RimWorld
[T] MoreFloors [B19]
338 opmerkingen
sapher 20 okt 2018 om 12:52 
thank you :)
Willow 20 okt 2018 om 9:48 
<3 <3
整点酸菜肉卤 20 okt 2018 om 7:34 
THANK YOU:steamhappy:
Telkir  [auteur] 20 okt 2018 om 7:21 
The 1.0 update is now available and you should follow the link in the description above to subscribe to it.
Telkir  [auteur] 20 okt 2018 om 2:35 
An update for 1.0 will come later today and as recommended by Tynan, the 1.0 version will be a separate mod.

@Lackis - Nope, floors only.

@Captain Lurmey - Great idea but beyond the scope of a plain XML mod, sorry!

@\⧹Communism Or Bust™⧸/ and Sakujo - Not happening. :)

@[DN]TheJinx - Yep, it's a debatable quirk of vanilla. I didn't want this mod to rebalance the base game so kept the beauty values in line with it.
#6 19 okt 2018 om 18:34 
For anyone curious, this mod works just fine on 1.0 and still works fine with Stuffed Floors.
ogrijack 19 okt 2018 om 8:02 
1.0 update please :)
sterale14 19 okt 2018 om 7:06 
1.0 update bandwagon
Noif1988 19 okt 2018 om 5:48 
Guys, the mod w/ 0.19v is still working even it is not updated to 1.0. :)
Willow 19 okt 2018 om 2:58 
Darn, they haven't been online in a couple weeks I hope they can do 1.0 update D:
Gurdel 18 okt 2018 om 22:29 
Hi, Love your mod. Plans for 1.0?
Willow 18 okt 2018 om 0:07 
1.0 Hypppeee!!
solitarywolfe1 17 okt 2018 om 15:31 
@Kitty cat
I thought I had that issue as well. You have to right click on the stone floor types to get the others, besides Sandstone.

Also, would totally love to see this updated. <3
Toast 17 okt 2018 om 14:29 
1.0 update? :D
Cloud Breaker 17 okt 2018 om 12:34 
Your mod gives vanilla much needed variety, look forward to a 1.0!
Noif1988 17 okt 2018 om 8:18 
Update require for 1.0 offical!
Kitty cat 8 okt 2018 om 4:31 
its not working correctly, i only get wood and sandstone floors nothing else and its only done that since update to 0.19
TheJinx 5 okt 2018 om 13:26 
strange how smoothed floors give a beauty of 2 but the hexagonal floor paving only has 1(I'm not lashing at the mod I don't know why he made the beauty of stone blocks 1 but smoothed cave flooring is 2
"The" SeanMacLeod 28 sep 2018 om 14:47 
Floors get too much wear for human skin; I think it's better for upholstery.
Human skin armchair!
Sakujo 28 sep 2018 om 5:31 
I second the human skin floor. When? lol
Spooky Owl (weirdo mf) 27 sep 2018 om 16:45 
human skin floors when?
Lurmey 24 sep 2018 om 10:59 
Hey, could you consider adding a herringbone style floor using the stone types? Also, a nice addition to this would be the option of adding edges to the floors likely to be used as exterior pathing, something like how the chequered floors work, so you can choose the material for the path and the material for the edging.

I made something like this in Animal Crossing for my town, using red bricks in a herringbone pattern as the main path and lining the edges with sandstone-coloured square blocks of about the same width as the short edge of a normal brick. It looks really good, so I thought maybe it could be done in RimWorld?

I'm sure you could code something in so that it automatically places the edge of the path on any side that's adjecent to a wall or natural terrain. Think of the possibilities! It'd also have to disable the fade-in effect that some floors do when adjecent to natural terrain tiles.
Lackis 24 sep 2018 om 7:16 
is it possible to use the new wool cloth in tailoring? I made too much for my carpets XD
KaT 23 sep 2018 om 7:09 
@telkir ok.thanks for your help. I'll move this mod up on the list and see if that fixes it. 😃
Telkir  [auteur] 22 sep 2018 om 12:31 
@KaT - Sounds like something else may be at fault there because I can't reproduce that problem with just Core and MoreFloors enabled.
Neskouik 20 sep 2018 om 14:58 
Good job, thanks :)
KaT 18 sep 2018 om 17:29 
Thanks, I love all the flooring choices :) However I seem to be missing the vanilla wooden floor as well as the vanilla tiles. Any idea how to get them back?
Hexatron 17 sep 2018 om 12:29 
Oh was my mistake about the loom.... another mod adds one too, so i just had the wrong one. Sorry for the confusion.
PKPenguin 16 sep 2018 om 16:34 
Getting an error that I think is from this mod:

Config error in BenchWoolLoom: graphicData defines a shadowInfo but staticSunShadowHeight > 0

I think this comes from this file: MoreFloorsBuildingsProduction.xml

Not sure if this is a problem in the mod or if it's something to do wtih mod load order. Thanks in advance for any help
Jilly4ad 16 sep 2018 om 10:23 
Thank you so much. I'm old and it takes a while to get used to new things.
Telkir  [auteur] 16 sep 2018 om 9:54 
@jilly4ad - Clicking the carpet button should reveal a list of carpet colours that you can select (both vanilla colours and the new ones added by this mod). Similarly, in the MoreFloors section ofthe architect menu, click any of the stone flooring styles to get a list of alternative stone types.

These submenus are new vanilla functionality added in B19. If you aren't seeing them, another mod is somehow interfering with your UI.
Jilly4ad 16 sep 2018 om 9:37 
The only carpets showing are red. Also I'm missing most of the different tiles. The only one showing are sandstone. I have researched stonecutting and carpet making.
ktsilsan 16 sep 2018 om 1:10 
Thanks. :)
Shitface 10 sep 2018 om 9:08 
Wont work for me?
Pebbles 7 sep 2018 om 15:46 
Thank you for the great mod! I think it would be nice to have balance changing features as a separate mod or to have two mods, one with ballance changes and another one without.
CrazyOdd 7 sep 2018 om 2:25 
Any chance you can give some more variarty to metal floors as well?
Caar 5 sep 2018 om 10:09 
Thanks for the update on the Plasteel floors!
PremierVader 5 sep 2018 om 5:33 
Any stats on the end game floors?
ColourlessAmoeba 3 sep 2018 om 2:36 
Does anyone know of a compatibility mod with Cupro's Stones?
Strawcave 2 sep 2018 om 16:27 
Nevermind, I am an idiot... :)
Strawcave 2 sep 2018 om 16:24 
Do the the wood floors appear right away or do they need to be researched? I dont seem them :(
Telkir  [auteur] 2 sep 2018 om 13:24 
@Caer - Fair point. I'll adjust this back to industrial components shortly. I'd chosen spacer components thinking that they would be more logical for a high-tech item without really thinking hard enough about possible balance.

@ArmoredStone - No, the balance is fine as is. Vanilla flooring has no beauty for 3 wood, so does this mod's vertical wood floor; barn floor and wide wood floor costs only 2 wood (also for no beauty). The remaining new floors give a beauty value of either 1 or a 2, and need more materials and work time to balance that out. You're welcome to edit the values in the mod files yourself.
ArmoredStone 2 sep 2018 om 1:29 
Dude you gotta rebalance the costs for a lot of the floors. The mosaic wood floor takes 9 wood per tile??? Jesus lol. A lot of floors have the same beauty but significantly different costs. You need to balance the beauty or the cost
Caar 1 sep 2018 om 23:26 
Thanks for the update. That being said, putting in Advanced Components instead of regular Components for the Plasteel floor is way too much. Regular components already was something that you had to think about to use that floor, now using Advanced, using that floor instead of Sterile makes little sense.
Korvo 1 sep 2018 om 15:17 
It's... it's beautiful...
Neville 1 sep 2018 om 3:20 
Any chance for a checkered sterile floor in black and white to give it that old kitchen feeling? :D
Amazing mod!
"The" SeanMacLeod 31 aug 2018 om 18:35 
@Sluhx
Cliquez sur RimWorld Nexus dans la description. Vous devriez pouvoir y trouver une version précédente. Heureux modding! :bigGrin:
LuVaZ 31 aug 2018 om 15:12 
No se puede volver de version?
__ 31 aug 2018 om 12:57 
Thank you for updating this lovely mod.
Vulnøx 31 aug 2018 om 12:45 
Thanks :))