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Wonders
Are now mutually exclusive for their era excluding the social wonders. Now you have to spread wonders around to other cities in your empire.
The changes to all the buildings were to make them more AI friendly. There is almost nothing that can be built that doesn't have a passive bonus. So no matter what the AI builds in it's cities it's useful even if not as useful as a player.
Remove City State Money from Companies
Morocco Cavalry Str Normalised
Plastoware Renamed to Shopping Centre
Add Bison to Stables
Racing Carnival Reduced to 3 Happiness and Gold
Limit 5 on Refineries
Bismark Returned to Default.
Removed Religious Wonder Text about extra Tourism.
Text Added to Religious Wonders about their Exclusiveness.
CargoShip Cost Normilised.
Central Station Tourism +2
Happiness Returned to +3
Nutmeg, Pepper, Cloves Resources Fixed to 3 Happiness.
Chichen Itza Converted to Global Happiness.
Taj Mahal Converted to Global Happiness.
Neuschwanstein Converted to Global Happiness.
Ducal Stable Converted to New Stable Type.
Caravancy Has +1 Great Merchant Rate.
Ikanda +Tourism past Gunpowder Tech.
Candi +2 Happiness.
Berber and Shoshone Updated to 40 Str.
Truckers Construction Cost Fixed.
The AI does perform better with this mod because all buildings have been made AI friendly. It's almost impossible for it to build something that won't help it even if it makes a bad call. :)
Banks no longer give +1 gold trade to other players.
Satrap no longer give +1 gold trade to other players.
Hanse no longer give +1 gold trade to other players.
Hanse no longer give +5% Production Increase with Citystate Trade
Hanse Gains +1 Production Per 5 Population.
Hanse Now Gives +1 Specialist Scientist Instead of Merchant
Corporations now give +5 gold trade to other players.
Corporations now give +5% Production Increase with CityState Trade
Truckers Construction Corporation Quote Fixes
Krepost Now Gives +1 Specialist Engineer
Airpot Now Gives +1 Specialist Artist
Autobahn Now Gives +1 Specialist Engineer
PlastoWare Now Gives +1 Specialist Merchant
Bismark No Longer Converts Barbarians
Bismark Trading Post Give +1 Production
Stables and Forges Converted Into The Refinery System
Companies Produce Internal Trade
Corporations Use New External Trade System
Corporations Happiness Reduced to 4
Gold Cost Returned to Harvest Festival
Harvest Festival Build Cost Reduced To 1
Tourism Added To Religion Wonder Buildings