)
Impulse  [author] Jan 21, 2018 @ 10:53am 
@Toma, you could modify the research complexity and reduce it to ~ 0.6 to counteract the changes.
123 Jan 21, 2018 @ 8:12am 
t would be better if it could be made in Chinese; ah autho
Toma Jan 20, 2018 @ 10:46am 
Hi Kätzchen :),
is there a way to restore the old values for the item rating prior to the the last update?
Looks like the max item rating is reduced to 1/3.
Impulse  [author] Jan 20, 2018 @ 2:28am 
@PAL-18, added this as feature request to my list ^^
Paradox 42 Jan 19, 2018 @ 9:21pm 
Can you add the ability to disable the blueprint creation system completely?
Impulse  [author] Dec 18, 2017 @ 11:22pm 
@Temil2006, i'll add feedback for this. So that if you select a broken or blacklisted item, you'll get a disabled button which says "DAMAGED OR BLACKLISTED", with the next update.
Temil2006 Dec 18, 2017 @ 7:26pm 
@Impulse :: sorry for overlooking that part, yea it was because the item was at 118 out of 120, lol. was so close i couldn't tell that it was below the max ;) as a recomendation, maybe a message that displays in place of the Research button that says "repair the armor before proceeding" or something. just an idea ;)
ImPaKt_7 Dec 18, 2017 @ 6:13pm 
cant get the spawn command to work
Impulse  [author] Dec 18, 2017 @ 9:04am 
@Temil2006, please check if your equipment has 100% durability
Impulse  [author] Dec 17, 2017 @ 11:41pm 
@Temil2006, i'll look into it.