Starbound

Starbound

No Fall Damage
120 Comments
WendyTerra Jun 13, 2024 @ 7:21pm 
I honestly just gave up and continued using the annoying bouncy effect I have to negate fall damage.

the eithian races (or w/e it's called) is abandoned, so I'd be getting nowhere with it anyway.
Suphax  [author] Jun 12, 2024 @ 9:58am 
Hi Terra, the error suggests, as well as it being the common denominator, that this is that mod at fault so you may get more luck on that mods page - my mod makes no attempt at loading objects and just injects some lua into the player object. Good luck! Sorry I can't be of more help. :)
WendyTerra Jun 11, 2024 @ 6:54pm 
yeah I noticed some weird issue with literally every fall damage related mod crashing with uh, I think it's eithian races? Whatever mod adds the avikan.

I noticed this in the logs.
[21:53:01.303] [Error] Application: exception thrown, shutting down: (ObjectException) Error loading object '/objects/avikan/wired/avikanracinggatefast/avikanracinggatefast.object': (MapException) Key 'metamaterial:theaRacingGateFast' not found in Map::get()
WendyTerra Jun 11, 2024 @ 5:55pm 
@Alext-10 if the mod didn't crash on startup then yes.
Alext_10 Aug 2, 2022 @ 10:00am 
oh boy now i can land on a planet from space...... right..?
Aethis Jan 9, 2022 @ 4:20pm 
the ruin's brain had so many corpses on it before.
now, you can look upon the energy waves and patterns instead of the casualty piles and patterns.
Gammaboy45 Nov 9, 2021 @ 11:03pm 
Really helps to not have to worry about falls when you get tech mods that further increase mobility. Higher zoom levels cause performance issues and terminal velocity makes it really hard to determine when to try to counter the fall, and it feels like by the time you get any kind of multi-jump fall damage really shouldn't be a factor.
John27 Oct 2, 2020 @ 1:08pm 
Super perfect mod, because fall damage on a free-running (as opposed to "cinematic") side-scrollers are out of place.
Ira Fireflux Dec 26, 2019 @ 6:22am 
this is mainly useful if you have the portal gun mod
43770gaming Oct 23, 2019 @ 5:21pm 
With this I dont need the Gravity-Null back item, and now can properly swim.
*Yeets away backpack*
The Onibaku Jul 11, 2019 @ 3:48am 
@suphax - stupid me wasnt launching the game via Steam (i was launching via 64-bit exe). Launching the game via Steam worked :) thanks for the great mod, man :)
Suphax  [author] Jul 10, 2019 @ 11:15am 
Restart steam - this definitely works with 1.4. lemme know if restarting steam works
The Onibaku Jul 9, 2019 @ 7:23pm 
i subscribed to this and it's not reflecting in my mods list, does this mean it's not compatible to 1.4? Thanks!
pepper May 17, 2019 @ 6:36pm 
wow terraria needs a workshop so this can be put there
your local Nurgle worshipper Mar 1, 2019 @ 10:29am 
ok
Suphax  [author] Mar 1, 2019 @ 2:21am 
Because pretty early in the game you get an oxygen pack [starbounder.org], which prevents drowning.
your local Nurgle worshipper Feb 26, 2019 @ 9:09am 
a mod that gives infinit oxygen
Suphax  [author] Feb 24, 2019 @ 7:21am 
What?
your local Nurgle worshipper Feb 24, 2019 @ 6:32am 
why no drowning?
ajack235 Feb 24, 2019 @ 4:17am 
░░░░░▐▀█▀▌░░░░▀█▄░░░
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS SPOOKY BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
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PrelawGunmir Jul 24, 2018 @ 11:14pm 
I HATE fall damage.
PrelawGunmir Jul 24, 2018 @ 11:14pm 
10000000000000000000000000000000000000000000000000/10
instantly love it
The Wacky Tobacky Jan 25, 2018 @ 7:55pm 
Is this vanilla server friendly?
Na'vora The Spider Dec 31, 2017 @ 11:55am 
Heck if monsters cant take fall damage i think its only fair for us to have no fall damage
sÜssA Sep 23, 2017 @ 5:53pm 
still working?
Yveltal Regalia Sep 10, 2017 @ 3:51am 
nah went through the mine with it on and it was fine then went in again later and it did that
Super Brasilis Aug 31, 2017 @ 9:54am 
try to jump from 5 meters wall, and see if this mod will work, huh?
Yveltal Regalia Aug 19, 2017 @ 11:14pm 
it's caused a buffer error when going into the mine nearly at start
Prism Jul 18, 2017 @ 4:25pm 
NPCs don't take fall damage so why should you? Thank you for this mod. :)
Yupa miralda Jun 24, 2017 @ 9:25am 
bite
Suphax  [author] Jun 12, 2017 @ 6:01am 
@QuickSilver - that's amazing hahaha
1LXII Jun 11, 2017 @ 2:19pm 
when im using this mod https://youtu.be/BRVzZzvBGOs?t=4
Suphax  [author] May 27, 2017 @ 6:24am 
I'll publish it to SBMods later :)
Myonne May 27, 2017 @ 6:14am 
I'm really glad this mod exists; although, is it possible to get this mod somewhere else other than steam? Since I would love to use it on unstable aswell.
Suphax  [author] Mar 18, 2017 @ 1:51pm 
@Glad you like it, Gunnerer.
Kyre Mar 18, 2017 @ 12:17pm 
I'm really glad for this, I decided to try out FU and it generates enormous hills/cliffs with wild abandon. Combining this with the terrible, floaty europlatformer-style controls (and FU's 'sliding on slopes) I find myself being more or less shot ouf oa cannon at all times when it comes to movement, so something that stops the game from punishing me for having the gall to expect to be able to move where I try to move is much appreciated.
Suphax  [author] Jan 28, 2017 @ 5:06pm 
Yeah I did that yesterday, turns out it didn't like the picture being changed once uploaded, and there was nothing on Google about it so it took me some time to work out.
bk3000 Jan 28, 2017 @ 5:01pm 
hmm
sometimes you need to agree again to the subscriber agreement
I've had issues in the past with the uploader hating : in my strings - dunno if they fixed it yet
sometimes Steam is difficult for no reason and you just need to try again later
Suphax  [author] Jan 28, 2017 @ 5:00pm 
Fixed, gimme a shout the second a problem arises.
Suphax  [author] Jan 28, 2017 @ 4:40pm 
@Darth - I've fixed the lua version, and tested it with FR and FU, individually and together, with and without my mod - just to be safe. Problem right now is I can't upload it. Getting error 25.
darthkemenner Jan 28, 2017 @ 3:25pm 
Thanks for rolling back. Your mod is working again for me.
bk3000 Jan 27, 2017 @ 5:06pm 
In any case the FU guys currently know about the issue so I expect it would be fixed soon anyhow.
bk3000 Jan 27, 2017 @ 4:29pm 
Also note that "priority" is funny. Lower numbers have a higher priority thus -1 will have a higher priority than mods not setting this(default value).

But high priority mods actually load first rather than last. So they're more likely to get over-written. So if you keep the "priority" attribute you may want to change the number to 10 or something.

I'd still recommend to add
"includes" : ["FrackinUniverse", "FrackinRaces"],
Suphax  [author] Jan 27, 2017 @ 4:27pm 
@bk3000 - I shall do that as soon as I can tomorrow. Thank you for your help! I never asked but you still gave, very generous! :)
bk3000 Jan 27, 2017 @ 4:06pm 
I also noticed the comments on FU about this and now I see you rolled it back. But the real problem comes from load order combined with FU doing something in a very odd way in
/scripts/mm_player_primary.lua
I think that's undoing all the function hooking for any mod that loads before FU. Perhaps I should talk to them about it.

But for you the fix is easy(besides rolling back). Add to your _metadata file
"includes" : ["FrackinUniverse", "FrackinRaces"],
Then you know your file will load after these mods(if present). It seems more reliable than "priority" and you won't get an error from not having those mods.
Suphax  [author] Jan 27, 2017 @ 3:18am 
Rolled back, sorry for anything important lost if you died :P<3
darthkemenner Jan 26, 2017 @ 8:38pm 
I think I did something wrong. Your mod was working fine for me until I subscribed to another mod. I thought that unsubscribing that mod would get this working again. However, it seems the changes it made were permanent and now I can't get this mod to work again. Any help would be greatly appreciated.
Gallum Jan 26, 2017 @ 4:48pm 
yeah Frackin Universe' LUA is overwriting this one. When you switched it from the player config to LUA that's what broke it.
Gallum Jan 26, 2017 @ 4:20pm 
Frackin Universe uses a LUA script for their fall values. Now being the simpleton that I am I can only connect the word LUA between the two mods and Frackin Universe is the only mod I have in common with Draco that would make any sense.
Gallum Jan 26, 2017 @ 3:33pm 
I don't have many of the mods he has and the ones I did have I had before this problem started