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The mod is a lot of fun, and (finally) makes magic feel powerful and game-changing.
Only problem is... I find it too overpowered. I've tried this with Malagor in campaign and by spamming a hell lot of magic I can easily win battles that I was supposed to be greatly overwhelmed.
When I read that you could still run out of magic after a few big spells I expected this to be a big enough augment to make magic worth all the heroe/lord farming that it needs to be powerful but instead it seemed like one of those mods that set infinite amount of magic (99999).
The thing is by the time you've spent half the magic casting spells the enemy army is already routing because of all the magic spam that you've just unleashed on them xDDD
Now that you have updated the mod for TWWII I was wondering if you could make an intermediate version with values in-between vanilla and this mod.
Actually the AI continues spamming until they run out of magic.
Seems like after the first minute or two of the battle they just stop all together or I just get busy fighting so I don't notice
Nope, AI too