Portal 2

Portal 2

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ladouceur.g Oct 30, 2016 @ 8:20am 
great i like all test rooms where you get to kill thiose turrets :steamhappy:
Geneosis  [author] Jun 22, 2013 @ 3:04pm 
Well making it hard to place the portals correctly was part of the idea ^^ Because I thought it's a bit too easy to have all your time and align the portals precisely to shoot any turret X)
SkyRoots Jun 22, 2013 @ 10:18am 
Fun. I'd suggest allowing thw bowler to land on solid ground before flying back on the second faith plate. That way, the player can shoot the portal more precisely and plan the shots better.
Geneosis  [author] Jun 13, 2013 @ 4:34pm 
Yep, I know the way you shoot the ball is not the best, but that's the first idea I came with when I thought about a "Portal Bowling" ;)
BorisPeace Jun 13, 2013 @ 1:47pm 
A really neat idea, I didn't like going back and forth on the faith plates though. Yes , I know, if you could just open up a portal it would be too easy, but isn't that the purpose here? In the end, this is a fun map. Anyway, really cool idea for a map, but I get the feeling it might be improved.
Geneosis  [author] Feb 28, 2013 @ 3:12am 
Oh ok, taking the faith plate from this side will not work because of the glass yeah...
w/teh@s Feb 27, 2013 @ 4:27pm 
I did, it looks like I'm just hitting the glass from the faith plate if you approach it from that direction. Great map either way ^_^
Geneosis  [author] Feb 26, 2013 @ 8:14am 
Thanks all for playing!

@nyanimefool : Not sure I see what you mean... Could you take some screenshots of the situation please ?
w/teh@s Feb 25, 2013 @ 2:53pm 
Thumbs up, very fun indeed.

Not sure if this is a "bug" or not. If you tried to walk into faith plate from turret side, the first one sees you through the glass. Can't cross glass now when in the air, that turret won't let you. Is it just me?
Diamond Knight Jan 30, 2013 @ 7:31am 
Great fun!!!
VisualBacon Dec 28, 2012 @ 7:16am 
Fantastic fun. Thanks!
NiclO (- - ) Oct 15, 2012 @ 2:27am 
Great map! I made a bowling map too, I have more turret pins but your mechanic is far superior to mine. Well done, great build.
Geneosis  [author] Aug 21, 2012 @ 5:59am 
Map updated! You can now access a second bowling room once you finished the first one ;)
Geneosis  [author] Aug 21, 2012 @ 3:44am 
Thanks Mr.Johno ^^ Oh and I forgot about updating to add more turrets :p
Mr.Johno Aug 20, 2012 @ 7:28pm 
Best and funnest bowling map i have ever played
machmanx Aug 8, 2012 @ 2:31pm 
Or put the turrets closer together, copy and paste them multiple times in that same area. But you got the general idea. :D
Geneosis  [author] Aug 8, 2012 @ 1:14pm 
ooooh, didn't understood X) Well I could do that :p Just copy/paste the main alley a few times ^^ Maybe there will be too much items... If that will not cause lag, I coudl try ;) Will think about that if I update the map again.
machmanx Aug 8, 2012 @ 1:07pm 
Yeah, the name thing was on my end. Stupid Portal glitches!

Yeah, I get that. What I recommended was placing multiple 10 turrets in the same room, like how real bowling allies have multiple lanes. Since you have a square space you could put some lanes behind the others, making two rows. I guess I just wanna see more turrets get "bowled" over, ROFL!
Geneosis  [author] Aug 8, 2012 @ 1:02pm 
Well the "unknow" avatar sometimes randomly happen when the game failed to download the datas around the map correctly ^^ Nothing I can do to fix that ;)

And about the number of turrets, I placed exactly the same number as in a real bowling X) That's why there is not a lot of them ^^"
machmanx Aug 8, 2012 @ 12:49pm 
This was good. Though the fun was the combination of using the faith plate to place your portal and then launching the ball. I did feel like there weren't enough turrets, so perhaps you should place multiple tight groups of 10 turrets to make it more fun when they are hit, this assuming that hitting the front turret with the ball will cause a falling pin effect. Also I did like the mechanics behind launching the ball.

BTW, when you load the map, your avatar is present, but it says "by [unknown]". You might wanna fix that ;)
Geneosis  [author] Aug 7, 2012 @ 7:57am 
Did you try to use the faith plate after activating the light bridges?
1980 Aug 7, 2012 @ 6:06am 
Once the edgeless ball comes out and fits into the button which operates the two light bridges, players should either restart or die by jumping into the lazer field. But i had a lot fun killing the turrets;)
Geneosis  [author] Aug 5, 2012 @ 1:47pm 
Brand new fun game in my workshop! Lets try the Chamboule-Tout !
Geneosis  [author] Aug 1, 2012 @ 5:00pm 
Glad you liked it ^^ Added your map to the list ;)
stormsend Aug 1, 2012 @ 3:37pm 
well done. loads of fun knocking them down but oh those spares. come try my Circus http://steamcommunity.com/sharedfiles/filedetails/?id=86368141
Geneosis  [author] Jul 28, 2012 @ 8:29am 
Map updated!
Geneosis  [author] Jul 27, 2012 @ 5:53pm 
Hem, that's a good point X) The the ending is a bit crappy in this map, will improve that as soon as possible ;)
mood3rd Jul 27, 2012 @ 2:20pm 
good map
I managed to take out 2 turrets with 1 shot.
the rest, 1 at a time.
I did lock myself in with the safety sphere button.
but used quickload to get out.
maybe put a pedestal button in there to escape,
or some other re-design ?
like your favorite:
tractor beam (always on) pushes sphere onto button,
& remove panel.
love killing turrets.
Geneosis  [author] Jul 22, 2012 @ 4:30pm 
The main difference between red painted ball and normal ball is that the normal ball may bounce and roll and can change trajectory and the painted ball will glide on the floor and go rite way. Here you will not see a lot of difference because of the speed of the ball, so if the paint fail, that's not really bad ;)
joe-sims Jul 22, 2012 @ 4:14pm 
just need to push the dabry in to the filds on the eage to clear it but is it that you cant sporn them robots like you would a cube or some thing ?? but meh grate effort i did notes the ball dont always get coted in flow gel but dont seem to make a massive differance tbh
Geneosis  [author] Jul 22, 2012 @ 2:49pm 
Well sadly this is impossible without Hammer, and I don't really know how to use Hammer for now, so sorry but that's impossible ^^" At least for me...
joe-sims Jul 22, 2012 @ 1:26pm 
be cool if you had a reset button so it kills them all n then new ones get put back ... if thats do able would look cool
Geneosis  [author] Jun 20, 2012 @ 3:41am 
@<Moving-DEATH> : Yep, could always be better with Hammer, but I decided to use the PeTI editor only until I have no more idea with it ;) Then I will probably start mapping with Hammer and all the fun stuff it brings, like world portals and custom gels ^^
Le Petit Mort Jun 19, 2012 @ 7:24pm 
It seems like this map might be better served by the hammer editor and more complex geometries, i.e. curves; clever all the same, and I look forward to a sequel which employs the bounce-gel as well!
LucceTheBeast Jun 11, 2012 @ 11:05am 
Now i get it :)
Geneosis  [author] Jun 11, 2012 @ 3:23am 
@LucceTheBeast : the area in the ceiling was just in case you fall into the bowling without dying and want to come back ;)
LucceTheBeast Jun 11, 2012 @ 1:27am 
Now i tried your level, i even needed some help locating that the bagwall on the turret field was portable :). But it is a great attempt, thought as otheres have commented. Whats with the space above you? :)
Geneosis  [author] Jun 6, 2012 @ 7:40pm 
^^ Will try yours tomorrow, and comment what I thought ;)
RaVeN Jun 6, 2012 @ 7:16pm 
Not bad.. not bad.. but I think my bowling alley is better lol it has a toilet and a ticket booth too :P and probably not as frustrating! http://steamcommunity.com/sharedfiles/filedetails/?id=75287973
wolfpurplemoon Jun 3, 2012 @ 9:24am 
A fun and different take on the bowling theme that I (and many others) have attempted. I liked that I actually had to do a bit of figuring things out before I could start throwing balls at the turrets and the use of faith plates to be able to reach the portable area was quite nifty! My attempt is far simpler by comparison!
Geneosis  [author] Jun 2, 2012 @ 4:21pm 
@Erock : I created "the area above the main puzzle" during the first version of the game, just to allow people to come back if they accidentally fall in the Bowling and survived to the turrets ^^ Not sure if this could happen in the actual version, but I kept it, just in case ;)

@Rengor : As I said in a precedent comment, the speed gel allow the ball to glide on the floor instead of bouncing or rolling ^^
The idea of the long tunnel is to give more speed to the ball when launched by the faith plate ;)
And about the interdiction to fall in the pit before finishing, this was to avoid any tentatives of exploit or ninja-kill of the turrets :p

@All : Will try some of your maps when I have a moment!
Rengor Jun 2, 2012 @ 3:31pm 
I like it.
It does add some skill having to place the portals quickly.
I was also wondering about the speed gel, doesn't seem necessary, if anything confuses a bit. The long tunnel off to the side also seems unnecessary.
No idea what the grate above is for, left over maybe?
Also seems unnecessary with the sphere button, just allow people to jump down there if they want to, they'll just get shot down, making the point of removing them first more obvious.
Erock Jun 2, 2012 @ 12:25pm 
Fun map. I did find that it was time consuming killing all the turrets. Also the area above the main puzzle is interesting but not used. Perhaps make it so you need to put the ball up there on a button to open the final door. That would use the space nicely other than it just being a little hidden spot. # F4F please!
Geneosis  [author] May 27, 2012 @ 5:59am 
@ThatGuy007 : Thanks for feedback ^^ About the red gel, I think it makes the ball glide on the floor instead of bouncing or rolling ;)
ThatGuy007 May 26, 2012 @ 11:29pm 
#F4F: Found this after you #F4F on one of my test chambers, chose to return the #F4F on this one as I had just posted my own take on the bowling theme. I must say, I like the way you did it. The speed goo covered ball is interesting, does it actually change the balls characteristics?
Geneosis  [author] May 19, 2012 @ 5:22pm 
Hmmm... That's what I did at the beginning X) But there were no challenge at all this way : placing portals to the correct place is really easy and you shoot all turrets in a few balls...
But if you want a game where the aim is to use the minimum possible of balls, this could be a good improvement ^^ I can clone the map using this disposition if you are really interested ;)
Tabarnacos May 19, 2012 @ 5:11pm 
Maybe make the platform where we land bigger and put the switch for the ball there so we dont have to jump back and forward all the time.
Geneosis  [author] May 19, 2012 @ 4:46pm 
Well, this is your opinion, how do you want to place the portal without using faith plates ?
Tabarnacos May 19, 2012 @ 4:38pm 
I like the idea but its a bit boring jumping the faith place to place the portal.
Geneosis  [author] May 18, 2012 @ 10:10am 
If you really want to go insane... Try this one ^^