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no trolls pls.
>of Counter-Strike: Global Offensive
>original inferno
Pros:
* Its non linear design breaks up the fight allowing short respawn times without spam becomming unbearable.
* Map layout allows lots of room for creative tactics. It is caked with excellent hiding spots for teleporters, sentry guns and all classes to ambush from anywhere allowing game play to be constantly unpredictable and interesting long term.
Cons:
* Bad optmization. If you enable mat_wireframe, it shows the engine is drawing the entire map through walls. This is a typical flaw in TF2 maps but the map has an interlocking layout which should make fixing the redundant rendering a mindless task.
* Map is lacking signs in a lot of places which can easily cause confusion if you are new to the map. Complex map layouts such as this, signs are extra important.
I doubt valve will add it in though