Source Filmmaker

Source Filmmaker

Skybox Helper Script
90 Comments
Banditroger Jul 7 @ 4:00pm 
how can i add more skyboxes such as half life skyboxes?
commando ice May 16 @ 8:08pm 
is it possible to make a script to replace water
antho p Oct 11, 2024 @ 9:00am 
i love it :steamhappy:
gmod dude Mar 21, 2024 @ 2:08pm 
could you make a script that can convert imported maps that were originally at night to day?
Jwan Dec 21, 2023 @ 12:33am 
Are the skybox preview images in the script mainmenu? It seems that the image is not loading properly.
Jwan Dec 21, 2023 @ 12:32am 
I tried everything, but the image does not appear.
Airborne Soldier Jul 29, 2023 @ 6:09am 
Oh yes, it worked!
Thankies!
OMG Theres A Bear In My Oatmeal!  [author] Jul 29, 2023 @ 5:08am 
try verifying sfm files
Airborne Soldier Jul 29, 2023 @ 3:01am 
Dude, it doesn't work
What does this mean? : 6> Running script 'd:\steam\steamapps\common\sourcefilmmaker\game\platform\scripts\sfm\mainmenu\skybox helper.py' ...
Traceback (most recent call last):
File "d:\steam\steamapps\common\sourcefilmmaker\game\platform\scripts\sfm\mainmenu\skybox helper.py", line 10, in <module>
import urllib2,os,re,subprocess
File "d:\steam\steamapps\common\sourcefilmmaker\game\sdktools\python\2.7\win32\lib\urllib2.py", line 93, in <module>
import hashlib
File "d:\steam\steamapps\common\sourcefilmmaker\game\sdktools\python\2.7\win32\lib\hashlib.py", line 138, in <module>
_hashlib.openssl_md_meth_names)
AttributeError: 'module' object has no attribute 'openssl_md_meth_names'

I even did what you said in the description, it even worked before but now it doesn't
Any solution?
OMG Theres A Bear In My Oatmeal!  [author] Apr 25, 2023 @ 4:55am 
does any error pop up in the console, when you launch the script?
Chaosmaker243 Apr 24, 2023 @ 6:56pm 
Hopefully I can still get help with this. With my current gameinfo.txt, the script doesn't show up. When I replace it with the temporary one provided, the script shows up. I compared the gameinfo.txts and they look to be exactly the same. Is there a reason this doesn't work? Have I done something wrong?
Envy Dec 19, 2021 @ 9:34pm 
Yes. Especially plenty of others.
OMG Theres A Bear In My Oatmeal!  [author] Dec 19, 2021 @ 8:36pm 
does any error pop up in the console when that happens?
Envy Dec 19, 2021 @ 6:09pm 
What I mean is some skies such as "xen_sky_6" from Black Mesa: Source don't work even though I extracted all the skybox materials from it. This sky I mentioned goes from rt, ft, lf, bk, up, and dn.
OMG Theres A Bear In My Oatmeal!  [author] Dec 19, 2021 @ 5:27pm 
the ones that are split up are just images the script made from the .vtf files, while the ones not split are images taken from the wiki.
Envy Dec 19, 2021 @ 4:29pm 
I wonder why some skyboxes are split into pieces like the ones from Black Mesa and such. They don't even work even with this script. Do we have to work on them in hard ways like this?
https://developer.valvesoftware.com/wiki/Splitskybox
https://developer.valvesoftware.com/wiki/HDR_Skybox_Creation
Star in a skong Apr 17, 2021 @ 11:52am 
Works as intended, thank you
Fullcaber May 23, 2020 @ 12:52am 
ahh ye noticed some them dont have the fully 6 parts of the file
kr4sava May 22, 2020 @ 2:01pm 
Pure gold. U'r a life saver, pal
OMG Theres A Bear In My Oatmeal!  [author] May 22, 2020 @ 1:44pm 
does each skybox have the 6 .vtf files it needs to render and do the names end with rt,ft,lf,bk,up,dn
Fullcaber May 22, 2020 @ 5:15am 
sky_"name"
Trying to use hl2 beta skyboxes
OMG Theres A Bear In My Oatmeal!  [author] May 22, 2020 @ 5:10am 
how are the names formatted?
Fullcaber May 22, 2020 @ 12:59am 
they are vtf files but it wont read em
Fullcaber May 22, 2020 @ 12:52am 
So i created a skybox folder.into usermod materials but it wont show them in the list for some reason
Xiarno May 15, 2020 @ 3:11pm 
Yes, thanks ! Would be super helpful so I don't have to go through every single one of them manually to find one I like (Take forever to load one so a preview would be nice)
OMG Theres A Bear In My Oatmeal!  [author] May 15, 2020 @ 3:10pm 
yes I know about this bug. Im still working on a fix. probably this weekend I should have a fix ready
Xiarno May 15, 2020 @ 3:02pm 
The script in itself work, it just won't show any preview.
Xiarno May 15, 2020 @ 2:57pm 
For some reason, whatever I do, it doesn't show any preview of the skyboxes. It isn't custom skybox and even with the thing added, it still doesn't work.
OMG Theres A Bear In My Oatmeal!  [author] May 15, 2020 @ 1:41pm 
thanks for telling me, i updated the link.
Xiarno May 15, 2020 @ 1:13pm 
Can't download VTFLib v1.3.2 Binary Archive
Forbidden
wiitard77 Apr 12, 2020 @ 3:36pm 
even after a clean install, I sadly cannot get this script working again. wish i knew why. really miss the utility
InventingKing Apr 3, 2020 @ 2:43am 
Okay, so just today, the script stopped working for seemingly no reason whatso-floundering-ever.
Here's the what the console spat out, in case it helps.
https://pastebin.com/BvFCRF97
OMG Theres A Bear In My Oatmeal!  [author] Dec 12, 2019 @ 1:55pm 
yes just add your custom skybox to anyone of your search paths skybox folder in materials. the script will automatically find it.
Fullcaber Dec 12, 2019 @ 6:40am 
is there a way to add own skyboxes
OMG Theres A Bear In My Oatmeal!  [author] Nov 25, 2019 @ 3:35pm 
under the script menu, on the menubar.
Scupulousxd Nov 25, 2019 @ 10:04am 
how do you open that tab sorry
ZURG May 24, 2019 @ 6:00pm 
oh wait, i didn't ready carefully in your how to set list.
OMG Theres A Bear In My Oatmeal!  [author] May 24, 2019 @ 5:49pm 
@MEGATRONUS, its under the script menu, on the menubar.
ZURG May 24, 2019 @ 11:55am 
wheres the Skybox Helper Script button? can't you show us a tutorial of it please?
OMG Theres A Bear In My Oatmeal!  [author] Nov 25, 2018 @ 6:50pm 
that specific map
OhIt'sChris Nov 24, 2018 @ 12:42pm 
So it keeps it in that specific map or for all the maps?
OMG Theres A Bear In My Oatmeal!  [author] Nov 24, 2018 @ 12:39pm 
if you save it, it keeps it after restarting
OhIt'sChris Nov 24, 2018 @ 11:26am 
Just a question

When you change the skybox does it keep the skybox untill you restart sfm or do you have to keep swapping it out?
Little Songbird Oct 31, 2017 @ 10:45am 
On the menubar, in the scrpit menu
JustSomeDog Oct 31, 2017 @ 10:21am 
How do I find it?
Little Songbird May 22, 2017 @ 6:27am 
oh yes, thanks im new to sfm and scripts..
OMG Theres A Bear In My Oatmeal!  [author] May 22, 2017 @ 6:22am 
@Stephen Ambre Onyx Azarov, its under the script menu, on the menubar.
Little Songbird May 22, 2017 @ 4:16am 
um, i don't understand what to do for this to work...
Transmooker Mar 29, 2017 @ 3:44pm 
Worked like a charm! You're the best!
OMG Theres A Bear In My Oatmeal!  [author] Mar 29, 2017 @ 3:40pm 
if you used the save option then just go to "SourceFilmmaker\game\usermod\cfg" look for "map name.ctf" and delete it