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I think he means you can't use meds but you can treat stuff
Shooting Accuracy - 0%
Ranged Cooldown - 500%
Medical potency - 10%
Considered disabling sowing but then would have to rely on raiding/dropped cargo for brewing as well. Looking forward to option to disable individual crops in future release hopefully.
GG
Very well thought out, for the most part, but I think it may need to be more fleshed out, (pun intended), such as starting weapons, masochism, drugs, etc.
This excludes plants then? No potatoes or rice? Does the Great Spider Lord not approve of strawberries? What about berries growing in the wild?
Sounds like a great scenario and I'm off to a good start, but before continuing I must know whether I can grow crops or not. It's a matter of life and death.
And no, I can't/don't want to work around this by drafting hunters and ordering them to attack animals because I would have to do all of that totally manually and I don't think that would work as easily.