Starbound

Starbound

x5 Basic Drop Rates
40 Comments
Azure Fang Jun 18, 2019 @ 7:56pm 
@Death Profit / Plutia
No need. The core treasurepools were not changed with 1.4. Still fully functional and covers new content as long as the new content calls to the core pools (which, as far as I can tell, they do).
Lein Jun 17, 2019 @ 4:29am 
An update for 1.4 would be very helpful :>
LordDeTracy Jun 14, 2019 @ 3:53pm 
Update needed. 1.4 is out.
calvinp.schuster Oct 4, 2018 @ 3:03pm 
can someone do this with mech prints?
TheScoutSeesYouThrewDaWall Jul 5, 2018 @ 11:04am 
TerraGamer22 if you havent figured it out by now its just means more stuff being dropped/found
geniusthemaster Feb 12, 2017 @ 8:36pm 
would be wise to link to the other drop rates
Terra Feb 3, 2017 @ 4:53pm 
Could someone please explain what this does?
Talonblaze Jan 17, 2017 @ 9:55am 
Silly question but care to share how this is done?
To be honest I kinda want the reverse.
Want things to be MORE rare.
Also any possible way to affect chest drops?
A MOOSE Jan 4, 2017 @ 8:29am 
does this work for 1.2
KolincaRN Dec 24, 2016 @ 5:35pm 
Hey, does it alter tenants fees/rents in any way?
Floofqueen Erunas Dec 18, 2016 @ 11:57pm 
does this work with 1.2?
Regular people talk Aug 30, 2016 @ 8:34pm 
Does this work with multiplayer?
BLUESTORM2112 Aug 22, 2016 @ 7:43am 
Hi, I've included your mod as part of my mod collection: http://steamcommunity.com/sharedfiles/filedetails/?id=748797522&savesuccess=1
kappa midnight Aug 15, 2016 @ 2:17am 
х2 version. plz
Thundercraft Aug 9, 2016 @ 5:10pm 
Going by the nifty table he put up, I think the drops are not as cheaty as the "x5" in the title sounds. All this does is decrease money by 4% while increasing basicTreasure by 4%. And then in the basicTreasure loot table it decreases money by a further 12% and thrown weapons by 4%, while increasing useful drops by 16%.

In summary: It trades -4% for 4% and -16% for 16%. That's rather balanced and mild, if you think about it.

If you find yourself short on pixels, then you must not be selling the extra guns and stuff you don't need. But, even then, merchants only give us 1/5 (or 20%) of an item's base value, at most, so it's not like the extra stuff is making us rich.
ByucknahTheRed Aug 9, 2016 @ 4:58pm 
I second @SpaceRiceBowl, a 2x version would be great!
GwenBlanketSpecter Aug 3, 2016 @ 1:13pm 
is there an easy way for me to change the drop rates myself?
SpaceRice Jul 30, 2016 @ 3:33pm 
Could you make a x2 Drop rate mod? x5 Is just a bit too high for my liking atm
Thundercraft Jul 30, 2016 @ 1:34pm 
If it were up to me, I'd add a slight increase to the chance for monsters to drop meat. I mean, when you think about hunting a wild animal, one thinks about obtaining meat and/or hide. In real life, the only things one can obtain from animals are natural products like that and teeth and horns, etc. Meat and hide are virtually guaranteed from a kill.
LeonserGT Jul 30, 2016 @ 1:50am 
I know there are levels for them, but still, doing quests in highest difficulty planets (volcanic, scorched) are not profitable at all, despite it's required sometimes to escort someone's friends from furthest part of the planet safely :D
I meant doing quests on some planet is less profitable than fastly exploring same planet
Tripod  [author] Jul 29, 2016 @ 7:46pm 
@[MGE]LeonserGT I haven't had a fiddle with this, but there are different levels for quests from what I can see. Some are much more rewarding than others, maybe you're just doing low level quests?

lowValueQuestRewards (thrownWeapon, seed, tool, ore)

mediumValueQuestRewards (weapon, shield, richOre, manipulatormodule, techcard, upgrademodule, rarefurniture, instrument, costume)

highValueQuestRewards (costume, rarefurniture, manipulatormodule, techcard, upgrademodule, goodWeapon, instrument)
Tripod  [author] Jul 29, 2016 @ 7:41pm 
@Critkiller I think there is still an underlying issue with Workshop mods and 'servers'. (Multiplayer via Steam is effectively creating a local server as well from what I understand)

Options:
1. Your friends can install the mod aswell through the Workshop.
2. Instead of using the Workshop, place the mod in your mods folder: http://community.playstarbound.com/resources/x5-basic-treasure-drop-rate.3806/
3. Follow the steps here: http://steamcommunity.com/app/211820/discussions/0/352788917750356151/
Meowsers Jul 29, 2016 @ 3:48pm 
wheres 10x?
LeonserGT Jul 28, 2016 @ 10:51am 
Hey man, can you increase cool items probability for quest reward bags? Cuz even in vanilla is much more profitable to explore planets without picking any quests. I'd like more reasons to focus on them :)
Rhyno707 Jul 26, 2016 @ 1:59pm 
is there a way to put this on a server?:steamsalty:
Tripod  [author] Jul 26, 2016 @ 8:14am 
@i like dog It's now on the Starbound mod forum.
Tripod  [author] Jul 26, 2016 @ 8:11am 
@Neon Tetris(The Greats) You could probably sell the 'Basic Treasure' drops for more pixels.
StellarNova Jul 25, 2016 @ 11:21pm 
but I need more money drop so could you up that:steamhappy:
Rampheus Jul 25, 2016 @ 9:21pm 
@Tripod Awesome and thanks! Gonna go check it out now, cheers!
Tripod  [author] Jul 25, 2016 @ 4:54pm 
@Rampheus The x10 variant is on the Steam workshop now.

@bearhiderug Those are some good ideas, however I'd like to stick with maintaining just one drop table so that I can use it with my own character and tweak accordingly. Anyone is welcome to open the mod and tweak as they'd like.

@i like dog Sure, I'll let you know when they're up.
danimal Jul 25, 2016 @ 12:44pm 
Could you add this to the starbound community mod site?
MooreThenPlenty Jul 25, 2016 @ 12:41am 
this seems cool but i didnt know mosters dropped weapons to begin with XD :P
Rampheus Jul 25, 2016 @ 12:29am 
@Tripod Sounds great! Looking forward to it! Thank you and keep up the great work!
Tripod  [author] Jul 25, 2016 @ 12:08am 
Sorry, poor wording - Not another version, another mod.
Tripod  [author] Jul 25, 2016 @ 12:07am 
@Rampheus @bearhiderug I'm planning to do another version with a higher drop rate. I'll probably raise the treasure pool to 10% drop rate for monsters and drop pixels to 20-25% in the pool, bumping up weapons and shields.
Rampheus Jul 24, 2016 @ 8:07pm 
Thanks for making this mod and working to add some balance to Starbound. Item drop rates still feel like they could be bumped up a bit more to make combat feel more rewarding though. Thanks again!
TheSuit Jul 24, 2016 @ 6:17pm 
Hey - it seems some non steam users who are your fans are asking if you upload your mods to other places such as the official forums or nexus - http://community.playstarbound.com/threads/can-some-one-help-me-get-some-mods.118899/
Noob1117 Jul 24, 2016 @ 6:15pm 
mod interesting and cool
Walnusskoma✙ Jul 23, 2016 @ 2:58pm 
Kewl mod and interesting
✮Kisuna✭ Jul 23, 2016 @ 6:07am 
Cool and Interesting Mod.