Cities: Skylines

Cities: Skylines

Stress Test City: Rockfield-655k No workshop nor DLC needed.
24 Comments
Napalm Axolotl 🏳‍🌈 Dec 22, 2020 @ 7:05am 
This was very helpful for testing - it changed my CPU strategy, as I was surprised how well this Unity game used all 8 cores, plus I found a big impact from some LOD mods.
MarkJohnson  [author] Apr 28, 2020 @ 11:22am 
None of them are stable anymore. SH has killed them all. This will stable out after a while, but half of my jobs are abandoned. Maybe I can clean it up so there isn't so much abandoned buildings?

I have other smaller cities with fewer agents and only about half agents on the map. If that helps any? Springfield AD-3.1.1 on my workshp page.

https://steamcommunity.com/sharedfiles/filedetails/?id=1302609885
leftbehind Apr 28, 2020 @ 8:35am 
Doesn't matter which city; we're just looking for a stable set of test cities where we can compare vanilla vs. TMPE. It's looking increasingly likely that we're going to rewrite the pathfinder from scratch (even if just to fix the parking AI bugs), so testing on vanilla cities is going to become routine.
MarkJohnson  [author] Apr 27, 2020 @ 9:20pm 
Of this exact city? or different cities? I lost most of them in a backup from this game locking them in hidden folders. But I should have a few somewhere in my many different backups.
leftbehind Apr 27, 2020 @ 7:14pm 
@Mark do you have smaller versions of this city, say around 250k, 70k, etc?
leftbehind Apr 27, 2020 @ 7:09pm 
This savegame just became "official" performance testing city for TM:PE. Hopefully it will help us track down slow bits of TMPE and help us improve performance of the mod so it has less impact on fps.
MarkJohnson  [author] Apr 4, 2020 @ 12:47am 
Yes, this game won't allow more than about 30 FPS zoomed in, no matter your rig. Workshop will lower it, especially ai mods and graphic enhancing mods.
Moog Apr 3, 2020 @ 11:36pm 
Hi guys, thanks to the author for the test save =) I'm using a 2700x, 32gb 3ghz, rtx 2060. FullHD.

Here are my stats:
Noworkshop+nodlc: zoomed in low settings: 30fps and 21fps max settings
zoomed out: about the same fps, a little bit higher.

With my mods (about 25) and assets (about 400 workshop entries, 1000unpacked)
I got about the same fps at max settings, about 20 zoomed in. The LOD is really what makes a difference here.

I was kind of pissed to have invested this much in a new processor and graphic card for not a lot gain in fps, but seeing that everyone get the same 20fps zoomed in I know that it's the game the problem and not my pc. :-)

Hope this was helpful
City Builder Nov 15, 2019 @ 3:49am 
and with -noWorkshop -disableMods flags set, save file is actually quite fluid and reasonably smooth, definitely playable with i7 2670qm 16GB SRAM GTX 560
MarkJohnson  [author] Apr 29, 2019 @ 1:30pm 
Yes, it will drop. The city was saved almost 3-years ago and had a half dozen or so updates since. It will even itself out after a year or so, if it doesn't collapse, but it will still fluctuate on population and income constantly.

This is a second save, as it is, since the old save would collapse immediately and go abandoned from traffic AI changes from a DLC release around this time.
passed away Apr 29, 2019 @ 10:46am 
its working good but population dropping. It dropped to 650k in 1 minute
MarkJohnson  [author] Apr 29, 2019 @ 10:22am 
Yes, you can open it. Not sure how smooth it will be. but it will work.
passed away Apr 29, 2019 @ 9:29am 
my pc:
i5 7500
1050ti
16gb ram
can i open it lol
Sheldor Feb 2, 2019 @ 4:23pm 
nice test map!

2700X + 16GB DDR4 3466 Cl14 + GTX 1080Ti
max settings 1080p
dynamic resolution 300%
tree lod fix ultra

-> 25fps+ playing and flying around
-> 15fps with lod toggler ON O_O
MarkJohnson  [author] Oct 23, 2018 @ 5:43pm 
This game uses no workshop. Probably why it runs well. But DLC should affect anything, but system ram. But it doesn't use much but base game DLC.

I used 25-tile unlocker, but they aren't needed once unlocked, as the inner 25-tiles are meant to be unlocked.
DCxWavy Oct 23, 2018 @ 4:14pm 
Guys, literally just tested this City with every single DLC installed and 15 mods plus about 256 assets. All of the settings where on high and I never dropped under 19 FPS zoomed in, I was actually heavily surprised. Zoomed out my FPS ranged from low to mid 20s---so not terrible. I'm running a 1060 GTX 3 gig i7 processor 16GB RAM. Good stress test city, I didnt think it would run for one reason or another but I was good to go. I'm not sure what the issue is with some people...I imagine a mod that conflicts with another, especially if you have a nice pc. Check this spread sheet made by AquilaSol and Avanya, incredibly helpful, and kept updated for mods https://docs.google.com/spreadsheets/d/1mVFkj_7ij4FLzKs2QJaONNmb9Z-SRqUeG6xFGqEX1ew/edit#gid=1433988367
MarkJohnson  [author] Sep 30, 2018 @ 8:50am 
Sounds like you launched the game with workshop installed. Try temporarily disabling workshop with the -noWorkshop flag and test your FPS.

Guide to launch options with video:
https://steamcommunity.com/sharedfiles/filedetails/?id=466981085
Ju_Re_Belshazzar Sep 30, 2018 @ 7:45am 
getting 3 fps when zoomed and 6 when zoomed out.... amd fx 8350 ( 8 cores x 4.2ghz) and amd r9 280 12 gb ram
MarkJohnson  [author] Jul 5, 2018 @ 8:45pm 
yes, I posted this city specifically as a stress test benchmark.

I need to update it as it collapses from many expansions and DLC releases altering game play.

but it still works well for testing
CMahaff Jul 5, 2018 @ 8:32pm 
This was super useful for testing how my system would do with a much larger city. Pretty cool to see such an elaborate setup too, especially at night. Thanks for posting.
MarkJohnson  [author] Mar 16, 2018 @ 10:37am 
It usually a combination of smog, cloud, and/or rain. No workshop as well. You can add things like no cloud/fog and graphics mods to make them look better.
Fart_Gas Mar 16, 2018 @ 1:48am 
Just wondering, is that the lighting settings, or is your city just that smoggy?
MarkJohnson  [author] Nov 18, 2017 @ 9:58am 
This has no mods at all. The only one was 25-tiles unlockable, but that mod can be removed after you're done unlocking your tiles you want.
Twilight Nov 18, 2017 @ 1:11am 
As this is modded, you could list the necessary mods and DLCs in the workshop.