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Rapporter et oversættelsesproblem
Does this mod become redundant-isch or kinda overpowered, or work with at all, the mod:
Dubs bad hygiene?
Since I just found out the other day that it has fertilize features.
If your mod "tilled soil" is even able to be fertilized with that mod, and how strong that would be I have no clue but maybe I have to ignore the fertilize stuff from that mod on your tilled plots of mine, or if some other alternative mod might be a better idea.
But I love the mod and its whole concept cuz I thought as you, why not be able to till the land with or without research, and later research for tools or knowledge to make better fertilized land/plots. Also to make a neat looking farm plot a lot easier that you surround with some borders/floors for a tidy and clean look and the plot actually looks like farmland.
You can make a 200% soil field anywhere you want in under a minute...
How is that not overpowered?
Might as well be a cheat code.
like this one does: https://steamcommunity.com/sharedfiles/filedetails/?id=3554379016
So if you're willing to put in a little effort and consider it a reward for your efforts you can achieve the same effect (mountian base farming areas in my case) by much more satisfying ways.
This mod served me well, but I think I'll be taking that approach going forward.
Use the Terraform Rimworld mod to place dirt down in a cave.
Put a sun lamp down, walls around, a roof over it, climate control the room.
HEY PRESTO! Indoor farm.
Hopefully this is not something that will keep repeating as it may seem hard to reproduce if it fixes itself by loading a save.
I will have to further test this tomorrow by making 2 farm plots, 1 with tiled soil and one on just regular 100% fertility soil.
Try the "Vanilla Plants Expanded" Mod if you are looking for something less powerful.