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1) Using the forestry to cut/plant trees. You CAN NOT remove trees manually from the trees that have been planted from this forestry lodge. You can manually ask them to remove other trees that the game added. This means. those trees will BE STUCK there forever, unless the forestry lodge decides to cut them down.
2) Iron tools. RUINED. the balanced is really screwed. This mode makes iron tools only last a job or two, which means YOU MUST create tools NON STOP, you cant even produce enough iron in that amount of time, I found that this has ruined the game play for me, tools last a long time, its damn material not consumable. Terrible decision to do this modification.
3) Some buildings if you decide to cancel a build, you lose all the material they already placed down to build it, no refund on material used.
e are probably dozens more the longer I play.
"**a note about conflicts**
many players are confused about conflicts with mods and them turning red in the mod list when all the mods are enabled.
The conflicts are perfectly fine, and you can ignore the conflict and they will all work together. the reason they are conflicting is because they all share many of the same pieces of code, textures, UI elements, etc."
If you add a mod that isn't a part of this mod pack then yes a red mod might mean that it's not compatible, so it's best to not add it or at least ask around to see if anyone knows if it's compatible.
many things cant be done since some resources only in other mod like timber iron fitting those
some mod need them but they aren't available to gather
all those DS name mod crash with each other after i arrange exactly like yours
Are any of the UI mods necessary to run any of your other mods? As far as I can see they aren't but figured I would ask to be sure. :)
even if you set on the recommended load order.
really sad, all this mods are really good
i compiled the only mods how are work on this load order recommended:
https://i.imgur.com/uixY12W.png
cheers for your help.
In short, the new, improved, loaded order is:
-Better Stock Piles
- DS Thompson Trade Merchants v2.0
- DS Mead Brewing
-DS Terrains And Climates
https://www.youtube.com/watch?v=2JfECuMjPz0
Also. Awesome mods!
But, I am back at modding banished and have planned most of the combined mod, currently I am making update to DSThompsonTradeMerchants and more so finalising my Industry Mining mod is a priority, and once that is complete I will start building a combined mod, with the first release starting with only my most latest mods until I am happy to add more to it.
There is an external mod manager available at http://worldofbanished.com/index.php?topic=2602.msg54035#msg54035 made by JM that allows you to easily sort and move the mod list order.
Kudus to you for making all this for the community, but Banished doesn't exactly have a user friendly mod management UI and you do have a large number of mods+recommended mod load order.
I've lost interest in playing before even making it half way through arranging the mod list according to your specifications.
I really want to play with these mods, so is there a way you could fix this?
I've seen other people mention to compile all these mods into one, could you perhaps do this?