Source Filmmaker

Source Filmmaker

Overwatch - Arcade Props
44 Comments
SUPREME Jan 6, 2019 @ 4:38pm 
Console Errors PART 5:

Material materials\models\speeder\buildings\arcade\solarpanel.vmt has var referencing non-existent shader param
!
Material materials\models\speeder\buildings\arcade\solarpanel.vmt has var referencing non-existent shader param !
KeyValues Error: LoadFromBuffer: missing { in file materials\models\speeder\buildings\arcade\entrance.vmt
(*VertexlitGeneric*),
KeyValues Error: LoadFromBuffer: missing { in file materials\models\speeder\buildings\arcade\entrancesign.vmt
(*VertexlitGeneric*),
CAnimationSetEditor::CreateAnimationSetForModel: model has no facial animation model models/overwatch/buildings/building.mdl [Overwatch\buildings\building.mdl]
SUPREME Jan 6, 2019 @ 4:37pm 
Console Errors PART 4:

Material materials\models\speeder\buildings\arcade\solarpanel.vmt has var referencing non-existent shader param !
Material materials\models\speeder\buildings\arcade\solarpanel.vmt has var referencing non-existent shader param
// !
Material materials\models\speeder\buildings\arcade\solarpanel.vmt has var referencing non-existent shader param
// !
Material materials\models\speeder\buildings\arcade\solarpanel.vmt has var referencing non-existent shader param
// !
Material materials\models\speeder\buildings\arcade\solarpanel.vmt has var referencing non-existent shader param !
Material materials\models\speeder\buildings\arcade\solarpanel.vmt has var referencing non-existent shader param

!
Material materials\models\speeder\buildings\arcade\solarpanel.vmt has var referencing non-existent shader param 1
!
Material materials\models\speeder\buildings\arcade\solarpanel.vmt has var referencing non-existent shader param
!


SUPREME Jan 6, 2019 @ 4:37pm 
Console Errors PART 3:

KeyValues Error: LoadFromBuffer: missing { in file materials/models/speeder/buildings/arcade/entrance.vmt
(*VertexlitGeneric*),
KeyValues Error: LoadFromBuffer: missing { in file materials/models/speeder/buildings/arcade/entrancesign.vmt
(*VertexlitGeneric*),
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials\models\speeder\buildings\arcade\solarpanel.vmt
VertexlitGeneric,
Material materials\models\speeder\buildings\arcade\solarpanel.vmt has var referencing non-existent shader param
!
Material materials\models\speeder\buildings\arcade\solarpanel.vmt has var referencing non-existent shader param !
Material materials\models\speeder\buildings\arcade\solarpanel.vmt has var referencing non-existent shader param
// !
SUPREME Jan 6, 2019 @ 4:37pm 
Console Errors PART 2:

Error! Variable "
// " is multiply defined in material "models/speeder/buildings/arcade/solarpanel"!
Error! Variable " " is multiply defined in material "models/speeder/buildings/arcade/solarpanel"!
Error! Variable " " is multiply defined in material "models/speeder/buildings/arcade/solarpanel"!
Error! Variable "
" is multiply defined in material "models/speeder/buildings/arcade/solarpanel"!
Error! Variable "
" is multiply defined in material "models/speeder/buildings/arcade/solarpanel"!
Error! Variable " " is multiply defined in material "models/speeder/buildings/arcade/solarpanel"!
SUPREME Jan 6, 2019 @ 4:36pm 
ok i'm guessing the floor.mdl and building.mdl are supposed to be the full model, however it is invisible and spitting out errors left and right in the console. Please fix if you get the chance:

Console Errors PART 1:

Failed to load models/!
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/models/speeder/buildings/arcade/solarpanel.vmt
VertexlitGeneric,
Error! Variable " " is multiply defined in material "models/speeder/buildings/arcade/solarpanel"!
Error! Variable "
// " is multiply defined in material "models/speeder/buildings/arcade/solarpanel"!
Error! Variable " " is multiply defined in material "models/speeder/buildings/arcade/solarpanel"!
Error! Variable "
// " is multiply defined in material "models/speeder/buildings/arcade/solarpanel"!
Error! Variable " " is multiply defined in material "models/speeder/buildings/arcade/solarpanel"!
The Firebrand May 11, 2018 @ 11:10am 
"Added ENTIRE arcade model with toggle-able body-groups "

Does this mean a whole map-like prop has been added? If so what's its name?
Groose Mar 2, 2018 @ 8:02am 
amazing
M Λ S L O F F May 31, 2017 @ 1:12pm 
Can we get a prop hunt map for Gmod with this map please?
AcePoi Apr 27, 2017 @ 1:52am 
Does anyone have a a session where the arcade is complete?
Speeder99123  [author] Mar 22, 2017 @ 3:53pm 
The model spawns a bit away from the root transform, if you dont see it try moving the root around
RogueVector Mar 22, 2017 @ 6:15am 
Having the same problem as Zeo. Is there a way to manually download the files from somewhere?
Zeo Mar 13, 2017 @ 2:54am 
I cant see the building when I import it
mjpnerd Sep 24, 2016 @ 7:54am 
Cool!! And Can U Rig The Cans In The Vending Machine?
Pika-Robo Sep 2, 2016 @ 4:10pm 
(Machine) 0. Mortal Kombat 1. Asteroids 2. Donkey Kong 3. Galaga 4. Hotline Miami 5. Isaac 6. Marvel vs Capcom 7. Pac-Man 8. Space invaders 9. Spelunky 10. Q*bert 11. Dragon's Lair 12. Joust 13. Portal 2 14. Space Ace 15. Team Fortress 2

(Cabinet) 0-6.white 7-13.brown 14-20.blue

(signs) 1. Soulstone 2.Super Siege Mode 3 3.The Last Vikings VI 4. Fighters 5. Fighters 2 6. Vivi's Adventure

You're all welcome!
Coverop Sep 1, 2016 @ 7:01am 
@Speeder99123 The Overwatch master porter.
Speeder99123  [author] Sep 1, 2016 @ 2:30am 
New update released! Added entire arcade as a model and lots more!
Speeder99123  [author] Aug 31, 2016 @ 1:51pm 
@Cufflux yes. when you import the file you can choose props to be imported. though the tool wont know what textures go to what prop so you need to find those out yourself
Buffhunks Aug 31, 2016 @ 1:24pm 
I've used overtool actually, just wondering if the map option extracts props.
I'm assuming that maps consist of brushes/terrains and props and Overtool's map option only gets brushes/terrains, but I could be wrong.
Speeder99123  [author] Aug 30, 2016 @ 11:45pm 
@Cufflux google "overtool" does all the extraction work and sorting for you
Buffhunks Aug 30, 2016 @ 10:04pm 
Hey speeder, see you on the facepunch OW model thread from time to time- I have a couple questions. What tool do you use to extract map props/textues? And what folders (004, 04d, etc) do you get them from? Thanks in advance.
SmokeThe Bear Aug 28, 2016 @ 1:59pm 
time to raise my APM
Rion Aug 27, 2016 @ 1:35pm 
thanks! as an arcade lover, this is awesome, i just hope the textures on the arcade machine are editable XD
Talismak Aug 27, 2016 @ 11:30am 
thanks a lot !
Speeder99123  [author] Aug 27, 2016 @ 11:04am 
Talismak Aug 27, 2016 @ 3:47am 
where did you get the map please ?
Grambee Aug 26, 2016 @ 7:49pm 
I don't want this, that claw machine's f*cking rigged.
AVYK Aug 26, 2016 @ 3:59pm 
i love this :P
Speeder99123  [author] Aug 26, 2016 @ 3:45pm 
@ZooL Thanks! More stuff coming soon™
ZooL Aug 26, 2016 @ 10:16am 
I'm getting amazed at your ports. That's just sick. I'd love to see some props / textures of various maps, would totally make a Overwatch map out of em!
- Abby Sciuto Aug 25, 2016 @ 3:03pm 
Fully "rigged" claw, yeah you got that fucking right.
LockStrafeNoob Aug 25, 2016 @ 12:45pm 
LITTLE ALIEN
Cass the Scribe Aug 25, 2016 @ 9:23am 
I hate metal slug
Speeder99123  [author] Aug 24, 2016 @ 5:17pm 
@Señor Platano #TeamPyro Could always use override materials. but il lincude it as a skin group for the arcade cabinet in the next update
Ambress #TF2SP Aug 24, 2016 @ 3:20am 
Any chances to add a RT Camera?
Speeder99123  [author] Aug 23, 2016 @ 11:13pm 
another update! Woah!
Added glowing wall panels, a overhang light and posters! Also fixed some materials
pyros_workshop Aug 23, 2016 @ 11:01pm 
ok
Speeder99123  [author] Aug 23, 2016 @ 11:00pm 
@pyros_workshop the texture extractor currently breaks animated textures. since super siege is one of the 3 that use animated textures i cant get its material. if the tools are ever updated to support them this pack will be updated
pyros_workshop Aug 23, 2016 @ 10:01pm 
why is there the sign for super siege mode but no screen?
Lemony Aug 23, 2016 @ 5:50pm 
epic:bigups:
Speeder99123  [author] Aug 23, 2016 @ 4:24pm 
Quick update
Added:
-Chair
-Stool
-Table
-Trashcan
-Table Light
Ardy Aug 23, 2016 @ 1:58pm 
You're a god send
W A L T U H Aug 23, 2016 @ 11:05am 
Incredible work! Thank you so much
Pika-Robo Aug 23, 2016 @ 10:58am 
Can we reskin these if we want to? I really, really, REALLY wanted a crane machine in Sfm, and I was almost going to make one myself.
Moka☕ Aug 23, 2016 @ 5:03am 
I...think we have enough arcade models around here...