Cities: Skylines

Cities: Skylines

Old warehouse 2 - yellow (RICO)
9 Comments
galleryreprints Apr 27, 2022 @ 4:47pm 
Sorry they looked 2 different colors Apologies I subscribed to the rest of them I LIKE :}}
Avanya  [author] Apr 22, 2022 @ 1:53am 
@galleryreprints: I did, it's just the light/shadows making some sides look darker.
galleryreprints Apr 19, 2022 @ 9:24am 
Nice buildings. Why didn't you make the front of them the same color as the sides??
Avanya  [author] May 26, 2017 @ 3:06pm 
@deglingusgames: Yeah, it takes a little while or alot of unemployed people to get those up and running. :P
deglingusgames May 26, 2017 @ 1:27pm 
@Avanya: at the moment I'm testing a complex with 8 of your Miyagi car factory. But they are flashing "not enough worker" and "need more services". I forgot they are lvl 3 industry ^^
Avanya  [author] May 26, 2017 @ 11:11am 
@deglingusgames: I don't actually know how much they produce - that is prob set either in the RICO mod itself or in the game related to the size of the lot. I have balanced most of my RICO buildings workers after the vanilla numbers, so zoning the same area with the same level buildings should give about the same amount of workers. So if it's tied to workers, then it should be balanced around vanilla as well. Price of the buildings I honestly don't balance around anything, so feel free to provide any feedback on those if you encounter any that seem too expensive or too cheap. :)
deglingusgames May 26, 2017 @ 10:55am 
Hey, good work, my industry zone finally look like something real ^^
I have a question, how your RICO buildings in general (these, car factory, etc) do in term of goods produce?
I don't know very well how this work, but with the price and the size of certain building, it will be a bummer if they produce the same amount and value than 4x4 vanilla factory.
Nathalius Aug 27, 2016 @ 12:33am 
Great work! Much needed.
girlfromverona Aug 16, 2016 @ 1:04am 
Please don't ever stop creating for this game. :)